Player Matchup

Artio
Artio
AnimeNecotan
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,425 Elo+
Party 2
Skadi
Skadi
DeMotsart
Skadi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,358 Elo+
Party 2
Discordia
Discordia
LexaRaziel
Discordia
Level 97
God Stats
5W - 6L
1,545 SR
Queue Stats
49W - 46L
1,421 Elo+
Party 2
Team Averages
Level 75
1,515 SR
1,401 Elo+

VS

Team Averages
Level 47
1,356 SR
1,222 Elo+
Hercules
Hercules
Cuksn
Hercules
Level 67
God Stats
1W - 0L
1,243 SR
Queue Stats
4W - 11L
1,189 Elo+
Party 1
Neith
Neith
IronDragon1848
Neith
Level 26
God Stats
7W - 16L
1,234 SR
Queue Stats
8W - 18L
1,238 Elo+
Party 1
Nu Wa
Nu Wa
Zathuria
Nu Wa
Level 49
God Stats
1W - 2L
1,592 SR
Queue Stats
8W - 20L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,398
650
5,409
22,927
24,775
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
DeMotsart
Skadi
15
1 / 4 / 3
9,750
609
11,239
12,542
3,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
LexaRaziel
Discordia
14
1 / 5 / 3
9,644
603
8,310
11,061
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cuksn
Hercules
16
4 / 1 / 7
12,075
755
7,720
16,850
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 2 / 5
11,201
700
16,453
12,108
4,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zathuria
Nu Wa
16
3 / 1 / 8
11,158
697
15,096
8,979
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
13
13
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Hercules
Cuksn
Hercules
4
1
7
7.5
L
Skadi
DeMotsart
Skadi
1
4
3
0.63
W
6
2
5
4.25
L
Discordia
LexaRaziel
Discordia
1
5
3
0.5
W
Nu Wa
Zathuria
Nu Wa
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
39,269
46,530
Taken
37,937
31,589
Mitigated
24,766
3,824
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,409
448
345
2,289
22,927
24,775
0
6,275
15,998
21,010
0
W
Hercules
Cuksn
Hercules
7,720
1,756
0
8,464
16,850
16,507
107
3,485
13,365
4,314
24,744
L
Skadi
DeMotsart
Skadi
11,239
3,829
0
330
12,542
3,472
256
4,857
7,319
0
51,275
W
16,453
6,624
26
2,913
12,108
4,851
1,570
5,916
6,192
0
47,718
L
Discordia
LexaRaziel
Discordia
8,310
334
0
860
11,061
3,342
54
3,884
6,809
35,782
0
W
Nu Wa
Zathuria
Nu Wa
15,096
4,521
1,356
2,757
8,979
3,408
861
5,310
3,669
42,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,792
Gold Earned
34,434
154
Minions Killed
159
5
Camps Cleared
6
859,077
Distance Traveled
872,893
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,398
650
26
2
2
307,173
6
W
Hercules
12,075
755
34
2
0
305,294
2
L
Skadi
9,750
609
75
5
1
264,061
5
W
Neith
11,201
700
59
4
4
266,060
4
L
Discordia
9,644
603
53
3
2
287,843
3
W
Nu Wa
11,158
697
66
4
2
301,539
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role