Player Matchup

Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Liquid_Sorrow96
Ymir
Level 87
God Stats
4W - 2L
1,517 SR
Queue Stats
358W - 366L
1,514 Elo+
Party 1
Artemis
Artemis
Rekzula
Artemis
Level 126
God Stats
11W - 6L
1,604 SR
Queue Stats
38W - 25L
1,562 Elo+
Solo
Vulcan
Vulcan
RobMartian89
Vulcan
Level 70
God Stats
43W - 50L
1,460 SR
Queue Stats
353W - 374L
1,433 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,502 Elo+

VS

Team Averages
Level 109
1,587 SR
1,532 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AstarothDV
Khepri
Level 147
God Stats
81W - 46L
1,783 SR
Queue Stats
514W - 528L
1,523 Elo+
Solo
Chaac
Chaac
TaiTyson
Chaac
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,584 Elo+
Solo
Nu Wa
Nu Wa
zFateReaper
Nu Wa
Level 88
God Stats
3W - 2L
1,819 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 2
Izanami
Izanami
zZeroAngel
Izanami
Level 147
God Stats
1W - 6L
1,332 SR
Queue Stats
54W - 47L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 1 / 4
10,084
1,008
10,173
5,498
2,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
 
Shiva
15
2 / 1 / 3
9,564
956
4,979
8,653
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

15
0 / 0 / 5
9,721
972
3,723
11,715
12,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Rekzula
Artemis
15
1 / 0 / 3
9,809
981
5,546
5,004
1,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
15
1 / 1 / 3
9,573
957
8,248
4,194
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

270

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 1 / 0
8,306
831
724
1,130
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
AstarothDV
Khepri
15
0 / 0 / 3
9,315
932
2,384
6,851
6,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
TaiTyson
Chaac
15
3 / 2 / 0
10,229
1,023
10,429
10,505
7,717
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 1 / 3
9,381
938
10,706
6,566
1,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
zZeroAngel
Izanami
15
0 / 2 / 2
9,485
949
6,482
8,498
2,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
6
Kills
3
3
Deaths
6
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
4
4
W
Shiva
 
Shiva
2
1
3
3.5
L
Kukulkan
 
Kukulkan
0
1
0
0
L
Khepri
AstarothDV
Khepri
0
0
3
1.5
W
0
0
5
2.5
W
Artemis
Rekzula
Artemis
1
0
3
2.5
W
Vulcan
1
1
3
2.5
L
Chaac
TaiTyson
Chaac
3
2
0
1.5
L
0
1
3
1.5
L
Izanami
zZeroAngel
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,669
Damage
30,725
35,064
Taken
33,550
24,539
Mitigated
19,702
5,361
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,173
1,352
0
0
5,498
2,286
0
2,242
3,256
0
18,084
W
Shiva
 
Shiva
4,979
556
1,415
2,638
8,653
7,327
0
3,417
5,236
421
14,610
L
Kukulkan
 
Kukulkan
724
58
0
0
1,130
278
0
0
1,033
4,373
0
L
Khepri
AstarothDV
Khepri
2,384
124
0
0
6,851
6,990
0
2,769
4,050
12,872
0
W
3,723
484
0
646
11,715
12,237
0
3,988
7,727
23,788
0
W
Artemis
Rekzula
Artemis
5,546
1,370
0
155
5,004
1,541
0
2,468
2,536
0
46,185
W
Vulcan
8,248
2,575
249
258
4,194
1,148
0
1,699
2,495
32,079
0
L
Chaac
TaiTyson
Chaac
10,429
1,412
0
2,980
10,505
7,717
0
4,834
5,545
0
36,210
L
10,706
4,337
0
163
6,566
1,795
0
1,433
4,261
33,649
0
L
Izanami
zZeroAngel
Izanami
6,482
4,410
0
1,401
8,498
2,922
0
2,972
4,860
0
35,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,751
Gold Earned
46,716
225
Minions Killed
222
9
Camps Cleared
5
907,984
Distance Traveled
750,979
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,084
1,008
12
1
6
194,716
1
W
Shiva
9,564
956
20
2
0
176,984
0
L
Kukulkan
8,306
831
4
0
0
30,266
0
L
Khepri
9,315
932
26
3
0
167,847
1
W
Ymir
9,721
972
55
6
1
174,549
0
W
Artemis
9,809
981
99
10
1
153,703
0
W
Vulcan
9,573
957
39
4
1
208,032
0
L
Chaac
10,229
1,023
54
5
0
195,318
0
L
Nu Wa
9,381
938
46
5
2
186,937
0
L
Izanami
9,485
949
92
9
3
170,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role