Player Matchup

Ares
Ares
Bloodtuga666
Ares
Level 25
God Stats
1W - 1L
1,168 SR
Queue Stats
10W - 14L
1,390 Elo+
Solo
Izanami
Izanami
EX_Formy
Izanami
Level 89
God Stats
4W - 2L
1,523 SR
Queue Stats
255W - 436L
1,317 Elo+
Solo
Nu Wa
Nu Wa
Ipray4Bryant24
Nu Wa
Level 68
God Stats
26W - 15L
1,573 SR
Queue Stats
250W - 276L
1,434 Elo+
Solo
Atlas
Atlas
ilsurname
Atlas
Level 86
God Stats
1W - 0L
1,613 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
infisso_titolare
Cernunnos
Level 17
God Stats
2W - 1L
1,590 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 57
1,493 SR
1,428 Elo+

VS

Team Averages
Level 87
1,407 SR
1,432 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DontWannaBeHorny
Shiva
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
M_-KRiXuZ-_N
Baron Samedi
Level 67
God Stats
2W - 3L
1,270 SR
Queue Stats
28W - 45L
1,345 Elo+
Solo
Hun Batz
Hun Batz
MalnourishedOwl
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tratataktor
Ah Muzen Cab
Level 97
God Stats
1W - 3L
1,264 SR
Queue Stats
23W - 28L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
8,938
813
8,626
11,248
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
EX_Formy
Izanami
14
2 / 1 / 4
8,167
742
1,988
5,409
2,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 6
8,590
781
8,730
9,939
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
ilsurname
Atlas
15
3 / 1 / 12
9,043
822
8,217
15,470
16,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
15
1 / 2 / 9
8,368
761
8,945
11,772
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 2
8,564
779
12,211
3,130
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 3
7,600
691
5,125
11,170
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
M_-KRiXuZ-_N
Baron Samedi
13
0 / 1 / 3
7,434
676
5,241
8,918
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
15
5 / 9 / 1
8,896
809
14,544
13,268
4,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
tratataktor
Ah Muzen Cab
13
0 / 2 / 0
7,600
691
3,907
8,370
2,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
16
Kills
7
7
Deaths
16
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
2
3
W
5
0
7
8.5
L
0
4
3
0.38
W
Izanami
EX_Formy
Izanami
2
1
4
4
W
5
3
6
2.67
L
Baron Samedi
M_-KRiXuZ-_N
Baron Samedi
0
1
3
1.5
L
Hun Batz
5
9
1
0.61
W
Atlas
ilsurname
Atlas
3
1
12
9
W
Cernunnos
1
2
9
2.75
L
Ah Muzen Cab
tratataktor
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,506
Damage
41,028
53,838
Taken
44,856
38,588
Mitigated
19,952
11,267
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,211
136
0
187
3,130
1,132
0
2,326
804
44,898
0
W
8,626
388
0
1,325
11,248
10,767
86
3,042
7,909
13,975
0
L
5,125
590
308
2,027
11,170
7,971
0
7,731
3,439
409
14,815
W
Izanami
EX_Formy
Izanami
1,988
1,217
873
1,363
5,409
2,349
95
2,027
3,334
0
21,879
W
8,730
2,380
254
2,428
9,939
3,738
130
3,439
6,468
28,872
0
L
Baron Samedi
M_-KRiXuZ-_N
Baron Samedi
5,241
610
964
2,466
8,918
3,775
0
6,852
2,066
18,797
0
L
Hun Batz
14,544
3,871
0
917
13,268
4,388
0
4,806
8,462
0
23,199
W
Atlas
ilsurname
Atlas
8,217
3,123
0
1,877
15,470
16,748
0
6,494
8,468
22,524
0
W
Cernunnos
8,945
4,516
189
2,958
11,772
4,986
984
2,512
9,054
0
38,619
L
Ah Muzen Cab
tratataktor
Ah Muzen Cab
3,907
1,268
229
2,456
8,370
2,686
1,203
3,858
4,512
0
21,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
40,094
189
Minions Killed
176
0
Camps Cleared
0
1,130,283
Distance Traveled
1,124,190
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,564
779
68
6
0
243,305
1
W
Ares
8,938
813
11
1
0
256,441
1
L
Shiva
7,600
691
26
2
0
248,559
0
W
Izanami
8,167
742
52
5
0
192,904
0
W
Nu Wa
8,590
781
43
4
0
224,339
3
L
Baron Samedi
7,434
676
22
2
0
220,373
0
L
Hun Batz
8,896
809
18
2
0
220,879
0
W
Atlas
9,043
822
19
2
0
240,959
1
W
Cernunnos
8,368
761
64
6
0
215,640
0
L
Ah Muzen Cab
7,600
691
42
4
0
191,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role