Player Matchup

Ares
Ares
Bronze I
bcat19
Ares
Bronze I
Level 61
God Stats
2W - 0L
1,842 SR
Queue Stats
13W - 16L
1,151 MMR
Party 1
Chronos
Chronos
Bronze III
oKAK US
Chronos
Bronze III
Level 108
God Stats
1W - 0L
2,005 SR
Queue Stats
12W - 10L
1,495 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
yuncle
Amaterasu
Bronze III
Level 109
God Stats
5W - 1L
1,277 SR
Queue Stats
30W - 28L
1,500 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,708 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,249 SR
1,260 MMR
Achilles
Achilles
Silver IV
ProphetSoulz
Achilles
Silver IV
Level 147
God Stats
0W - 2L
1,136 SR
Queue Stats
20W - 18L
1,371 MMR
Solo
Loki
Loki
Silver I
WarblingPizza
Loki
Silver I
Level 106
God Stats
1W - 4L
1,179 SR
Queue Stats
224W - 248L
1,214 MMR
Solo
Nox
Nox
Silver IV
vGod Axel
Nox
Silver IV
Level 95
God Stats
1W - 2L
1,431 SR
Queue Stats
16W - 31L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
bcat19
Ares
16
2 / 1 / 9
11,822
739
8,189
11,661
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
oKAK US
Chronos
16
3 / 3 / 6
10,861
679
11,031
14,362
5,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
yuncle
Amaterasu
17
7 / 1 / 5
11,871
742
14,516
17,755
20,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
FenrirShivaBaba YagaBacchusBellona

VS

Bans
ChaacAtlasGilgameshZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ProphetSoulz
Achilles
15
3 / 3 / 2
10,916
682
17,165
18,584
19,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 5 / 3
9,692
606
10,445
12,296
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 4 / 4
9,795
612
8,048
9,824
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
5
5
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
ProphetSoulz
Achilles
3
3
2
1.33
L
2
5
3
0.7
W
Ares
bcat19
Ares
2
1
9
6.5
W
Chronos
oKAK US
Chronos
3
3
6
2
L
0
4
4
0.5
W
Amaterasu
yuncle
Amaterasu
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,736
Damage
35,658
43,778
Taken
40,704
40,478
Mitigated
34,234
11,693
Healing
7,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ProphetSoulz
Achilles
17,165
5,652
0
3,869
18,584
19,518
0
8,500
10,084
0
38,500
L
10,445
1,313
0
1,344
12,296
10,793
0
6,542
5,754
0
30,500
W
Ares
bcat19
Ares
8,189
182
0
2,349
11,661
13,823
729
2,939
8,305
25,317
0
W
Chronos
oKAK US
Chronos
11,031
4,688
0
2,872
14,362
5,900
1,188
1,930
11,955
56,823
0
L
8,048
605
260
2,083
9,824
3,923
0
4,858
4,966
42,414
0
W
Amaterasu
yuncle
Amaterasu
14,516
6,543
172
6,300
17,755
20,755
1,589
3,286
14,124
0
41,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
30,403
166
Minions Killed
179
5
Camps Cleared
8
931,423
Distance Traveled
877,455
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,916
682
54
3
3
315,028
1
L
Loki
9,692
606
48
3
4
294,317
4
W
Ares
11,822
739
29
2
0
324,179
4
W
Chronos
10,861
679
76
5
3
278,718
1
L
Nox
9,795
612
77
5
1
268,110
1
W
Amaterasu
11,871
742
61
4
2
328,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role