Player Matchup

Hera
Hera
Jafraru
Hera
Level 123
God Stats
1W - 0L
1,629 SR
Queue Stats
3W - 4L
1,161 Elo+
Party 2
Scylla
Scylla
Phyrexis_94
Scylla
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
15W - 19L
1,369 Elo+
Solo
He Bo
He Bo
PitiOnLine75
He Bo
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
38W - 47L
1,419 Elo+
Solo
Geb
Geb
RattlesnK
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,377 Elo+
Solo
Xbalanque
Xbalanque
chomiczek20002
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,302 Elo+
Party 2
Team Averages
Level 45
1,441 SR
1,326 Elo+

VS

Team Averages
Level 68
1,500 SR
1,478 Elo+
Jormungandr
Jormungandr
NapeGrodzilla
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,606 Elo+
Solo
Hou Yi
Hou Yi
QUENNANABELLE
Hou Yi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 149L
1,408 Elo+
Solo
Athena
Athena
RastaDan49
Athena
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 96L
1,468 Elo+
Party 1
Atlas
Atlas
TitiZozo09
Atlas
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
budzisz
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jafraru
Hera
20
5 / 3 / 13
11,187
861
19,672
9,280
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
5 / 3 / 15
11,350
873
8,275
9,000
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 5 / 11
11,063
851
13,756
10,409
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 4 / 15
10,301
792
5,681
13,900
17,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
chomiczek20002
Xbalanque
16
6 / 6 / 13
10,289
791
11,937
11,917
5,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NapeGrodzilla
Jormungandr
20
4 / 5 / 12
11,176
860
11,236
21,257
22,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
12 / 6 / 2
11,234
864
12,208
12,790
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
RastaDan49
Athena
15
2 / 9 / 11
9,310
716
7,140
21,184
17,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Atlas
10
0 / 1 / 4
7,983
614
2,465
3,459
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
budzisz
Kukulkan
17
2 / 5 / 4
9,649
742
7,991
8,412
3,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
53
25
Kills
20
21
Deaths
26
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hera
Jafraru
Hera
5
3
13
3.83
L
Jormungandr
NapeGrodzilla
Jormungandr
4
5
12
2
W
Scylla
5
3
15
4.17
W
7
5
11
2.5
L
12
6
2
2.17
L
Athena
RastaDan49
Athena
2
9
11
0.83
W
2
4
15
2.38
L
Atlas
0
1
4
2
L
Kukulkan
budzisz
Kukulkan
2
5
4
0.8
W
Xbalanque
chomiczek20002
Xbalanque
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,321
Damage
41,040
54,506
Taken
67,102
35,979
Mitigated
50,052
15,756
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Jafraru
Hera
19,672
4,887
1,927
2,506
9,280
4,153
1,164
5,660
3,468
40,244
0
L
Jormungandr
NapeGrodzilla
Jormungandr
11,236
1,954
1,276
6,747
21,257
22,298
339
12,884
8,373
38,503
0
W
Scylla
8,275
771
1,086
840
9,000
4,190
749
5,255
3,661
22,932
0
W
13,756
737
1,720
1,538
10,409
4,716
824
5,015
5,061
29,281
0
L
12,208
5,226
477
1,540
12,790
4,908
1,593
9,207
3,583
0
26,189
L
Athena
RastaDan49
Athena
7,140
1,514
1,877
2,304
21,184
17,403
190
14,980
6,204
9,445
0
W
5,681
599
954
2,795
13,900
17,326
93
5,510
8,271
10,381
0
L
Atlas
2,465
885
126
560
3,459
2,432
0
2,640
819
6,114
0
L
Kukulkan
budzisz
Kukulkan
7,991
190
0
239
8,412
3,011
746
7,673
739
21,811
0
W
Xbalanque
chomiczek20002
Xbalanque
11,937
7,746
1,421
969
11,917
5,594
2,543
6,636
5,213
0
21,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
49,352
134
Minions Killed
124
0
Camps Cleared
0
1,190,812
Distance Traveled
982,227
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,187
861
48
4
0
250,640
0
L
Jormungandr
11,176
860
44
3
0
237,044
1
W
Scylla
11,350
873
34
3
0
252,841
1
W
He Bo
11,063
851
28
2
0
231,306
0
L
Hou Yi
11,234
864
40
3
0
189,303
3
L
Athena
9,310
716
4
0
0
213,136
4
W
Geb
10,301
792
4
0
0
259,388
0
L
Atlas
7,983
614
2
0
0
115,212
0
L
Kukulkan
9,649
742
34
3
0
227,532
0
W
Xbalanque
10,289
791
20
2
0
196,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role