Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Arma_Grande_1234
Charybdis
Level 160
God Stats
4W - 7L
1,465 SR
Queue Stats
229W - 243L
1,416 Elo+
Party 1
Freya
Freya
Miss_sugar_candy
Freya
Level 160
God Stats
7W - 7L
1,665 SR
Queue Stats
235W - 251L
1,416 Elo+
Party 1
Hel
Hel
YerD4DSellsAVON
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,315 Elo+
Solo
Danzaburou
Danzaburou
ZitchDog
Danzaburou
Level 102
God Stats
6W - 1L
1,500 SR
Queue Stats
218W - 214L
1,382 Elo+
Solo
Team Averages
Level 108
1,526 SR
1,406 Elo+

VS

Team Averages
Level 93
1,501 SR
1,387 Elo+
Chernobog
Chernobog
Atesh61
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 105L
1,366 Elo+
Solo
Chiron
Chiron
DREAMxxxCATCHER
Chiron
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 214L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
Lotucat
Aphrodite
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
850W - 887L
1,460 Elo+
Solo
King Arthur
King Arthur
UnlimitedJSM
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 48L
1,272 Elo+
Solo
Ah Puch
Ah Puch
blazeup08
Ah Puch
Level 85
God Stats
14W - 6L
1,505 SR
Queue Stats
194W - 201L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
4 / 3 / 10
10,522
701
20,475
15,818
7,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
17
3 / 6 / 7
9,648
643
10,180
14,484
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

17
3 / 8 / 6
9,672
645
9,604
17,465
7,068
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 8 / 8
8,997
600
8,189
14,634
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ZitchDog
Danzaburou
17
7 / 8 / 4
10,965
731
15,879
18,644
8,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Atesh61
Chernobog
18
7 / 8 / 12
12,176
812
11,843
17,835
6,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 2 / 11
12,789
853
16,783
13,233
5,357
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Lotucat
Aphrodite
20
5 / 1 / 15
12,350
823
11,705
16,789
11,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
UnlimitedJSM
King Arthur
14
1 / 5 / 13
9,734
649
3,621
15,647
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
blazeup08
Ah Puch
20
7 / 2 / 22
12,365
824
31,682
14,356
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
18
Kills
33
33
Deaths
18
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
3
10
3
L
Charybdis
3
6
7
1.08
W
Chernobog
Atesh61
Chernobog
7
8
12
1.63
W
13
2
11
9.25
W
Aphrodite
Lotucat
Aphrodite
5
1
15
12.5
L
3
8
6
0.75
W
King Arthur
UnlimitedJSM
King Arthur
1
5
13
1.5
L
1
8
8
0.63
L
Danzaburou
ZitchDog
Danzaburou
7
8
4
1.13
W
Ah Puch
blazeup08
Ah Puch
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,327
Damage
75,634
81,045
Taken
77,860
36,132
Mitigated
39,790
33,135
Healing
39,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
20,475
1,057
1,470
4,624
15,818
7,130
0
8,239
7,167
43,307
0
L
Charybdis
10,180
5,272
930
2,201
14,484
6,539
0
8,172
5,826
0
22,082
W
Chernobog
Atesh61
Chernobog
11,843
5,630
154
3,093
17,835
6,284
1,825
9,728
7,965
0
32,385
W
16,783
2,295
3,271
3,787
13,233
5,357
1,602
5,882
7,243
0
36,032
W
Aphrodite
Lotucat
Aphrodite
11,705
1,589
8,246
10,816
16,789
11,082
972
7,246
9,405
32,557
0
L
9,604
3,085
1,285
4,047
17,465
7,068
0
7,996
8,894
20,880
0
W
King Arthur
UnlimitedJSM
King Arthur
3,621
487
2,037
4,247
15,647
11,844
94
7,224
8,374
0
4,950
L
8,189
633
9,967
5,176
14,634
7,005
0
7,748
6,492
14,447
0
L
Danzaburou
ZitchDog
Danzaburou
15,879
5,401
161
3,274
18,644
8,390
0
9,316
8,858
0
28,289
W
Ah Puch
blazeup08
Ah Puch
31,682
808
1,259
3,062
14,356
5,223
1,245
7,471
6,605
47,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,804
Gold Earned
59,414
165
Minions Killed
167
0
Camps Cleared
0
1,154,262
Distance Traveled
1,347,097
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,522
701
58
4
0
277,000
0
L
Charybdis
9,648
643
27
2
0
218,629
1
W
Chernobog
12,176
812
37
2
0
220,314
4
W
Chiron
12,789
853
39
3
0
297,431
1
W
Aphrodite
12,350
823
65
4
0
267,207
0
L
Freya
9,672
645
30
2
0
202,148
0
W
King Arthur
9,734
649
1
0
0
288,638
1
L
Hel
8,997
600
24
2
0
251,359
3
L
Danzaburou
10,965
731
26
2
0
205,126
0
W
Ah Puch
12,365
824
25
2
0
273,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role