Player Matchup

Ganesha
Ganesha
Freezin-Over
Ganesha
Level 27
God Stats
15W - 4L
2,102 SR
Queue Stats
120W - 50L
1,704 Elo+
Party 2
Medusa
Medusa
bigdaddysucc
Medusa
Level 149
God Stats
18W - 4L
1,790 SR
Queue Stats
225W - 110L
1,743 Elo+
Party 2
Nox
Nox
teethysucc
Nox
Level 124
God Stats
6W - 1L
1,990 SR
Queue Stats
182W - 88L
1,759 Elo+
Party 2
Team Averages
Level 100
1,961 SR
1,735 Elo+

VS

Team Averages
Level 47
1,377 SR
1,192 Elo+
Discordia
Discordia
Fl00zy
Discordia
Level 83
God Stats
1W - 8L
1,132 SR
Queue Stats
10W - 20L
1,173 Elo+
Party 1
Danzaburou
Danzaburou
GodLovesUganda
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,229 Elo+
Party 1
Sylvanus
Sylvanus
JacobDuJetplane
Sylvanus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Freezin-Over
Ganesha
15
1 / 1 / 21
10,510
808
8,839
15,987
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
16
21 / 6 / 5
12,998
1,000
28,170
13,942
3,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 16
12,269
944
12,022
7,675
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fl00zy
Discordia
14
2 / 12 / 4
9,634
741
9,990
16,469
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
GodLovesUganda
Danzaburou
14
3 / 13 / 4
10,366
797
4,570
18,249
5,937
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
16
4 / 7 / 4
11,746
904
5,586
23,990
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
32
Kills
9
9
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Fl00zy
Discordia
2
12
4
0.33
W
Ganesha
Freezin-Over
Ganesha
1
1
21
11.5
L
Danzaburou
GodLovesUganda
Danzaburou
3
13
4
0.38
L
Sylvanus
4
7
4
0.86
W
Medusa
21
6
5
3.92
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,031
Damage
20,146
37,604
Taken
58,708
15,931
Mitigated
25,519
8,823
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Fl00zy
Discordia
9,990
1,004
371
772
16,469
4,380
0
5,468
10,928
41,152
0
W
Ganesha
Freezin-Over
Ganesha
8,839
275
275
6,074
15,987
9,692
357
5,887
10,100
30,494
0
L
Danzaburou
GodLovesUganda
Danzaburou
4,570
933
0
344
18,249
5,937
0
7,153
10,951
0
17,555
L
Sylvanus
5,586
1,311
1,039
3,810
23,990
15,202
0
7,719
15,868
20,154
0
W
Medusa
28,170
13,451
0
1,126
13,942
3,761
1,825
6,617
7,325
0
56,657
W
12,022
392
0
1,348
7,675
2,478
335
3,546
4,129
39,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,777
Gold Earned
31,746
162
Minions Killed
108
10
Camps Cleared
1
725,247
Distance Traveled
513,336
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,634
741
61
5
0
174,048
3
W
Ganesha
10,510
808
15
1
1
279,483
4
L
Danzaburou
10,366
797
23
2
1
169,475
0
L
Sylvanus
11,746
904
24
2
0
169,813
1
W
Medusa
12,998
1,000
49
4
4
215,532
2
W
Nox
12,269
944
98
8
5
230,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role