Player Matchup

Ymir
Ymir
Elcucuy746
Ymir
Level 29
God Stats
28W - 26L
1,475 SR
Queue Stats
65W - 109L
1,293 Elo+
Party 2
Loki
Loki
Johnpaixao
Loki
Level 44
God Stats
2W - 2L
1,209 SR
Queue Stats
12W - 10L
1,450 Elo+
Solo
Shiva
Shiva
KakinCastro1104
Shiva
Level 49
God Stats
6W - 3L
1,454 SR
Queue Stats
177W - 265L
1,430 Elo+
Party 2
Cernunnos
Cernunnos
Sikarius_Roman
Cernunnos
Level 69
God Stats
5W - 4L
1,626 SR
Queue Stats
278W - 389L
1,430 Elo+
Party 2
Hades
Hades
willb0as
Hades
Level 63
God Stats
4W - 3L
1,263 SR
Queue Stats
144W - 176L
1,390 Elo+
Solo
Team Averages
Level 51
1,405 SR
1,399 Elo+

VS

Team Averages
Level 78
1,525 SR
1,454 Elo+
Hun Batz
Hun Batz
Joao_Fnt
Hun Batz
Level 46
God Stats
7W - 5L
1,653 SR
Queue Stats
49W - 72L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
MarechaI
Kumbhakarna
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,463 Elo+
Party 1
Merlin
Merlin
XmarcelinoX
Merlin
Level 77
God Stats
18W - 19L
1,472 SR
Queue Stats
89W - 90L
1,470 Elo+
Solo
Medusa
Medusa
YT-RuanFps
Medusa
Level 46
God Stats
0W - 2L
1,256 SR
Queue Stats
85W - 92L
1,401 Elo+
Solo
Cthulhu
Cthulhu
têzo
Cthulhu
Level 116
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 19L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
11,482
522
7,320
17,504
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 4
11,270
512
5,617
13,258
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 7
11,570
526
14,791
17,893
19,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Sikarius_Roman
Cernunnos
20
5 / 3 / 3
12,335
561
18,721
17,114
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
willb0as
Hades
18
9 / 1 / 7
12,703
577
12,509
20,919
10,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Joao_Fnt
Hun Batz
20
4 / 1 / 3
12,094
550
12,401
14,527
5,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
MarechaI
Kumbhakarna
17
1 / 4 / 2
10,080
458
6,088
21,042
10,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
16
2 / 8 / 3
10,124
460
10,505
15,211
5,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
YT-RuanFps
Medusa
16
5 / 5 / 0
10,336
470
10,512
15,315
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
têzo
Cthulhu
13
0 / 4 / 3
8,785
399
7,223
20,634
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
22
Kills
12
12
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
L
Hun Batz
Joao_Fnt
Hun Batz
4
1
3
5.5
W
4
3
4
2
W
1
2
7
2.25
L
Kumbhakarna
MarechaI
Kumbhakarna
1
4
2
0.5
W
Cernunnos
Sikarius_Roman
Cernunnos
5
3
3
2.17
L
Merlin
2
8
3
0.44
L
Medusa
YT-RuanFps
Medusa
5
5
0
1
L
Cthulhu
têzo
Cthulhu
0
4
3
0.38
W
Hades
willb0as
Hades
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,958
Damage
46,729
86,688
Taken
86,729
61,225
Mitigated
40,072
33,698
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,320
770
466
5,213
17,504
19,284
470
5,946
11,558
31,570
0
L
Hun Batz
Joao_Fnt
Hun Batz
12,401
3,389
0
5,767
14,527
5,890
1,162
3,046
11,317
0
109,081
W
5,617
1,515
0
3,626
13,258
4,285
868
2,079
11,179
0
60,930
W
14,791
2,835
464
4,035
17,893
19,796
242
8,094
9,799
0
72,131
L
Kumbhakarna
MarechaI
Kumbhakarna
6,088
610
0
3,370
21,042
10,428
1,087
3,783
16,538
54,181
0
W
Cernunnos
Sikarius_Roman
Cernunnos
18,721
8,274
0
7,164
17,114
7,314
566
3,599
13,515
0
125,535
L
Merlin
10,505
584
0
2,427
15,211
5,025
671
6,068
8,536
70,565
0
L
Medusa
YT-RuanFps
Medusa
10,512
4,120
0
5,021
15,315
3,804
887
1,639
13,676
802
68,134
L
Cthulhu
têzo
Cthulhu
7,223
833
117
2,359
20,634
14,925
108
5,293
15,297
28,559
0
W
Hades
willb0as
Hades
12,509
1,169
821
11,909
20,919
10,546
1,567
9,228
11,691
75,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,360
Gold Earned
51,419
554
Minions Killed
563
0
Camps Cleared
0
2,082,930
Distance Traveled
1,918,930
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,482
522
42
2
0
421,439
3
L
Hun Batz
12,094
550
172
8
0
438,004
3
W
Loki
11,270
512
104
5
0
431,189
6
W
Shiva
11,570
526
121
6
0
405,935
1
L
Kumbhakarna
10,080
458
111
5
0
336,510
4
W
Cernunnos
12,335
561
160
7
0
402,310
0
L
Merlin
10,124
460
130
6
0
355,067
3
L
Medusa
10,336
470
112
5
0
385,126
4
L
Cthulhu
8,785
399
38
2
0
404,223
2
W
Hades
12,703
577
127
6
0
422,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role