Player Matchup

Cernunnos
Cernunnos
Titanium__22
Cernunnos
Level 130
God Stats
5W - 2L
1,752 SR
Queue Stats
120W - 119L
1,569 Elo+
Party 3
Bellona
Bellona
UnknownFenrir08
Bellona
Level 156
God Stats
46W - 36L
1,620 SR
Queue Stats
352W - 360L
1,617 Elo+
Party 2
He Bo
He Bo
Welcome2MeatShow
He Bo
Level 160
God Stats
4W - 5L
1,367 SR
Queue Stats
131W - 120L
1,610 Elo+
Party 2
Ymir
Ymir
XSplashDaddyX
Ymir
Level 140
God Stats
2W - 1L
1,771 SR
Queue Stats
377W - 369L
1,581 Elo+
Party 3
Janus
Janus
quincerson
Janus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,636 Elo+
Solo
Team Averages
Level 146
1,602 SR
1,603 Elo+

VS

Team Averages
Level 145
1,425 SR
1,583 Elo+
Tsukuyomi
Tsukuyomi
FeelsJoeMan
Tsukuyomi
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
168W - 151L
1,550 Elo+
Solo
Anhur
Anhur
Nightstalker6315
Anhur
Level 149
God Stats
3W - 5L
1,516 SR
Queue Stats
178W - 162L
1,649 Elo+
Party 1
Jormungandr
Jormungandr
SharqieKun
Jormungandr
Level 108
God Stats
2W - 2L
1,157 SR
Queue Stats
99W - 81L
1,572 Elo+
Party 1
Cerberus
Cerberus
ZneakyUFO
Cerberus
Level 158
God Stats
2W - 2L
1,385 SR
Queue Stats
29W - 21L
1,500 Elo+
Solo
Ra
Ra
sickdawg123
Ra
Level 160
God Stats
10W - 10L
1,569 SR
Queue Stats
167W - 163L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Titanium__22
Cernunnos
17
2 / 3 / 5
10,205
537
6,724
15,337
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 3
9,924
522
16,411
17,628
15,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
13 / 7 / 1
11,608
611
17,423
14,301
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 9
9,704
511
2,598
14,466
14,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
3 / 3 / 7
9,631
507
5,722
6,777
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeelsJoeMan
Tsukuyomi
17
1 / 6 / 6
10,071
530
12,652
18,514
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 0 / 0
5,424
285
0
0
0
Jormungandr
SharqieKun
Jormungandr
16
4 / 6 / 4
10,433
549
9,848
14,394
5,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
ZneakyUFO
Cerberus
19
4 / 2 / 3
11,110
585
10,093
23,573
26,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 6 / 1
11,531
607
8,181
12,819
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
19
Kills
15
16
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
FeelsJoeMan
Tsukuyomi
1
6
6
0.67
L
0
0
0
0
L
Jormungandr
SharqieKun
Jormungandr
4
6
4
1
W
Cernunnos
Titanium__22
Cernunnos
2
3
5
1.5
W
1
2
3
1.25
W
13
7
1
1.93
W
0
1
9
4.5
L
Cerberus
ZneakyUFO
Cerberus
4
2
3
2.75
W
Janus
3
3
7
2.17
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,878
Damage
40,774
68,509
Taken
69,300
41,759
Mitigated
43,529
20,674
Healing
22,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
FeelsJoeMan
Tsukuyomi
12,652
2,439
0
5,620
18,514
6,652
997
8,902
9,612
0
86,275
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
SharqieKun
Jormungandr
9,848
1,612
0
2,138
14,394
5,877
442
5,543
8,851
55,742
0
W
Cernunnos
Titanium__22
Cernunnos
6,724
2,664
0
4,932
15,337
5,700
1,176
6,171
9,166
0
92,134
W
16,411
7,829
0
5,926
17,628
15,420
45
6,623
11,005
0
71,587
W
17,423
1,506
0
3,895
14,301
4,318
799
5,822
8,479
74,858
0
W
2,598
164
2,304
2,580
14,466
14,440
0
6,323
8,143
50,121
0
L
Cerberus
ZneakyUFO
Cerberus
10,093
909
0
10,735
23,573
26,163
0
3,739
19,834
82,443
0
W
Janus
5,722
165
0
1,037
6,777
1,881
252
3,183
3,594
55,482
0
L
8,181
347
914
3,523
12,819
4,837
425
7,559
5,260
90,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
48,569
591
Minions Killed
622
0
Camps Cleared
0
1,762,440
Distance Traveled
1,383,032
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,071
530
128
7
0
378,831
7
L
Anhur
5,424
285
0
0
0
0
0
L
Jormungandr
10,433
549
110
6
0
322,702
2
W
Cernunnos
10,205
537
146
8
0
359,825
3
W
Bellona
9,924
522
136
7
0
369,583
0
W
He Bo
11,608
611
122
6
0
342,958
3
W
Ymir
9,704
511
80
4
0
357,701
7
L
Cerberus
11,110
585
212
11
0
319,494
2
W
Janus
9,631
507
107
6
0
332,373
0
L
Ra
11,531
607
172
9
0
362,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role