Player Matchup

Set
Set
DeaThNocture
Set
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 39L
1,719 Elo+
Party 1
Sol
Sol
Fanatrila
Sol
Level 105
God Stats
4W - 2L
1,518 SR
Queue Stats
41W - 34L
1,478 Elo+
Party 1
Fenrir
Fenrir
Katante
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
calbertc
Kuzenbo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
die123Schaufel
Kukulkan
Level 160
God Stats
1W - 0L
1,499 SR
Queue Stats
110W - 82L
1,614 Elo+
Party 1
Team Averages
Level 118
1,504 SR
1,560 Elo+

VS

Team Averages
Level 123
1,565 SR
1,541 Elo+
Chiron
Chiron
Deliama
Chiron
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 114L
1,557 Elo+
Party 2
Ao Kuang
Ao Kuang
Dimanikus
Ao Kuang
Level 119
God Stats
1W - 1L
1,850 SR
Queue Stats
40W - 53L
1,483 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MrGrodzilla
Ah Muzen Cab
Level 122
God Stats
3W - 3L
1,719 SR
Queue Stats
111W - 95L
1,528 Elo+
Party 2
The Morrigan
The Morrigan
Nosferamoustik
The Morrigan
Level 129
God Stats
0W - 4L
1,191 SR
Queue Stats
125W - 101L
1,574 Elo+
Party 2
Bastet
Bastet
mixter001
Bastet
Level 129
God Stats
7W - 7L
1,566 SR
Queue Stats
418W - 421L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 10
10,219
730
8,296
10,494
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 1 / 8
10,145
725
8,404
11,457
4,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Katante
Fenrir
15
2 / 3 / 8
9,544
682
4,888
13,538
13,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
calbertc
Kuzenbo
16
1 / 3 / 7
10,040
717
7,954
13,261
19,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
20
6 / 1 / 8
12,100
864
16,174
7,685
3,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deliama
Chiron
17
4 / 2 / 3
9,720
694
10,465
8,753
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Dimanikus
Ao Kuang
14
4 / 2 / 5
9,038
646
3,739
8,432
3,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
MrGrodzilla
Ah Muzen Cab
18
1 / 3 / 8
9,955
711
10,252
13,248
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Nosferamoustik
The Morrigan
14
0 / 4 / 6
8,418
601
7,755
8,110
3,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
mixter001
Bastet
15
2 / 5 / 6
9,296
664
15,980
12,180
4,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
16
Kills
11
11
Deaths
16
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Chiron
Deliama
Chiron
4
2
3
2.75
L
Ao Kuang
Dimanikus
Ao Kuang
4
2
5
3.25
W
3
1
8
7
W
Fenrir
Katante
Fenrir
2
3
8
2
L
Ah Muzen Cab
MrGrodzilla
Ah Muzen Cab
1
3
8
1.67
L
The Morrigan
Nosferamoustik
The Morrigan
0
4
6
0.75
W
Kuzenbo
calbertc
Kuzenbo
1
3
7
1.5
W
Kukulkan
6
1
8
10
L
Bastet
mixter001
Bastet
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,716
Damage
48,191
56,435
Taken
50,723
50,854
Mitigated
19,866
15,770
Healing
19,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,296
2,677
0
1,108
10,494
10,064
0
2,394
8,100
0
18,695
L
Chiron
Deliama
Chiron
10,465
2,633
2,211
3,289
8,753
3,610
849
5,698
2,791
0
22,352
L
Ao Kuang
Dimanikus
Ao Kuang
3,739
685
1,500
2,703
8,432
3,118
0
5,359
2,891
6,432
0
W
8,404
1,879
2,337
5,379
11,457
4,360
3,947
1,727
9,730
32,873
0
W
Fenrir
Katante
Fenrir
4,888
387
569
1,824
13,538
13,166
0
3,466
10,040
0
8,040
L
Ah Muzen Cab
MrGrodzilla
Ah Muzen Cab
10,252
3,144
1,048
5,792
13,248
5,449
964
7,685
5,321
0
44,844
L
The Morrigan
Nosferamoustik
The Morrigan
7,755
765
0
231
8,110
3,004
42
5,616
2,413
22,152
681
W
Kuzenbo
calbertc
Kuzenbo
7,954
2,722
304
1,544
13,261
19,767
309
2,177
11,084
12,984
0
W
Kukulkan
16,174
735
1,125
1,580
7,685
3,497
1,101
1,017
6,668
60,374
0
L
Bastet
mixter001
Bastet
15,980
2,723
660
2,057
12,180
4,685
0
8,155
3,866
0
21,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
46,427
208
Minions Killed
153
0
Camps Cleared
0
1,363,050
Distance Traveled
1,351,822
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,219
730
18
1
0
275,197
0
L
Chiron
9,720
694
34
2
0
271,888
0
L
Ao Kuang
9,038
646
5
0
0
290,897
3
W
Sol
10,145
725
55
4
0
275,375
2
W
Fenrir
9,544
682
9
1
0
297,638
2
L
Ah Muzen Cab
9,955
711
81
6
0
276,506
3
L
The Morrigan
8,418
601
24
2
0
233,127
0
W
Kuzenbo
10,040
717
14
1
0
259,022
2
W
Kukulkan
12,100
864
112
8
0
255,818
2
L
Bastet
9,296
664
9
1
0
279,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role