Player Matchup

Ra
Ra
GhostHarp
Ra
Level 128
God Stats
2W - 1L
1,335 SR
Queue Stats
56W - 49L
1,505 Elo+
Party 1
Anhur
Anhur
MaBoiiDave
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
SuperBlue72
Eset
Level 98
God Stats
1W - 1L
1,480 SR
Queue Stats
4W - 7L
1,293 Elo+
Solo
King Arthur
King Arthur
The Ranger Halt
King Arthur
Level 158
God Stats
1W - 2L
1,440 SR
Queue Stats
8W - 9L
1,359 Elo+
Solo
Khepri
Khepri
Vauturchi
Khepri
Level 135
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 143L
1,549 Elo+
Party 1
Team Averages
Level 129
1,451 SR
1,441 Elo+

VS

Team Averages
Level 99
1,558 SR
1,491 Elo+
Neith
Neith
FixTrickSG10
Neith
Level 123
God Stats
1W - 2L
1,763 SR
Queue Stats
80W - 81L
1,441 Elo+
Solo
Merlin
Merlin
HoEsMaD777
Merlin
Level 136
God Stats
10W - 17L
1,462 SR
Queue Stats
910W - 906L
1,558 Elo+
Solo
Sylvanus
Sylvanus
Kloud City
Sylvanus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 57L
1,560 Elo+
Solo
Agni
Agni
Munzt3rxSuave
Agni
Level 59
God Stats
16W - 22L
1,565 SR
Queue Stats
1,076W - 1,086L
1,490 Elo+
Solo
Medusa
Medusa
gunmater
Medusa
Level 113
God Stats
24W - 16L
1,500 SR
Queue Stats
69W - 63L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
8,451
845
23
986
249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
16
0 / 0 / 7
10,080
1,008
4,549
7,328
2,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

16
3 / 5 / 6
10,712
1,071
9,676
12,986
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
The Ranger Halt
King Arthur
16
5 / 1 / 3
10,805
1,081
15,405
17,464
16,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Vauturchi
Khepri
15
2 / 1 / 3
10,671
1,067
6,249
12,179
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Team 1 Tickets

264

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
10,316
1,032
7,870
10,536
3,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Merlin
HoEsMaD777
Merlin
17
3 / 2 / 3
11,065
1,107
11,817
5,885
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sylvanus
Kloud City
Sylvanus
15
0 / 3 / 2
9,223
922
11,211
11,464
6,124
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
0 / 1 / 5
9,252
925
10,282
7,950
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
gunmater
Medusa
15
1 / 2 / 3
9,301
930
7,053
5,410
2,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
7
7
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
0
0
0
0
L
Merlin
HoEsMaD777
Merlin
3
2
3
2.25
L
Sylvanus
Kloud City
Sylvanus
0
3
2
0.33
W
Anhur
0
0
7
3.5
L
0
1
5
2.5
W
3
5
6
1.2
W
King Arthur
The Ranger Halt
King Arthur
5
1
3
6.5
W
Khepri
Vauturchi
Khepri
2
1
3
3.5
L
Medusa
gunmater
Medusa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,902
Damage
48,233
50,943
Taken
41,245
40,984
Mitigated
16,551
8,720
Healing
11,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,870
4,192
0
1,961
10,536
3,409
0
3,934
6,602
0
33,351
W
23
0
244
0
986
249
0
523
443
3,379
0
L
Merlin
HoEsMaD777
Merlin
11,817
199
0
1,227
5,885
2,039
0
2,939
2,946
33,421
0
L
Sylvanus
Kloud City
Sylvanus
11,211
1,357
2,551
4,771
11,464
6,124
0
2,988
8,476
30,445
0
W
Anhur
4,549
3,721
0
0
7,328
2,295
0
5,041
2,243
0
33,233
L
10,282
921
0
404
7,950
2,927
0
3,410
4,540
20,509
0
W
9,676
204
246
1,037
12,986
4,887
0
8,430
4,325
27,440
0
W
King Arthur
The Ranger Halt
King Arthur
15,405
1,992
99
5,606
17,464
16,350
0
11,541
5,612
0
34,248
W
Khepri
Vauturchi
Khepri
6,249
235
211
1,277
12,179
17,203
0
6,908
5,010
14,262
0
L
Medusa
gunmater
Medusa
7,053
2,539
0
357
5,410
2,052
0
2,677
2,733
0
15,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,719
Gold Earned
49,157
208
Minions Killed
192
3
Camps Cleared
13
829,248
Distance Traveled
874,012
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,316
1,032
58
6
0
176,814
0
W
Ra
8,451
845
10
1
0
64,930
0
L
Merlin
11,065
1,107
41
4
11
170,391
1
L
Sylvanus
9,223
922
39
4
1
167,259
2
W
Anhur
10,080
1,008
90
9
1
176,025
0
L
Agni
9,252
925
18
2
1
179,942
0
W
Eset
10,712
1,071
62
6
2
183,449
0
W
King Arthur
10,805
1,081
30
3
0
198,620
0
W
Khepri
10,671
1,067
16
2
0
206,224
0
L
Medusa
9,301
930
36
4
0
179,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role