Player Matchup

Tyr
Tyr
Ikarus734
Tyr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
Kalou33600
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
Pimendou
Chiron
Level 107
God Stats
60W - 63L
1,571 SR
Queue Stats
304W - 310L
1,437 Elo+
Solo
Kukulkan
Kukulkan
Schnapzs
Kukulkan
Level 67
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
dollulovich
Atlas
Level 4
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 41
1,421 SR
1,487 Elo+

VS

Team Averages
Level 53
1,444 SR
1,453 Elo+
Ymir
Ymir
Freddyhero
Ymir
Level 67
God Stats
1W - 0L
1,284 SR
Queue Stats
25W - 15L
1,451 Elo+
Party 1
Shiva
Shiva
HoIow
Shiva
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
83W - 95L
1,476 Elo+
Party 3
Merlin
Merlin
RVL Nick27
Merlin
Level 62
God Stats
4W - 4L
1,435 SR
Queue Stats
217W - 261L
1,382 Elo+
Solo
Mercury
Mercury
gusyfishy
Mercury
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 123L
1,493 Elo+
Party 3
Neith
Neith
jowle
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,483
366
2,808
8,944
5,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
1 / 4 / 1
6,170
411
3,379
4,436
959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Pimendou
Chiron
10
0 / 6 / 1
6,212
414
4,123
11,074
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Schnapzs
Kukulkan
12
1 / 4 / 0
7,079
472
4,824
5,573
1,401
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
6,023
402
1,874
7,662
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,236
549
2,906
9,429
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
HoIow
Shiva
14
2 / 0 / 0
8,504
567
5,377
8,586
6,911
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
RVL Nick27
Merlin
14
4 / 1 / 4
8,402
560
5,895
4,809
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
gusyfishy
Mercury
15
6 / 1 / 3
8,696
580
5,647
10,593
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
jowle
Neith
14
6 / 1 / 5
8,075
538
8,207
4,678
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
22
22
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Shiva
HoIow
Shiva
2
0
0
2
L
0
3
0
0
L
Neith
1
4
1
0.38
L
Chiron
Pimendou
Chiron
0
6
1
0.08
W
Merlin
RVL Nick27
Merlin
4
1
4
6
L
Kukulkan
Schnapzs
Kukulkan
1
4
0
0.25
L
0
5
1
0.1
W
Mercury
gusyfishy
Mercury
6
1
3
7.5
W
Neith
jowle
Neith
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,008
Damage
28,032
37,689
Taken
38,095
13,893
Mitigated
25,801
5,607
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,906
458
105
3,305
9,429
10,497
327
1,280
8,149
30,857
4,659
W
Shiva
HoIow
Shiva
5,377
1,462
82
1,914
8,586
6,911
252
1,221
7,365
0
50,199
L
2,808
413
0
1,081
8,944
5,039
103
224
8,720
0
14,919
L
Neith
3,379
1,281
0
99
4,436
959
0
871
3,565
0
27,241
L
Chiron
Pimendou
Chiron
4,123
1,079
539
2,271
11,074
2,453
694
3,478
7,596
0
28,842
W
Merlin
RVL Nick27
Merlin
5,895
288
0
0
4,809
1,834
0
1,266
3,543
48,103
0
L
Kukulkan
Schnapzs
Kukulkan
4,824
382
296
213
5,573
1,401
0
1,306
4,267
41,027
0
L
1,874
430
0
1,108
7,662
4,041
0
2,534
5,128
13,734
0
W
Mercury
gusyfishy
Mercury
5,647
2,298
0
329
10,593
4,181
0
2,131
8,462
0
67,253
W
Neith
jowle
Neith
8,207
4,274
0
1,586
4,678
2,378
1,228
800
3,878
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
41,913
240
Minions Killed
432
0
Camps Cleared
0
1,296,307
Distance Traveled
1,512,969
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,236
549
41
3
0
297,509
5
W
Shiva
8,504
567
96
6
0
300,953
7
L
Tyr
5,483
366
37
2
0
254,947
4
L
Neith
6,170
411
45
3
0
247,058
0
L
Chiron
6,212
414
55
4
0
245,445
2
W
Merlin
8,402
560
97
6
0
296,083
4
L
Kukulkan
7,079
472
84
6
0
277,586
4
L
Atlas
6,023
402
19
1
0
271,271
3
W
Mercury
8,696
580
113
8
0
342,738
4
W
Neith
8,075
538
85
6
0
275,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role