Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Dîno
Izanami
Level 129
God Stats
2W - 2L
1,346 SR
Queue Stats
97W - 65L
1,612 Elo+
Party 1
Anubis
Anubis
aSaltyAlice
Anubis
Level 28
God Stats
5W - 1L
1,470 SR
Queue Stats
43W - 45L
1,569 Elo+
Party 1
Team Averages
Level 95
1,438 SR
1,560 Elo+

VS

Team Averages
Level 52
1,500 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
RoiRoss
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Yacoot
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
5 / 2 / 16
6,832
976
3,556
6,372
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
Dîno
Izanami
12
13 / 0 / 8
7,697
1,100
11,822
4,317
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
10
3 / 0 / 18
6,399
914
2,873
2,447
1,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 8 / 1
4,928
704
1,902
6,838
1,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 8 / 0
5,056
722
2,461
5,931
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Yacoot
Nemesis
7
0 / 5 / 1
4,461
637
1,353
7,594
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
21
Kills
2
2
Deaths
21
42
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
2
16
6.5
L
Apollo
 
Apollo
1
8
1
0.19
W
Izanami
Dîno
Izanami
13
0
8
17
L
1
8
0
0.13
L
Nemesis
Yacoot
Nemesis
0
5
1
0.1
W
Anubis
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
5,716
13,136
Taken
20,363
8,874
Mitigated
4,341
5,048
Healing
733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,556
727
679
1,776
6,372
6,443
477
1,699
4,673
0
14,122
L
Apollo
 
Apollo
1,902
646
0
110
6,838
1,431
0
1,169
5,567
0
5,934
W
Izanami
Dîno
Izanami
11,822
8,592
0
1,383
4,317
1,394
1,776
631
3,686
0
40,169
L
2,461
437
152
16
5,931
1,069
0
773
5,072
13,977
0
L
Nemesis
Yacoot
Nemesis
1,353
293
0
455
7,594
1,841
0
931
6,515
0
4,290
W
Anubis
2,873
577
0
1,210
2,447
1,037
828
850
1,597
9,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,928
Gold Earned
14,445
91
Minions Killed
34
5
Camps Cleared
0
373,683
Distance Traveled
300,352
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,832
976
19
3
2
140,377
1
L
Apollo
4,928
704
17
2
0
97,629
1
W
Izanami
7,697
1,100
54
8
2
118,596
1
L
Ra
5,056
722
11
2
0
107,443
1
L
Nemesis
4,461
637
6
1
0
95,280
0
W
Anubis
6,399
914
18
3
1
114,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role