Player Matchup

Fenrir
Fenrir
Bro thats OP
Fenrir
Level 159
God Stats
26W - 11L
1,878 SR
Queue Stats
1,422W - 858L
1,663 Elo+
Party 2
Rama
Rama
HPFRVNK
Rama
Level 157
God Stats
2W - 0L
1,255 SR
Queue Stats
82W - 57L
1,623 Elo+
Party 2
Jormungandr
Jormungandr
SUPER17SS
Jormungandr
Level 159
God Stats
34W - 16L
1,749 SR
Queue Stats
473W - 291L
1,629 Elo+
Party 2
Team Averages
Level 158
1,627 SR
1,638 Elo+

VS

Team Averages
Level 44
1,384 SR
1,169 Elo+
Fenrir
Fenrir
oNebularZz
Fenrir
Level 21
God Stats
36W - 40L
1,399 SR
Queue Stats
76W - 106L
1,209 Elo+
Party 1
Sobek
Sobek
qixning
Sobek
Level 103
God Stats
2W - 2L
1,652 SR
Queue Stats
148W - 184L
1,338 Elo+
Party 1
Poseidon
Poseidon
zweetmassacre
Poseidon
Level 9
God Stats
0W - 4L
1,102 SR
Queue Stats
0W - 6L
960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 0 / 7
7,490
749
4,892
6,187
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
HPFRVNK
Rama
12
2 / 2 / 8
8,174
817
6,690
6,334
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
SUPER17SS
Jormungandr
13
9 / 1 / 3
8,612
861
9,896
7,279
6,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
oNebularZz
Fenrir
11
2 / 5 / 1
7,424
742
5,202
10,102
3,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
qixning
Sobek
9
0 / 2 / 1
6,741
674
2,342
11,560
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
zweetmassacre
Poseidon
10
1 / 6 / 2
7,303
730
2,361
6,858
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
0
7
5.5
W
Rama
HPFRVNK
Rama
2
2
8
3
W
Jormungandr
SUPER17SS
Jormungandr
9
1
3
10.5
L
Fenrir
oNebularZz
Fenrir
2
5
1
0.5
L
Sobek
qixning
Sobek
0
2
1
0.25
L
Poseidon
zweetmassacre
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
9,905
19,800
Taken
28,520
13,532
Mitigated
15,114
4,359
Healing
2,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,892
675
0
1,646
6,187
4,114
326
1,082
5,105
0
14,531
W
Rama
HPFRVNK
Rama
6,690
4,817
0
1,314
6,334
2,486
1,118
2,231
4,103
0
35,207
W
Jormungandr
SUPER17SS
Jormungandr
9,896
2,993
199
1,200
7,279
6,932
434
1,834
5,445
24,135
0
L
Fenrir
oNebularZz
Fenrir
5,202
1,218
0
675
10,102
3,346
0
2,668
7,342
0
16,056
L
Sobek
qixning
Sobek
2,342
392
0
1,762
11,560
9,955
0
3,740
7,566
9,697
0
L
Poseidon
zweetmassacre
Poseidon
2,361
456
0
0
6,858
1,813
0
3,488
3,337
12,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,276
Gold Earned
21,468
114
Minions Killed
57
8
Camps Cleared
0
524,243
Distance Traveled
417,294
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,490
749
25
3
2
197,921
2
W
Rama
8,174
817
61
6
3
154,764
2
W
Jormungandr
8,612
861
28
3
3
171,558
1
L
Fenrir
7,424
742
23
2
0
146,130
2
L
Sobek
6,741
674
7
1
0
163,925
2
L
Poseidon
7,303
730
27
3
0
107,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role