Player Matchup

Ymir
Ymir
AlphaWinter48
Ymir
Level 4
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
Scoty-XD
Anhur
Level 6
God Stats
0W - 1L
1,031 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
Stickosce
Zeus
Level 16
God Stats
3W - 1L
1,274 SR
Queue Stats
5W - 4L
1,364 Elo+
Party 3
Thanatos
Thanatos
alphaAF123
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
smiteZer44
Poseidon
Level 79
God Stats
41W - 27L
1,594 SR
Queue Stats
340W - 260L
1,571 Elo+
Party 3
Team Averages
Level 30
1,317 SR
1,487 Elo+

VS

Team Averages
Level 66
1,608 SR
1,530 Elo+
Kukulkan
Kukulkan
Ceos Para
Kukulkan
Level 24
God Stats
22W - 14L
1,536 SR
Queue Stats
62W - 26L
1,693 Elo+
Party 2
Tsukuyomi
Tsukuyomi
I AziiK I
Tsukuyomi
Level 118
God Stats
8W - 10L
1,478 SR
Queue Stats
390W - 340L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
Thefaraon67
Cthulhu
Level 41
God Stats
7W - 6L
1,690 SR
Queue Stats
14W - 26L
1,356 Elo+
Solo
Set
Set
Ygg Dayto
Set
Level 121
God Stats
14W - 12L
1,523 SR
Queue Stats
559W - 471L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
Ygg Zimy
Cernunnos
Level 28
God Stats
7W - 3L
1,812 SR
Queue Stats
29W - 22L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 3
8,586
409
2,901
22,661
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Scoty-XD
Anhur
10
0 / 12 / 3
7,419
353
4,749
16,503
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
0 / 6 / 4
8,918
425
3,147
10,325
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
alphaAF123
Thanatos
13
2 / 9 / 0
8,717
415
7,264
21,402
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
smiteZer44
Poseidon
20
13 / 8 / 2
14,156
674
25,968
17,217
5,735
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ceos Para
Kukulkan
18
2 / 3 / 11
11,749
559
8,333
8,899
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
I AziiK I
Tsukuyomi
20
19 / 3 / 4
14,291
681
21,340
17,087
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Thefaraon67
Cthulhu
16
2 / 2 / 23
10,441
497
10,382
19,449
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 5 / 7
12,835
611
10,549
17,318
14,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Ygg Zimy
Cernunnos
17
13 / 3 / 6
11,605
553
18,778
15,660
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
95
16
Kills
44
45
Deaths
16
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Kukulkan
Ceos Para
Kukulkan
2
3
11
2.5
W
Tsukuyomi
I AziiK I
Tsukuyomi
19
3
4
7
L
Anhur
Scoty-XD
Anhur
0
12
3
0.13
L
Zeus
0
6
4
0.33
W
Cthulhu
Thefaraon67
Cthulhu
2
2
23
6.75
W
8
5
7
2.3
W
Cernunnos
Ygg Zimy
Cernunnos
13
3
6
5.33
L
Thanatos
alphaAF123
Thanatos
2
9
0
0.22
L
Poseidon
smiteZer44
Poseidon
13
8
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,029
Damage
69,382
88,108
Taken
78,413
34,270
Mitigated
45,739
13,883
Healing
26,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
786
0
762
22,661
16,588
0
6,391
16,021
14,632
0
W
Kukulkan
Ceos Para
Kukulkan
8,333
1,000
0
1,880
8,899
2,774
1,577
5,173
3,726
77,956
0
W
Tsukuyomi
I AziiK I
Tsukuyomi
21,340
5,194
0
8,169
17,087
6,379
1,776
6,522
10,565
0
104,176
L
Anhur
Scoty-XD
Anhur
4,749
1,895
0
1,222
16,503
2,567
110
3,696
12,633
0
26,767
L
Zeus
3,147
503
0
470
10,325
2,690
0
3,643
6,644
41,414
0
W
Cthulhu
Thefaraon67
Cthulhu
10,382
516
1,514
4,615
19,449
17,793
501
6,132
12,941
32,641
0
W
10,549
4,855
18
6,105
17,318
14,267
1,826
9,112
8,206
0
72,209
W
Cernunnos
Ygg Zimy
Cernunnos
18,778
10,388
0
4,620
15,660
4,526
1,229
5,077
10,583
0
71,599
L
Thanatos
alphaAF123
Thanatos
7,264
2,225
0
9,528
21,402
6,690
0
2,550
18,678
0
52,393
L
Poseidon
smiteZer44
Poseidon
25,968
3,587
0
1,901
17,217
5,735
0
1,605
15,417
108,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
60,921
398
Minions Killed
574
0
Camps Cleared
0
1,731,348
Distance Traveled
2,102,678
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,586
409
20
1
0
334,927
0
W
Kukulkan
11,749
559
139
7
0
402,065
5
W
Tsukuyomi
14,291
681
161
8
0
469,603
3
L
Anhur
7,419
353
38
2
0
349,124
0
L
Zeus
8,918
425
91
4
0
286,665
1
W
Cthulhu
10,441
497
32
2
0
429,219
4
W
Set
12,835
611
152
7
0
414,567
6
W
Cernunnos
11,605
553
90
4
0
387,224
1
L
Thanatos
8,717
415
74
4
0
402,756
0
L
Poseidon
14,156
674
175
8
0
357,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role