Player Matchup

King Arthur
King Arthur
DoktorRex2003
King Arthur
Level 48
God Stats
3W - 1L
1,825 SR
Queue Stats
65W - 43L
1,493 Elo+
Party 2
Arachne
Arachne
HarrisaMayo
Arachne
Level 63
God Stats
7W - 12L
1,550 SR
Queue Stats
282W - 305L
1,455 Elo+
Solo
Eset
Eset
Schuhmi1900
Eset
Level 109
God Stats
0W - 2L
1,371 SR
Queue Stats
171W - 157L
1,550 Elo+
Party 2
Neith
Neith
Stern20
Neith
Level 63
God Stats
258W - 268L
1,476 SR
Queue Stats
454W - 471L
1,432 Elo+
Solo
Geb
Geb
mrjamesdiamond
Geb
Level 141
God Stats
18W - 9L
1,791 SR
Queue Stats
275W - 243L
1,631 Elo+
Party 2
Team Averages
Level 85
1,603 SR
1,512 Elo+

VS

Team Averages
Level 95
1,611 SR
1,655 Elo+
Agni
Agni
RyZe Nayzox
Agni
Level 128
God Stats
1W - 0L
1,680 SR
Queue Stats
259W - 191L
1,689 Elo+
Party 1
Loki
Loki
RyZe Virtuoz
Loki
Level 29
God Stats
13W - 8L
1,767 SR
Queue Stats
50W - 18L
1,703 Elo+
Party 1
Amaterasu
Amaterasu
SPARTICUS228
Amaterasu
Level 106
God Stats
3W - 1L
1,715 SR
Queue Stats
71W - 92L
1,458 Elo+
Solo
Ymir
Ymir
THEGAMERWG9124
Ymir
Level 121
God Stats
1W - 1L
1,321 SR
Queue Stats
124W - 98L
1,723 Elo+
Party 1
Artemis
Artemis
Tyraliii
Artemis
Level 89
God Stats
3W - 0L
1,570 SR
Queue Stats
91W - 47L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoktorRex2003
King Arthur
11
3 / 5 / 3
7,203
515
4,463
10,834
6,159
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
HarrisaMayo
Arachne
12
3 / 5 / 1
7,009
501
3,146
13,023
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 7 / 2
7,967
569
7,899
10,202
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Stern20
Neith
11
0 / 6 / 3
6,730
481
5,087
10,645
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
6,249
446
4,880
9,657
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 3
8,666
619
12,094
8,032
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 2
7,773
555
4,909
6,801
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SPARTICUS228
Amaterasu
12
4 / 4 / 1
7,167
512
3,321
8,416
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 1 / 6
8,058
576
10,210
10,733
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Tyraliii
Artemis
13
4 / 1 / 5
7,528
538
8,365
7,958
2,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
12
Kills
25
25
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DoktorRex2003
King Arthur
3
5
3
0.9
L
Arachne
HarrisaMayo
Arachne
3
5
1
0.7
W
8
5
3
1.9
W
4
1
2
5
W
Amaterasu
SPARTICUS228
Amaterasu
4
4
1
1.13
L
5
7
2
0.86
L
Neith
Stern20
Neith
0
6
3
0.25
W
5
1
6
8
W
Artemis
Tyraliii
Artemis
4
1
5
6.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,475
Damage
38,899
54,361
Taken
41,940
21,661
Mitigated
19,610
12,572
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DoktorRex2003
King Arthur
4,463
1,693
0
0
10,834
6,159
672
1,388
9,446
0
32,125
L
Arachne
HarrisaMayo
Arachne
3,146
2,030
0
5,474
13,023
4,088
0
6,299
6,724
0
27,931
W
12,094
311
86
1,468
8,032
2,562
48
4,192
3,448
54,463
0
W
4,909
1,590
0
3,081
6,801
2,053
0
893
5,882
0
47,773
W
Amaterasu
SPARTICUS228
Amaterasu
3,321
1,975
220
2,607
8,416
5,116
0
837
7,579
0
26,949
L
7,899
307
101
1,795
10,202
3,212
0
6,671
3,531
38,024
0
L
Neith
Stern20
Neith
5,087
2,285
0
3,203
10,645
3,100
809
3,463
7,182
0
41,050
W
10,210
2,257
0
2,074
10,733
7,351
0
4,041
6,571
27,517
0
W
Artemis
Tyraliii
Artemis
8,365
4,659
0
2,647
7,958
2,528
362
2,267
5,681
0
43,618
L
4,880
858
0
1,999
9,657
5,102
0
4,483
5,174
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
39,192
287
Minions Killed
357
0
Camps Cleared
0
1,136,271
Distance Traveled
1,315,500
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,203
515
62
4
0
207,500
0
L
Arachne
7,009
501
65
5
0
240,911
0
W
Agni
8,666
619
96
7
0
240,403
0
W
Loki
7,773
555
96
7
0
303,933
2
W
Amaterasu
7,167
512
58
4
0
268,219
3
L
Eset
7,967
569
69
5
0
217,336
0
L
Neith
6,730
481
82
6
0
207,598
5
W
Ymir
8,058
576
28
2
0
249,645
1
W
Artemis
7,528
538
79
6
0
253,300
1
L
Geb
6,249
446
9
1
0
262,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role