Player Matchup

Shiva
Shiva
 
Shiva
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
Eldoysmith
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,340 Elo+
Party 3
Sylvanus
Sylvanus
nkh641
Sylvanus
Level 123
God Stats
0W - 4L
1,190 SR
Queue Stats
53W - 66L
1,480 Elo+
Party 3
Team Averages
Level 100
1,438 SR
1,464 Elo+

VS

Team Averages
Level 93
1,395 SR
1,540 Elo+
Chaac
Chaac
Coddzilla
Chaac
Level 105
God Stats
1W - 0L
1,260 SR
Queue Stats
7W - 5L
1,811 Elo+
Solo
Khepri
Khepri
ITzBjörn
Khepri
Level 90
God Stats
4W - 7L
1,309 SR
Queue Stats
206W - 227L
1,450 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Iudicrism
Morgan Le Fay
Level 88
God Stats
5W - 6L
1,500 SR
Queue Stats
214W - 226L
1,508 Elo+
Party 2
Pele
Pele
MiddleToe
Pele
Level 85
God Stats
16W - 13L
1,435 SR
Queue Stats
213W - 230L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rev0x6
Ah Muzen Cab
Level 96
God Stats
2W - 2L
1,472 SR
Queue Stats
241W - 257L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 4 / 2
9,325
491
17,403
18,975
9,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
 
Thor
15
1 / 5 / 3
8,950
471
12,609
13,780
11,739
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
7
0 / 3 / 1
6,229
328
781
7,280
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Eldoysmith
Charybdis
15
1 / 3 / 3
9,047
476
6,078
10,358
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
nkh641
Sylvanus
17
1 / 5 / 0
9,906
521
10,999
16,789
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Coddzilla
Chaac
16
5 / 1 / 3
10,160
535
11,177
21,897
13,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
ITzBjörn
Khepri
15
1 / 2 / 9
9,584
504
4,393
12,035
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Iudicrism
Morgan Le Fay
18
8 / 0 / 3
10,622
559
18,114
10,165
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
5 / 3 / 7
10,427
549
10,780
16,463
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Rev0x6
Ah Muzen Cab
19
1 / 1 / 1
10,994
579
5,007
8,259
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
20
20
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
4
2
1.25
L
Thor
 
Thor
1
5
3
0.5
L
Athena
 
Athena
0
3
1
0.17
W
Chaac
Coddzilla
Chaac
5
1
3
6.5
L
Charybdis
Eldoysmith
Charybdis
1
3
3
0.83
W
Khepri
ITzBjörn
Khepri
1
2
9
2.75
W
Morgan Le Fay
Iudicrism
Morgan Le Fay
8
0
3
9.5
W
Pele
5
3
7
2.83
W
Ah Muzen Cab
Rev0x6
Ah Muzen Cab
1
1
1
1.5
L
Sylvanus
nkh641
Sylvanus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,870
Damage
49,471
67,182
Taken
68,819
34,635
Mitigated
41,830
14,263
Healing
21,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,403
7,140
222
2,658
18,975
9,608
0
4,912
14,063
0
72,241
L
Thor
 
Thor
12,609
1,520
0
545
13,780
11,739
0
1,788
11,992
0
54,631
L
Athena
 
Athena
781
262
0
998
7,280
3,192
0
3,429
3,851
7,164
0
W
Chaac
Coddzilla
Chaac
11,177
1,441
109
8,924
21,897
13,986
1,231
1,267
20,630
0
60,551
L
Charybdis
Eldoysmith
Charybdis
6,078
3,223
0
3,822
10,358
2,777
0
2,220
8,138
0
59,509
W
Khepri
ITzBjörn
Khepri
4,393
454
0
1,971
12,035
12,249
479
3,499
8,536
29,491
862
W
Morgan Le Fay
Iudicrism
Morgan Le Fay
18,114
2,353
0
2,437
10,165
4,418
966
3,463
6,702
74,371
0
W
Pele
10,780
2,520
0
3,241
16,463
7,117
532
2,209
14,254
0
66,845
W
Ah Muzen Cab
Rev0x6
Ah Muzen Cab
5,007
1,930
0
5,214
8,259
4,060
938
446
7,813
0
106,167
L
Sylvanus
nkh641
Sylvanus
10,999
2,253
566
5,452
16,789
7,319
0
9,551
7,238
64,434
14,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
51,787
483
Minions Killed
548
0
Camps Cleared
0
1,608,697
Distance Traveled
1,928,069
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,325
491
109
6
0
415,061
2
L
Thor
8,950
471
99
5
0
342,555
3
L
Athena
6,229
328
11
1
0
199,541
0
W
Chaac
10,160
535
102
5
0
378,224
0
L
Charybdis
9,047
476
130
7
0
325,572
10
W
Khepri
9,584
504
38
2
0
361,055
5
W
Morgan Le Fay
10,622
559
123
6
0
393,553
5
W
Pele
10,427
549
88
5
0
411,357
7
W
Ah Muzen Cab
10,994
579
197
10
0
383,880
4
L
Sylvanus
9,906
521
134
7
0
325,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role