Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Grobar_SRB_1991
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 298L
1,296 Elo+
Party 2
Gilgamesh
Gilgamesh
Srpski-JOKER
Gilgamesh
Level 68
God Stats
21W - 29L
1,279 SR
Queue Stats
102W - 214L
1,279 Elo+
Party 2
Team Averages
Level 98
1,426 SR
1,358 Elo+

VS

Team Averages
Level 40
1,584 SR
1,468 Elo+
Charybdis
Charybdis
bjes1896
Charybdis
Level 39
God Stats
2W - 1L
1,692 SR
Queue Stats
7W - 5L
1,490 Elo+
Party 1
Scylla
Scylla
gstare
Scylla
Level 53
God Stats
3W - 2L
1,559 SR
Queue Stats
12W - 11L
1,423 Elo+
Solo
Ymir
Ymir
rasierbaer
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 2 / 2
7,962
664
4,983
7,413
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Grobar_SRB_1991
The Morrigan
13
0 / 3 / 3
7,698
642
9,982
5,717
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Srpski-JOKER
Gilgamesh
13
3 / 1 / 1
8,445
704
6,685
11,646
5,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
bjes1896
Charybdis
12
2 / 2 / 4
8,007
667
7,334
7,852
2,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
gstare
Scylla
13
3 / 1 / 3
8,434
703
5,423
6,596
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 4
8,569
714
5,164
11,903
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
6
6
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
2
1
L
The Morrigan
Grobar_SRB_1991
The Morrigan
0
3
3
0.5
L
Gilgamesh
Srpski-JOKER
Gilgamesh
3
1
1
3.5
W
Charybdis
bjes1896
Charybdis
2
2
4
2
W
Scylla
gstare
Scylla
3
1
3
4.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
17,921
24,776
Taken
26,351
10,325
Mitigated
13,915
5,007
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,983
604
0
3,064
7,413
2,485
0
3,945
3,346
0
31,352
L
The Morrigan
Grobar_SRB_1991
The Morrigan
9,982
1,714
0
1,864
5,717
1,930
0
2,246
3,269
22,868
7,171
L
Gilgamesh
Srpski-JOKER
Gilgamesh
6,685
1,298
0
79
11,646
5,910
0
4,333
7,083
0
22,655
W
Charybdis
bjes1896
Charybdis
7,334
3,257
0
1,553
7,852
2,379
0
586
7,182
0
24,782
W
Scylla
gstare
Scylla
5,423
334
0
0
6,596
1,760
0
1,259
5,189
25,947
0
W
5,164
593
474
5,642
11,903
9,776
0
2,798
8,750
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
25,010
140
Minions Killed
125
11
Camps Cleared
1
674,135
Distance Traveled
643,496
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,962
664
52
4
8
257,318
7
L
The Morrigan
7,698
642
56
5
1
190,943
2
L
Gilgamesh
8,445
704
32
3
2
225,874
0
W
Charybdis
8,007
667
44
4
0
199,191
3
W
Scylla
8,434
703
53
4
0
230,496
5
W
Ymir
8,569
714
28
2
1
213,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role