Player Matchup

Nox
Nox
 
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Aroot
Merlin
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 28L
1,408 Elo+
Solo
Discordia
Discordia
PsychoticRiot
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Anhur
Anhur
Spyrjar
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
Zcyla19
Hun Batz
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
106W - 123L
1,434 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,481 Elo+

VS

Team Averages
Level 80
1,492 SR
1,298 Elo+
Chiron
Chiron
BebisYT
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RMllZ3R0ll
Hou Yi
Level 37
God Stats
1W - 1L
1,421 SR
Queue Stats
2W - 2L
1,232 Elo+
Party 1
Ares
Ares
Rotoplas
Ares
Level 18
God Stats
1W - 0L
1,457 SR
Queue Stats
2W - 3L
1,232 Elo+
Party 1
Poseidon
Poseidon
TAKEaDABB
Poseidon
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,328 Elo+
Solo
Nemesis
Nemesis
lacho12
Nemesis
Level 116
God Stats
1W - 1L
1,579 SR
Queue Stats
5W - 9L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
15 / 4 / 7
11,846
987
13,041
8,848
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Aroot
Merlin
15
2 / 9 / 15
8,798
733
8,940
13,066
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
PsychoticRiot
Discordia
15
3 / 9 / 12
9,180
765
10,482
10,860
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Spyrjar
Anhur
15
4 / 7 / 17
9,092
758
9,262
13,776
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Zcyla19
Hun Batz
16
4 / 10 / 8
9,295
775
9,943
14,567
5,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BebisYT
Chiron
20
15 / 3 / 17
13,367
1,114
23,775
15,687
5,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
RMllZ3R0ll
Hou Yi
15
7 / 7 / 16
10,543
879
10,365
12,322
4,241
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
16
3 / 5 / 21
10,466
872
5,114
16,528
19,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
TAKEaDABB
Poseidon
16
3 / 5 / 16
9,727
811
5,731
9,366
3,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
lacho12
Nemesis
16
10 / 8 / 11
10,430
869
10,152
15,460
7,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
119
28
Kills
38
39
Deaths
28
59
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
15
4
7
4.63
L
Merlin
Aroot
Merlin
2
9
15
1.06
W
Chiron
BebisYT
Chiron
15
3
17
7.83
L
Discordia
PsychoticRiot
Discordia
3
9
12
1
W
Hou Yi
RMllZ3R0ll
Hou Yi
7
7
16
2.14
W
Ares
3
5
21
2.7
L
Anhur
Spyrjar
Anhur
4
7
17
1.79
W
Poseidon
TAKEaDABB
Poseidon
3
5
16
2.2
L
Hun Batz
Zcyla19
Hun Batz
4
10
8
0.8
W
Nemesis
lacho12
Nemesis
10
8
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
55,137
61,117
Taken
69,363
21,149
Mitigated
40,321
9,335
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
13,041
225
305
915
8,848
3,724
208
929
7,919
23,703
0
L
Merlin
Aroot
Merlin
8,940
313
2,062
1,629
13,066
4,051
35
2,248
10,818
21,069
0
W
Chiron
BebisYT
Chiron
23,775
8,497
2,107
6,174
15,687
5,894
962
7,577
7,174
0
47,924
L
Discordia
PsychoticRiot
Discordia
10,482
737
151
344
10,860
2,967
225
1,497
9,363
20,426
0
W
Hou Yi
RMllZ3R0ll
Hou Yi
10,365
4,446
136
983
12,322
4,241
2,550
6,892
5,268
0
21,939
W
Ares
5,114
103
0
977
16,528
19,782
195
6,711
9,651
8,386
0
L
Anhur
Spyrjar
Anhur
9,262
2,068
742
1,825
13,776
4,411
384
2,518
11,258
0
12,980
W
Poseidon
TAKEaDABB
Poseidon
5,731
1,087
1,495
1,925
9,366
3,376
1,069
4,877
4,447
20,982
0
L
Hun Batz
Zcyla19
Hun Batz
9,943
1,139
662
700
14,567
5,996
119
3,653
10,914
0
19,568
W
Nemesis
lacho12
Nemesis
10,152
2,563
569
3,148
15,460
7,028
192
5,650
9,598
0
13,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
54,533
99
Minions Killed
110
0
Camps Cleared
0
1,035,157
Distance Traveled
1,150,497
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,846
987
36
3
0
231,833
0
L
Merlin
8,798
733
22
2
0
207,755
3
W
Chiron
13,367
1,114
50
4
0
248,247
3
L
Discordia
9,180
765
13
1
0
179,982
1
W
Hou Yi
10,543
879
15
1
0
221,338
1
W
Ares
10,466
872
5
0
0
222,294
0
L
Anhur
9,092
758
12
1
0
223,096
0
W
Poseidon
9,727
811
31
3
0
218,716
0
L
Hun Batz
9,295
775
16
1
0
192,491
1
W
Nemesis
10,430
869
9
1
0
239,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role