Player Matchup

Ratatoskr
Ratatoskr
AsdaManager
Ratatoskr
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
449W - 52L
2,122 Elo+
Party 2
Ganesha
Ganesha
Jawswhite
Ganesha
Level 157
God Stats
13W - 2L
1,731 SR
Queue Stats
504W - 122L
1,927 Elo+
Party 2
Janus
Janus
TheLatvianJew
Janus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,878 Elo+
Party 2
Hou Yi
Hou Yi
Yolofredroking
Hou Yi
Level 154
God Stats
10W - 3L
1,500 SR
Queue Stats
665W - 151L
1,979 Elo+
Party 2
Awilix
Awilix
keshavramsumer
Awilix
Level 153
God Stats
4W - 1L
1,867 SR
Queue Stats
422W - 92L
1,920 Elo+
Party 2
Team Averages
Level 111
1,620 SR
1,965 Elo+

VS

Team Averages
Level 87
1,563 SR
1,483 Elo+
Ganesha
Ganesha
Dise20
Ganesha
Level 87
God Stats
0W - 1L
1,898 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Bellona
Bellona
Gannover
Bellona
Level 97
God Stats
6W - 7L
1,507 SR
Queue Stats
47W - 52L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
HanCebu
Heimdallr
Level 108
God Stats
1W - 5L
1,237 SR
Queue Stats
111W - 103L
1,460 Elo+
Solo
Vulcan
Vulcan
Tatakae07
Vulcan
Level 126
God Stats
7W - 9L
1,671 SR
Queue Stats
313W - 320L
1,530 Elo+
Party 1
Fenrir
Fenrir
lanc94
Fenrir
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AsdaManager
Ratatoskr
12
4 / 0 / 2
7,044
704
6,370
5,224
2,549
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
Jawswhite
Ganesha
10
0 / 1 / 9
5,644
564
2,429
4,868
2,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 1
5,736
574
1,790
3,683
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
13 / 0 / 2
8,015
802
10,495
4,344
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 3
6,145
615
2,961
5,754
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dise20
Ganesha
7
0 / 5 / 2
4,312
431
1,415
8,455
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Gannover
Bellona
9
0 / 3 / 0
4,895
490
2,138
6,936
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
HanCebu
Heimdallr
7
1 / 4 / 0
4,496
450
2,177
5,476
1,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Tatakae07
Vulcan
10
3 / 3 / 1
5,910
591
3,872
5,147
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
lanc94
Fenrir
8
1 / 4 / 3
4,936
494
2,475
7,003
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
5
5
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AsdaManager
Ratatoskr
4
0
2
5
L
Ganesha
Dise20
Ganesha
0
5
2
0.2
L
Bellona
Gannover
Bellona
0
3
0
0
L
Heimdallr
HanCebu
Heimdallr
1
4
0
0.25
W
Ganesha
Jawswhite
Ganesha
0
1
9
4.5
L
Vulcan
Tatakae07
Vulcan
3
3
1
1.17
W
0
3
1
0.17
W
13
0
2
14
W
2
1
3
3.5
L
Fenrir
lanc94
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
12,077
23,873
Taken
33,017
8,663
Mitigated
11,360
10,161
Healing
6,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AsdaManager
Ratatoskr
6,370
1,845
0
3,221
5,224
2,549
0
0
5,224
0
43,806
L
Ganesha
Dise20
Ganesha
1,415
259
0
1,114
8,455
3,409
0
1,486
6,969
7,273
0
L
Bellona
Gannover
Bellona
2,138
587
0
2,143
6,936
3,660
0
0
6,936
0
20,588
L
Heimdallr
HanCebu
Heimdallr
2,177
1,714
0
872
5,476
1,085
0
570
4,906
0
17,696
W
Ganesha
Jawswhite
Ganesha
2,429
407
129
755
4,868
2,264
51
854
3,807
14,070
3,434
L
Vulcan
Tatakae07
Vulcan
3,872
1,167
0
500
5,147
1,411
0
1,458
3,689
33,179
0
W
1,790
0
0
468
3,683
903
768
1,675
2,008
31,927
0
W
10,495
7,043
0
2,636
4,344
1,344
320
770
3,574
0
49,949
W
2,961
1,165
0
2,952
5,754
1,603
0
1,988
3,766
0
34,463
L
Fenrir
lanc94
Fenrir
2,475
706
0
2,061
7,003
1,795
0
645
6,358
0
18,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,584
Gold Earned
24,549
355
Minions Killed
221
0
Camps Cleared
0
1,035,528
Distance Traveled
960,425
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,044
704
99
10
0
228,993
1
L
Ganesha
4,312
431
3
0
0
186,959
3
L
Bellona
4,895
490
56
6
0
188,068
4
L
Heimdallr
4,496
450
44
4
0
180,492
0
W
Ganesha
5,644
564
5
1
0
199,851
2
L
Vulcan
5,910
591
76
8
0
194,173
1
W
Janus
5,736
574
60
6
0
177,902
2
W
Hou Yi
8,015
802
119
12
0
182,650
1
W
Awilix
6,145
615
72
7
0
246,132
2
L
Fenrir
4,936
494
42
4
0
210,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role