Player Matchup

Hercules
Hercules
GabooTime
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 263L
1,615 Elo+
Party 1
Zeus
Zeus
HighDevonition
Zeus
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 126L
1,628 Elo+
Party 1
Neith
Neith
Vuded
Neith
Level 141
God Stats
5W - 1L
1,753 SR
Queue Stats
35W - 51L
1,409 Elo+
Solo
Team Averages
Level 110
1,584 SR
1,551 Elo+

VS

Team Averages
Level 106
1,593 SR
1,605 Elo+
Apollo
Apollo
Datuna02
Apollo
Level 135
God Stats
0W - 2L
1,506 SR
Queue Stats
80W - 62L
1,608 Elo+
Party 2
He Bo
He Bo
Giguna02
He Bo
Level 124
God Stats
3W - 2L
1,772 SR
Queue Stats
146W - 112L
1,604 Elo+
Party 2
Atlas
Atlas
MC2QD
Atlas
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GabooTime
Hercules
15
6 / 2 / 5
10,654
710
9,752
17,921
21,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 3 / 7
11,150
743
22,088
9,314
3,167
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Vuded
Neith
16
3 / 3 / 5
11,077
738
8,767
11,287
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Datuna02
Apollo
14
4 / 6 / 3
10,326
688
10,373
16,919
7,055
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Giguna02
He Bo
15
4 / 5 / 3
11,000
733
10,798
12,443
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
MC2QD
Atlas
14
0 / 3 / 5
9,832
655
5,961
17,461
20,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
8
8
Deaths
14
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Datuna02
Apollo
4
6
3
0.92
W
Hercules
GabooTime
Hercules
6
2
5
4.25
L
He Bo
Giguna02
He Bo
4
5
3
1.1
W
5
3
7
2.83
L
Atlas
MC2QD
Atlas
0
3
5
0.83
W
Neith
Vuded
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,607
Damage
27,132
38,522
Taken
46,823
28,531
Mitigated
32,491
16,249
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Datuna02
Apollo
10,373
3,576
0
2,623
16,919
7,055
2,163
8,047
8,413
0
33,415
W
Hercules
GabooTime
Hercules
9,752
2,551
514
10,060
17,921
21,060
350
6,374
11,333
6,311
17,182
L
He Bo
Giguna02
He Bo
10,798
308
0
2,060
12,443
4,651
628
5,899
6,424
36,570
0
W
22,088
1,072
0
2,668
9,314
3,167
366
3,468
5,624
51,363
0
L
Atlas
MC2QD
Atlas
5,961
1,900
160
1,896
17,461
20,785
280
9,900
7,308
15,575
0
W
Neith
Vuded
Neith
8,767
3,396
0
3,007
11,287
4,304
2,008
6,497
4,498
0
59,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
31,158
183
Minions Killed
139
9
Camps Cleared
1
792,850
Distance Traveled
827,474
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,326
688
60
4
1
280,660
2
W
Hercules
10,654
710
26
2
1
288,591
5
L
He Bo
11,000
733
68
5
0
266,783
4
W
Zeus
11,150
743
70
5
1
253,717
3
L
Atlas
9,832
655
11
1
0
280,031
1
W
Neith
11,077
738
87
6
7
250,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role