Player Matchup

Danzaburou
Danzaburou
Enzo_Selfish
Danzaburou
Level 86
God Stats
86W - 83L
1,485 SR
Queue Stats
161W - 195L
1,404 Elo+
Solo
Chronos
Chronos
MrCryAlot66
Chronos
Level 35
God Stats
8W - 0L
1,763 SR
Queue Stats
48W - 32L
1,583 Elo+
Solo
Susano
Susano
greensmoke44120
Susano
Level 59
God Stats
33W - 35L
1,401 SR
Queue Stats
390W - 422L
1,369 Elo+
Solo
Shiva
Shiva
nephelim914
Shiva
Level 107
God Stats
60W - 33L
1,533 SR
Queue Stats
366W - 379L
1,402 Elo+
Solo
Hel
Hel
yavuzao14
Hel
Level 96
God Stats
3W - 9L
1,206 SR
Queue Stats
168W - 174L
1,446 Elo+
Solo
Team Averages
Level 77
1,478 SR
1,441 Elo+

VS

Team Averages
Level 80
1,423 SR
1,394 Elo+
Izanami
Izanami
BZO17
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,339 Elo+
Solo
Achilles
Achilles
IllMakeUEargasm
Achilles
Level 147
God Stats
0W - 2L
1,297 SR
Queue Stats
41W - 62L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Ragnar_AI86
Kukulkan
Level 87
God Stats
6W - 6L
1,318 SR
Queue Stats
536W - 598L
1,390 Elo+
Solo
Atlas
Atlas
ReaperOfBabayaga
Atlas
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 213L
1,500 Elo+
Solo
Mulan
Mulan
hoddev1k
Mulan
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
173W - 156L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enzo_Selfish
Danzaburou
16
2 / 1 / 4
10,477
582
4,154
12,271
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
MrCryAlot66
Chronos
19
10 / 3 / 6
12,075
671
20,895
18,924
7,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 3 / 8
10,198
567
6,234
13,614
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 0 / 4
12,011
667
14,579
15,497
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 3 / 1
10,532
585
6,678
7,114
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BZO17
Izanami
7
2 / 7 / 2
6,288
349
4,279
7,863
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
4 / 5 / 2
7,991
444
6,708
15,510
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Ragnar_AI86
Kukulkan
13
0 / 5 / 2
7,585
421
4,453
10,242
3,290
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 4
7,658
425
2,530
13,905
9,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
hoddev1k
Mulan
14
2 / 6 / 0
8,101
450
8,760
18,621
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
26
Kills
9
10
Deaths
26
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
BZO17
Izanami
2
7
2
0.43
W
Danzaburou
Enzo_Selfish
Danzaburou
2
1
4
4
L
Achilles
4
5
2
1
W
Chronos
MrCryAlot66
Chronos
10
3
6
4.33
L
Kukulkan
Ragnar_AI86
Kukulkan
0
5
2
0.2
L
1
3
4
1
W
4
3
8
2.67
L
Mulan
hoddev1k
Mulan
2
6
0
0.33
W
8
0
4
10
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,540
Damage
26,730
67,420
Taken
66,141
29,728
Mitigated
32,010
29,530
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BZO17
Izanami
4,279
2,818
0
89
7,863
1,887
0
4,138
3,725
0
12,785
W
Danzaburou
Enzo_Selfish
Danzaburou
4,154
2,240
0
6,465
12,271
4,640
1,087
782
11,489
0
71,385
L
Achilles
6,708
2,000
0
3,797
15,510
5,054
0
6,237
9,273
0
41,126
W
Chronos
MrCryAlot66
Chronos
20,895
12,042
0
6,554
18,924
7,662
3,605
2,727
16,126
100,081
0
L
Kukulkan
Ragnar_AI86
Kukulkan
4,453
192
0
1,824
10,242
3,290
0
7,285
2,957
53,169
0
L
2,530
1,504
0
863
13,905
9,343
0
7,396
6,509
23,031
0
W
6,234
1,260
0
3,653
13,614
5,025
112
1,923
11,596
0
58,005
L
Mulan
hoddev1k
Mulan
8,760
1,119
0
5,067
18,621
12,436
0
2,517
16,104
0
48,054
W
14,579
3,582
168
9,429
15,497
9,980
2,820
159
14,883
0
79,088
W
6,678
292
905
2,356
7,114
2,421
1,847
1,392
5,690
69,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
37,623
632
Minions Killed
340
0
Camps Cleared
0
1,794,218
Distance Traveled
1,441,532
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,288
349
21
1
0
188,756
1
W
Danzaburou
10,477
582
116
6
0
341,756
4
L
Achilles
7,991
444
79
4
0
333,812
0
W
Chronos
12,075
671
148
8
0
341,331
1
L
Kukulkan
7,585
421
100
6
0
323,408
2
L
Atlas
7,658
425
36
2
0
282,973
2
W
Susano
10,198
567
91
5
0
411,265
0
L
Mulan
8,101
450
104
6
0
312,583
1
W
Shiva
12,011
667
134
7
0
365,754
2
W
Hel
10,532
585
143
8
0
334,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role