Player Matchup

Eset
Eset
 
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bactron
Sun Wukong
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 116L
1,341 Elo+
Solo
Yemoja
Yemoja
Mr SpawnStriker
Yemoja
Level 123
God Stats
2W - 2L
1,285 SR
Queue Stats
371W - 430L
1,364 Elo+
Solo
Amaterasu
Amaterasu
akaLordRahl
Amaterasu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 236L
1,375 Elo+
Solo
Achilles
Achilles
potato_King81
Achilles
Level 52
God Stats
9W - 8L
1,306 SR
Queue Stats
409W - 424L
1,440 Elo+
Solo
Team Averages
Level 96
1,418 SR
1,404 Elo+

VS

Team Averages
Level 121
1,559 SR
1,353 Elo+
Ravana
Ravana
DJ-EZB69
Ravana
Level 157
God Stats
0W - 2L
1,760 SR
Queue Stats
36W - 55L
1,200 Elo+
Solo
Kukulkan
Kukulkan
NekoFuyu
Kukulkan
Level 67
God Stats
2W - 2L
1,695 SR
Queue Stats
62W - 55L
1,398 Elo+
Party 2
Yemoja
Yemoja
RedFox0171
Yemoja
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,398 Elo+
Party 2
Ullr
Ullr
Tealos1277
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 179L
1,384 Elo+
Party 1
Bacchus
Bacchus
brinkj81
Bacchus
Level 156
God Stats
0W - 3L
1,341 SR
Queue Stats
105W - 110L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
15 / 4 / 21
12,645
903
24,576
13,415
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Bactron
Sun Wukong
19
8 / 3 / 23
11,713
837
14,437
15,096
15,834
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 3 / 27
10,360
740
6,637
16,169
16,447
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
akaLordRahl
Amaterasu
19
12 / 1 / 21
11,881
849
11,796
15,646
8,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
potato_King81
Achilles
18
2 / 3 / 32
10,793
771
12,867
17,781
24,071
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DJ-EZB69
Ravana
16
5 / 11 / 2
10,538
753
11,164
18,269
9,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
NekoFuyu
Kukulkan
18
2 / 8 / 7
10,520
751
28,190
16,522
7,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
RedFox0171
Yemoja
17
2 / 6 / 9
10,873
777
6,902
19,274
21,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
3 / 9 / 5
10,892
778
6,742
14,891
5,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
brinkj81
Bacchus
16
2 / 6 / 8
10,284
735
8,063
10,508
8,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
45
40
Kills
14
14
Deaths
40
124
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
15
4
21
6.38
W
Sun Wukong
Bactron
Sun Wukong
8
3
23
6.5
L
Ravana
DJ-EZB69
Ravana
5
11
2
0.55
W
3
3
27
5.5
L
Kukulkan
NekoFuyu
Kukulkan
2
8
7
0.69
L
Yemoja
RedFox0171
Yemoja
2
6
9
1.08
L
3
9
5
0.61
W
Amaterasu
akaLordRahl
Amaterasu
12
1
21
22.5
L
Bacchus
brinkj81
Bacchus
2
6
8
1
W
Achilles
potato_King81
Achilles
2
3
32
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,313
Damage
61,061
78,107
Taken
79,464
72,090
Mitigated
52,441
28,591
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
24,576
1,339
4,351
2,141
13,415
6,853
2,014
9,594
3,821
38,896
0
W
Sun Wukong
Bactron
Sun Wukong
14,437
3,098
1,810
1,741
15,096
15,834
1,837
9,073
6,023
0
38,563
L
Ravana
DJ-EZB69
Ravana
11,164
2,099
304
1,673
18,269
9,612
1,255
5,923
12,041
0
25,094
W
6,637
1,475
7,571
2,650
16,169
16,447
1,032
7,267
8,902
16,673
0
L
Kukulkan
NekoFuyu
Kukulkan
28,190
1,464
1,253
2,437
16,522
7,416
714
6,002
10,294
56,781
0
L
Yemoja
RedFox0171
Yemoja
6,902
1,351
7,203
3,944
19,274
21,250
526
9,091
9,812
13,167
0
L
6,742
2,250
124
596
14,891
5,462
934
6,791
7,732
0
15,273
W
Amaterasu
akaLordRahl
Amaterasu
11,796
2,872
1,322
5,693
15,646
8,885
1,394
8,108
7,538
0
22,857
L
Bacchus
brinkj81
Bacchus
8,063
45
475
659
10,508
8,701
141
2,162
8,298
14,566
0
W
Achilles
potato_King81
Achilles
12,867
4,106
400
912
17,781
24,071
920
9,113
8,668
74
26,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,392
Gold Earned
53,107
141
Minions Killed
125
0
Camps Cleared
0
1,346,039
Distance Traveled
1,086,943
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,645
903
34
2
0
256,344
0
W
Sun Wukong
11,713
837
54
4
0
270,189
0
L
Ravana
10,538
753
24
2
0
207,908
0
W
Yemoja
10,360
740
16
1
0
219,082
0
L
Kukulkan
10,520
751
68
5
0
219,260
1
L
Yemoja
10,873
777
8
1
0
199,123
0
L
Ullr
10,892
778
18
1
0
219,721
1
W
Amaterasu
11,881
849
23
2
0
318,152
2
L
Bacchus
10,284
735
7
1
0
240,931
0
W
Achilles
10,793
771
14
1
0
282,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role