Player Matchup

Freya
Freya
Bluesilence
Freya
Level 75
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Chang'e
Chang'e
Fanatrila
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,534 Elo+
Party 2
Ullr
Ullr
GreenDream30
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Party 2
Da Ji
Da Ji
Katante
Da Ji
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,565 Elo+
Party 2
Susano
Susano
die123Schaufel
Susano
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 82L
1,635 Elo+
Party 2
Team Averages
Level 106
1,456 SR
1,532 Elo+

VS

Team Averages
Level 118
1,683 SR
1,439 Elo+
Jormungandr
Jormungandr
D1N6K
Jormungandr
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
65W - 90L
1,354 Elo+
Solo
Eset
Eset
SuiCrazy
Eset
Level 159
God Stats
8W - 1L
2,011 SR
Queue Stats
315W - 325L
1,523 Elo+
Party 1
Ra
Ra
SuiRE4L
Ra
Level 157
God Stats
3W - 5L
1,500 SR
Queue Stats
286W - 252L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
lizzzior
Erlang Shen
Level 142
God Stats
7W - 2L
1,689 SR
Queue Stats
167W - 189L
1,426 Elo+
Solo
Bastet
Bastet
veskin
Bastet
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 190L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
7,386
616
4,688
11,652
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Fanatrila
Chang'e
14
1 / 5 / 8
7,962
664
9,979
16,762
9,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 6
8,534
711
8,932
13,993
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Katante
Da Ji
17
5 / 4 / 6
8,830
736
13,398
22,479
25,651
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
3 / 4 / 6
9,053
754
13,440
16,471
18,233
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D1N6K
Jormungandr
15
2 / 2 / 15
9,261
772
7,236
12,613
11,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
16
7 / 3 / 12
10,185
849
26,309
14,496
7,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
7 / 1 / 11
10,920
910
16,363
11,588
7,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
lizzzior
Erlang Shen
15
4 / 3 / 16
10,006
834
11,474
20,384
30,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
veskin
Bastet
17
5 / 3 / 13
10,220
852
12,591
14,402
8,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
92
12
Kills
25
25
Deaths
12
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Jormungandr
D1N6K
Jormungandr
2
2
15
4.75
L
Chang'e
Fanatrila
Chang'e
1
5
8
1
L
2
6
6
0.83
L
Da Ji
Katante
Da Ji
5
4
6
2
W
Eset
7
3
12
4.33
W
7
1
11
12.5
L
3
4
6
1.5
W
Erlang Shen
lizzzior
Erlang Shen
4
3
16
4
W
Bastet
veskin
Bastet
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,437
Damage
73,973
81,357
Taken
73,483
63,950
Mitigated
64,778
29,469
Healing
27,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,688
1,178
532
1,522
11,652
4,719
287
7,730
3,886
11,674
0
W
Jormungandr
D1N6K
Jormungandr
7,236
642
204
646
12,613
11,698
497
3,864
7,115
17,747
0
L
Chang'e
Fanatrila
Chang'e
9,979
1,655
10,871
6,661
16,762
9,326
0
10,324
6,302
26,715
0
L
8,932
5,018
0
1,269
13,993
6,021
583
9,206
4,608
0
23,614
L
Da Ji
Katante
Da Ji
13,398
2,323
1,528
2,879
22,479
25,651
0
13,800
8,537
0
17,672
W
Eset
26,309
2,184
1,369
3,807
14,496
7,650
813
2,340
12,014
38,895
0
W
16,363
2,084
9,316
4,665
11,588
7,087
1,475
1,877
9,657
37,722
0
L
13,440
1,347
1,542
2,665
16,471
18,233
0
8,848
7,263
0
21,308
W
Erlang Shen
lizzzior
Erlang Shen
11,474
3,784
463
5,063
20,384
30,330
1,031
3,772
16,460
0
18,145
W
Bastet
veskin
Bastet
12,591
2,079
717
1,638
14,402
8,013
1,544
2,256
11,106
0
24,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
50,592
110
Minions Killed
118
0
Camps Cleared
0
999,514
Distance Traveled
1,176,746
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,386
616
16
1
0
173,718
0
W
Jormungandr
9,261
772
22
2
0
216,131
0
L
Chang'e
7,962
664
17
1
0
203,477
1
L
Ullr
8,534
711
48
4
0
177,663
0
L
Da Ji
8,830
736
9
1
0
222,789
1
W
Eset
10,185
849
16
1
0
205,581
0
W
Ra
10,920
910
42
4
0
259,189
0
L
Susano
9,053
754
20
2
0
221,867
3
W
Erlang Shen
10,006
834
7
1
0
227,491
1
W
Bastet
10,220
852
31
3
0
268,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role