Player Matchup

Ares
Ares
HABITDABOY
Ares
Level 24
God Stats
3W - 4L
1,585 SR
Queue Stats
40W - 54L
1,407 Elo+
Party 2
Hachiman
Hachiman
TheSenseiTy
Hachiman
Level 49
God Stats
7W - 9L
1,650 SR
Queue Stats
109W - 114L
1,476 Elo+
Party 2
Hou Yi
Hou Yi
chipsanddip69
Hou Yi
Level 126
God Stats
5W - 6L
1,655 SR
Queue Stats
187W - 178L
1,514 Elo+
Party 2
Baron Samedi
Baron Samedi
efan1738z
Baron Samedi
Level 57
God Stats
6W - 3L
1,523 SR
Queue Stats
87W - 70L
1,505 Elo+
Party 2
Mercury
Mercury
pitylimpeh
Mercury
Level 84
God Stats
9W - 9L
1,646 SR
Queue Stats
90W - 108L
1,481 Elo+
Solo
Team Averages
Level 68
1,612 SR
1,477 Elo+

VS

Team Averages
Level 103
1,609 SR
1,443 Elo+
Mercury
Mercury
Godlyfather
Mercury
Level 46
God Stats
6W - 4L
1,753 SR
Queue Stats
57W - 66L
1,420 Elo+
Solo
Bellona
Bellona
JayTheAngel00
Bellona
Level 105
God Stats
14W - 10L
1,724 SR
Queue Stats
157W - 164L
1,494 Elo+
Party 3
Izanami
Izanami
MiiCrOOnDEaD
Izanami
Level 156
God Stats
41W - 64L
1,470 SR
Queue Stats
538W - 570L
1,427 Elo+
Party 1
Zeus
Zeus
TheNxtGoddess
Zeus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 76L
1,468 Elo+
Party 3
Ymir
Ymir
Vanadis240
Ymir
Level 68
God Stats
41W - 33L
1,599 SR
Queue Stats
484W - 517L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
9,033
411
5,574
20,496
20,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TheSenseiTy
Hachiman
16
5 / 7 / 1
10,125
460
9,927
16,984
6,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 5 / 6
11,174
508
13,893
18,346
8,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
efan1738z
Baron Samedi
15
2 / 5 / 0
10,081
458
9,099
13,058
10,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
pitylimpeh
Mercury
17
9 / 5 / 1
11,143
507
12,394
17,268
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Godlyfather
Mercury
19
7 / 5 / 2
12,450
566
10,217
16,014
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
19
4 / 1 / 14
12,542
570
16,138
14,978
16,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MiiCrOOnDEaD
Izanami
20
5 / 5 / 6
13,313
605
14,289
15,417
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 7 / 6
11,167
508
12,612
15,584
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 1 / 12
12,564
571
11,303
18,695
22,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
19
Kills
27
27
Deaths
19
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
Godlyfather
Mercury
7
5
2
1.6
L
0
5
4
0.4
W
Bellona
4
1
14
11
W
Izanami
MiiCrOOnDEaD
Izanami
5
5
6
1.6
W
3
7
6
0.86
L
Hachiman
TheSenseiTy
Hachiman
5
7
1
0.79
W
8
1
12
14
L
3
5
6
1.2
L
Baron Samedi
efan1738z
Baron Samedi
2
5
0
0.4
L
Mercury
pitylimpeh
Mercury
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,887
Damage
64,559
86,152
Taken
80,688
52,893
Mitigated
56,775
16,885
Healing
15,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Godlyfather
Mercury
10,217
3,535
0
1,702
16,014
6,817
1,232
1,183
14,781
0
90,773
L
5,574
583
179
3,872
20,496
20,004
46
4,730
15,766
30,355
4,030
W
Bellona
16,138
6,249
0
1,816
14,978
16,462
3,106
6,310
8,161
0
76,568
W
Izanami
MiiCrOOnDEaD
Izanami
14,289
10,241
0
5,852
15,417
5,035
3,004
1,935
13,482
0
108,886
W
12,612
4,496
0
4,554
15,584
5,582
3,002
730
14,838
79,763
0
L
Hachiman
TheSenseiTy
Hachiman
9,927
2,955
0
3,127
16,984
6,755
738
2,840
14,144
0
65,160
W
11,303
3,457
0
1,311
18,695
22,879
251
3,414
15,127
35,368
0
L
13,893
6,445
0
4,574
18,346
8,183
742
8,387
9,959
0
79,256
L
Baron Samedi
efan1738z
Baron Samedi
9,099
474
815
3,538
13,058
10,557
160
2,174
10,884
54,478
0
L
Mercury
pitylimpeh
Mercury
12,394
4,958
0
780
17,268
7,394
0
5,784
11,484
0
64,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
62,036
515
Minions Killed
620
0
Camps Cleared
0
1,889,543
Distance Traveled
2,102,223
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,450
566
133
6
0
455,131
1
L
Ares
9,033
411
59
3
0
423,825
1
W
Bellona
12,542
570
134
6
0
478,033
3
W
Izanami
13,313
605
203
9
0
380,126
2
W
Zeus
11,167
508
110
5
0
355,960
2
L
Hachiman
10,125
460
112
5
0
356,403
7
W
Ymir
12,564
571
40
2
0
432,973
2
L
Hou Yi
11,174
508
123
6
0
358,622
1
L
Baron Samedi
10,081
458
126
6
0
284,837
2
L
Mercury
11,143
507
95
4
0
465,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role