Player Matchup

Chaac
Chaac
Darth Harmon
Chaac
Level 58
God Stats
18W - 21L
1,588 SR
Queue Stats
215W - 219L
1,571 Elo+
Party 3
Bakasura
Bakasura
FightingLime1
Bakasura
Level 124
God Stats
100W - 80L
1,617 SR
Queue Stats
163W - 160L
1,538 Elo+
Party 3
Apollo
Apollo
MagoBorracho739
Apollo
Level 127
God Stats
7W - 12L
1,452 SR
Queue Stats
328W - 319L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
Mast3rkilo
Sylvanus
Level 49
God Stats
13W - 16L
1,728 SR
Queue Stats
296W - 315L
1,374 Elo+
Party 2
Poseidon
Poseidon
Mcclenathan78
Poseidon
Level 42
God Stats
17W - 17L
1,433 SR
Queue Stats
445W - 453L
1,497 Elo+
Party 3
Team Averages
Level 80
1,563 SR
1,480 Elo+

VS

Team Averages
Level 43
1,405 SR
1,277 Elo+
Ymir
Ymir
Poop1pickle
Ymir
Level 26
God Stats
2W - 5L
1,328 SR
Queue Stats
22W - 37L
1,275 Elo+
Party 1
Hachiman
Hachiman
TheStinkGod
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,153 Elo+
Party 1
Aphrodite
Aphrodite
crazyCABdriver42
Aphrodite
Level 29
God Stats
3W - 3L
1,393 SR
Queue Stats
24W - 37L
1,272 Elo+
Party 1
Bellona
Bellona
gurpmommy
Bellona
Level 69
God Stats
1W - 3L
1,302 SR
Queue Stats
60W - 77L
1,334 Elo+
Party 1
Ravana
Ravana
gurpmurp
Ravana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 113L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,588
659
6,147
7,576
3,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
FightingLime1
Bakasura
13
7 / 1 / 2
7,433
743
4,220
7,381
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 5
6,229
623
5,536
4,960
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Mast3rkilo
Sylvanus
9
3 / 2 / 9
6,282
628
5,559
8,020
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Mcclenathan78
Poseidon
12
3 / 0 / 1
7,061
706
3,591
3,143
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
4,732
473
1,658
6,911
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TheStinkGod
Hachiman
7
1 / 6 / 1
4,427
443
3,216
7,113
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
9
0 / 3 / 0
4,680
468
1,963
4,844
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
gurpmommy
Bellona
10
2 / 3 / 0
5,809
581
5,525
8,087
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
gurpmurp
Ravana
8
1 / 4 / 0
4,897
490
2,666
6,665
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
19
Kills
4
4
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Bakasura
FightingLime1
Bakasura
7
1
2
8
W
4
0
5
6.5
W
Sylvanus
Mast3rkilo
Sylvanus
3
2
9
3.75
W
Poseidon
Mcclenathan78
Poseidon
3
0
1
3.5
L
0
3
2
0.33
L
Hachiman
TheStinkGod
Hachiman
1
6
1
0.25
L
Aphrodite
0
3
0
0
L
Bellona
gurpmommy
Bellona
2
3
0
0.67
L
Ravana
gurpmurp
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
15,028
31,080
Taken
33,620
13,032
Mitigated
16,444
11,844
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,147
1,274
0
3,006
7,576
3,685
331
0
7,174
0
30,268
W
Bakasura
FightingLime1
Bakasura
4,220
2,971
0
2,111
7,381
2,741
650
489
6,762
0
41,927
W
5,536
3,517
0
1,992
4,960
1,428
844
687
4,273
0
36,867
W
Sylvanus
Mast3rkilo
Sylvanus
5,559
1,486
848
2,683
8,020
4,286
217
1,545
6,441
12,847
2,978
W
Poseidon
Mcclenathan78
Poseidon
3,591
577
0
1,204
3,143
892
596
682
2,379
45,282
0
L
1,658
83
135
536
6,911
3,393
0
1,776
4,785
11,444
0
L
Hachiman
TheStinkGod
Hachiman
3,216
1,605
0
595
7,113
1,052
0
2,898
4,215
0
16,079
L
Aphrodite
1,963
268
320
2,059
4,844
1,311
0
2,576
1,964
18,835
0
L
Bellona
gurpmommy
Bellona
5,525
2,199
0
1,254
8,087
8,571
138
0
7,757
0
26,696
L
Ravana
gurpmurp
Ravana
2,666
1,250
0
2,023
6,665
2,117
0
1,225
5,330
0
20,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,593
Gold Earned
24,545
350
Minions Killed
191
0
Camps Cleared
0
1,025,903
Distance Traveled
912,411
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,588
659
73
7
0
201,247
1
W
Bakasura
7,433
743
98
10
0
258,878
2
W
Apollo
6,229
623
68
7
0
180,238
0
W
Sylvanus
6,282
628
23
2
0
168,312
5
W
Poseidon
7,061
706
88
9
0
217,228
1
L
Ymir
4,732
473
15
2
0
177,163
0
L
Hachiman
4,427
443
26
3
0
192,639
0
L
Aphrodite
4,680
468
47
5
0
177,312
1
L
Bellona
5,809
581
58
6
0
168,771
0
L
Ravana
4,897
490
45
5
0
196,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role