Player Matchup

Artemis
Artemis
Benjamin124302
Artemis
Level 7
God Stats
1W - 3L
1,730 SR
Queue Stats
5W - 11L
1,279 Elo+
Party 1
Susano
Susano
BlueOrigins
Susano
Level 88
God Stats
1W - 4L
1,836 SR
Queue Stats
100W - 113L
1,492 Elo+
Party 2
Achilles
Achilles
Böhrt
Achilles
Level 97
God Stats
36W - 40L
1,514 SR
Queue Stats
457W - 476L
1,490 Elo+
Solo
Geb
Geb
KaptainH23
Geb
Level 101
God Stats
3W - 2L
1,785 SR
Queue Stats
266W - 265L
1,427 Elo+
Party 2
Izanami
Izanami
panfu21
Izanami
Level 119
God Stats
2W - 2L
1,738 SR
Queue Stats
74W - 87L
1,421 Elo+
Party 1
Team Averages
Level 82
1,721 SR
1,422 Elo+

VS

Team Averages
Level 71
1,449 SR
1,470 Elo+
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Derkinson
Danzaburou
Level 57
God Stats
3W - 3L
1,498 SR
Queue Stats
96W - 82L
1,526 Elo+
Solo
Tiamat
Tiamat
OZEZNO
Tiamat
Level 129
God Stats
1W - 1L
1,314 SR
Queue Stats
99W - 98L
1,423 Elo+
Solo
Xbalanque
Xbalanque
Zok1709
Xbalanque
Level 65
God Stats
62W - 71L
1,488 SR
Queue Stats
438W - 466L
1,422 Elo+
Solo
Freya
Freya
specsayo
Freya
Level 39
God Stats
8W - 10L
1,445 SR
Queue Stats
59W - 53L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,291
429
1,938
5,922
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
9
3 / 2 / 0
5,632
563
2,596
5,854
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Böhrt
Achilles
9
2 / 4 / 0
5,240
524
3,462
7,696
3,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 2
4,070
407
2,092
8,257
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
panfu21
Izanami
9
1 / 3 / 2
5,475
548
4,278
6,567
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
6 / 2 / 6
6,565
657
4,855
6,929
2,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Derkinson
Danzaburou
11
6 / 2 / 6
6,832
683
5,535
5,845
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
OZEZNO
Tiamat
11
2 / 1 / 1
6,115
612
3,869
4,323
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Zok1709
Xbalanque
12
4 / 2 / 3
6,843
684
6,272
6,305
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
specsayo
Freya
11
3 / 0 / 3
6,429
643
3,118
4,884
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
6
2
6
4.5
L
0
6
1
0.08
L
Susano
3
2
0
1.5
L
Achilles
Böhrt
Achilles
2
4
0
0.5
W
Danzaburou
Derkinson
Danzaburou
6
2
6
4.5
L
0
6
2
0.17
W
Tiamat
OZEZNO
Tiamat
2
1
1
2.5
W
Xbalanque
Zok1709
Xbalanque
4
2
3
2.75
L
Izanami
panfu21
Izanami
1
3
2
0.67
W
Freya
specsayo
Freya
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,366
Damage
23,649
34,296
Taken
28,286
12,829
Mitigated
10,037
7,723
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,855
1,525
347
2,351
6,929
2,927
752
798
6,035
21,848
0
L
1,938
573
0
266
5,922
1,177
0
1,430
4,492
0
14,420
L
Susano
2,596
172
0
2,491
5,854
1,888
0
2,772
3,082
0
21,807
L
Achilles
Böhrt
Achilles
3,462
663
0
2,057
7,696
3,985
0
2
7,694
0
19,922
W
Danzaburou
Derkinson
Danzaburou
5,535
2,520
0
2,584
5,845
1,622
1,723
391
5,407
0
35,668
L
2,092
134
196
485
8,257
3,267
182
2,962
5,295
7,141
0
W
Tiamat
OZEZNO
Tiamat
3,869
592
0
982
4,323
1,952
0
130
4,193
29,038
0
W
Xbalanque
Zok1709
Xbalanque
6,272
3,735
0
2,384
6,305
2,155
612
148
5,749
0
36,267
L
Izanami
panfu21
Izanami
4,278
2,234
0
2,228
6,567
2,512
434
4,370
2,197
0
28,166
W
Freya
specsayo
Freya
3,118
1,036
0
1,393
4,884
1,381
0
453
4,402
29,542
2,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
32,784
171
Minions Killed
295
0
Camps Cleared
0
870,044
Distance Traveled
926,676
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,565
657
38
4
0
172,296
2
L
Artemis
4,291
429
22
2
0
169,477
2
L
Susano
5,632
563
50
5
0
193,526
3
L
Achilles
5,240
524
35
4
0
198,457
1
W
Danzaburou
6,832
683
64
6
0
174,116
2
L
Geb
4,070
407
9
1
0
145,082
0
W
Tiamat
6,115
612
53
5
0
194,748
1
W
Xbalanque
6,843
684
74
7
0
165,909
1
L
Izanami
5,475
548
55
6
0
163,502
3
W
Freya
6,429
643
66
7
0
219,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role