Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
COMBATACE1
Scylla
Level 128
God Stats
5W - 2L
1,763 SR
Queue Stats
141W - 92L
1,595 Elo+
Party 2
Team Averages
Level 138
1,588 SR
1,532 Elo+

VS

Team Averages
Level 106
1,606 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Ksantoxs
Thor
Level 88
God Stats
7W - 11L
1,817 SR
Queue Stats
204W - 285L
1,420 Elo+
Party 1
Mulan
Mulan
Theyabear
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
9 / 3 / 7
11,522
886
14,019
11,089
4,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
 
Hercules
16
7 / 3 / 12
10,936
841
15,470
20,837
17,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
COMBATACE1
Scylla
14
3 / 4 / 11
9,940
765
8,835
9,000
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 7 / 2
9,600
738
15,151
11,839
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 6 / 7
7,945
611
6,216
15,809
9,247
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mulan
Theyabear
Mulan
13
4 / 6 / 5
9,395
723
12,024
17,028
19,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
19
Kills
10
10
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
3
7
4.17
W
Hercules
 
Hercules
7
3
12
4.33
L
Ah Puch
 
Ah Puch
6
7
2
1
W
Scylla
COMBATACE1
Scylla
3
4
11
2.13
L
Thor
0
6
7
0.58
L
Mulan
Theyabear
Mulan
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
33,391
40,926
Taken
44,676
24,642
Mitigated
32,951
16,128
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,019
7,374
0
5,297
11,089
4,229
1,693
3,973
6,525
0
56,001
W
Hercules
 
Hercules
15,470
6,905
0
9,768
20,837
17,459
539
6,949
12,856
0
30,511
L
Ah Puch
 
Ah Puch
15,151
533
0
1,359
11,839
3,829
380
1,773
9,802
36,110
0
W
Scylla
COMBATACE1
Scylla
8,835
876
0
1,063
9,000
2,954
0
4,410
4,087
27,273
0
L
Thor
6,216
1,693
0
0
15,809
9,247
0
2,736
12,678
0
12,859
L
Mulan
Theyabear
Mulan
12,024
1,720
0
1,218
17,028
19,875
226
4,502
12,079
0
20,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
26,940
158
Minions Killed
97
9
Camps Cleared
2
735,427
Distance Traveled
666,922
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,522
886
99
8
3
243,292
3
W
Hercules
10,936
841
29
2
2
262,177
4
L
Ah Puch
9,600
738
54
4
0
207,615
3
W
Scylla
9,940
765
30
2
4
229,958
2
L
Thor
7,945
611
12
1
2
228,153
1
L
Mulan
9,395
723
31
2
0
231,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role