Player Matchup

Baron Samedi
Baron Samedi
Adonis019
Baron Samedi
Level 83
God Stats
33W - 22L
1,565 SR
Queue Stats
102W - 82L
1,507 Elo+
Party 3
Atlas
Atlas
DonnyBurgerLTE
Atlas
Level 22
God Stats
13W - 13L
1,523 SR
Queue Stats
166W - 133L
1,472 Elo+
Party 3
Hachiman
Hachiman
Falxcus
Hachiman
Level 142
God Stats
2W - 3L
1,147 SR
Queue Stats
150W - 141L
1,500 Elo+
Party 2
Neith
Neith
Joe12323
Neith
Level 13
God Stats
4W - 8L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Nox
Nox
SkyRaizer
Nox
Level 44
God Stats
0W - 2L
1,713 SR
Queue Stats
77W - 119L
1,431 Elo+
Solo
Team Averages
Level 61
1,490 SR
1,482 Elo+

VS

Team Averages
Level 105
1,603 SR
1,518 Elo+
Ra
Ra
Bobdole04126623
Ra
Level 118
God Stats
1W - 0L
1,652 SR
Queue Stats
70W - 69L
1,459 Elo+
Solo
Susano
Susano
E2K LiL MaRz
Susano
Level 123
God Stats
5W - 0L
1,512 SR
Queue Stats
42W - 29L
1,577 Elo+
Party 1
Fafnir
Fafnir
JerrSkii23
Fafnir
Level 107
God Stats
6W - 1L
1,738 SR
Queue Stats
175W - 151L
1,537 Elo+
Party 1
Heimdallr
Heimdallr
Melhubb
Heimdallr
Level 143
God Stats
112W - 122L
1,557 SR
Queue Stats
1,103W - 1,167L
1,502 Elo+
Solo
Horus
Horus
foredoom33
Horus
Level 32
God Stats
11W - 5L
1,557 SR
Queue Stats
188W - 194L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adonis019
Baron Samedi
18
6 / 6 / 9
13,110
1,093
19,909
14,968
13,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 13
12,058
1,005
16,131
20,662
30,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Falxcus
Hachiman
18
5 / 4 / 8
13,206
1,101
21,801
17,642
7,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Joe12323
Neith
18
0 / 5 / 8
10,863
905
3,382
11,712
4,921
18
3 / 2 / 12
12,794
1,066
7,827
12,899
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

84

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 11
12,823
1,069
12,728
6,593
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
18
6 / 8 / 7
13,207
1,101
21,444
20,578
9,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
JerrSkii23
Fafnir
18
4 / 3 / 11
13,966
1,164
9,651
21,777
36,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
Melhubb
Heimdallr
18
1 / 2 / 13
11,811
984
16,296
14,115
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
19
8 / 1 / 8
14,722
1,227
12,499
19,171
28,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
16
Kills
21
21
Deaths
16
50
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adonis019
Baron Samedi
6
6
9
1.75
W
2
2
11
3.75
L
2
4
13
2.13
W
Susano
6
8
7
1.19
L
Hachiman
Falxcus
Hachiman
5
4
8
2.25
W
Fafnir
JerrSkii23
Fafnir
4
3
11
3.17
L
Neith
Joe12323
Neith
0
5
8
0.8
W
Heimdallr
Melhubb
Heimdallr
1
2
13
3.75
L
3
2
12
4.5
W
Horus
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
72,618
77,883
Taken
82,234
62,530
Mitigated
83,830
16,691
Healing
29,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adonis019
Baron Samedi
19,909
1,077
5,778
4,623
14,968
13,578
0
6,984
7,984
54,384
0
W
12,728
1,010
7,134
1,187
6,593
3,618
0
3,996
2,557
50,944
0
L
16,131
6,552
0
2,370
20,662
30,651
0
6,807
13,855
24,495
0
W
Susano
21,444
5,457
0
96
20,578
9,646
0
12,235
8,081
0
47,849
L
Hachiman
Falxcus
Hachiman
21,801
15,143
0
3,742
17,642
7,381
0
3,493
14,149
0
52,815
W
Fafnir
JerrSkii23
Fafnir
9,651
3,493
984
2,613
21,777
36,484
0
12,134
9,361
14,185
0
L
Neith
Joe12323
Neith
3,382
1,381
0
94
11,712
4,921
0
3,916
7,796
0
7,097
W
Heimdallr
Melhubb
Heimdallr
16,296
10,054
0
2,952
14,115
5,437
0
5,590
8,487
0
42,798
L
7,827
1,196
0
84
12,899
5,999
0
1,179
11,720
26,604
0
W
Horus
12,499
5,142
7,146
7,831
19,171
28,645
0
9,074
8,845
0
25,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,031
Gold Earned
66,529
216
Minions Killed
258
7
Camps Cleared
8
1,088,522
Distance Traveled
1,107,536
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,110
1,093
74
6
0
224,647
1
W
Ra
12,823
1,069
112
9
2
237,538
0
L
Atlas
12,058
1,005
7
1
0
215,314
0
W
Susano
13,207
1,101
67
6
0
216,409
1
L
Hachiman
13,206
1,101
73
6
4
210,451
0
W
Fafnir
13,966
1,164
8
1
0
223,239
0
L
Neith
10,863
905
4
0
1
185,882
2
W
Heimdallr
11,811
984
58
5
3
178,569
0
L
Nox
12,794
1,066
58
5
2
252,228
1
W
Horus
14,722
1,227
13
1
3
251,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role