Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlberTroller
Neith
Level 87
God Stats
15W - 25L
1,259 SR
Queue Stats
137W - 177L
1,426 Elo+
Solo
Bacchus
Bacchus
Alex_Skorblyuk
Bacchus
Level 55
God Stats
11W - 7L
1,602 SR
Queue Stats
260W - 175L
1,672 Elo+
Party 1
Team Averages
Level 57
1,454 SR
1,533 Elo+

VS

Team Averages
Level 117
1,682 SR
1,496 Elo+
Nox
Nox
Ionut889
Nox
Level 160
God Stats
12W - 11L
1,692 SR
Queue Stats
147W - 221L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
Katakioka
Xing Tian
Level 44
God Stats
7W - 4L
1,613 SR
Queue Stats
463W - 517L
1,431 Elo+
Party 2
Ullr
Ullr
Meriadoc
Ullr
Level 147
God Stats
3W - 3L
1,739 SR
Queue Stats
14W - 17L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 8
7,991
799
4,631
10,665
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 4
8,381
838
8,353
2,952
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 7
8,196
820
6,275
7,805
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,619
662
3,287
5,430
1,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Katakioka
Xing Tian
9
1 / 4 / 1
6,782
678
4,398
12,916
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
1 / 3 / 1
6,283
628
5,236
6,228
1,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
W
6
0
4
8
W
3
0
7
6.5
L
0
4
1
0.13
L
Xing Tian
Katakioka
Xing Tian
1
4
1
0.38
L
Ullr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,259
Damage
12,921
21,422
Taken
24,574
20,973
Mitigated
14,846
8,408
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,631
597
339
4,101
10,665
9,452
207
4,273
6,392
17,364
0
W
8,353
3,931
0
1,346
2,952
1,337
775
998
1,954
0
36,113
W
6,275
867
424
2,198
7,805
10,184
250
2,597
5,208
17,556
0
L
3,287
260
0
748
5,430
1,938
0
3,560
1,870
20,323
0
L
Xing Tian
Katakioka
Xing Tian
4,398
773
0
1,503
12,916
10,992
108
4,792
8,124
11,318
0
L
Ullr
5,236
1,491
0
1,331
6,228
1,916
925
2,978
3,250
0
20,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
19,684
125
Minions Killed
91
7
Camps Cleared
3
612,656
Distance Traveled
546,131
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,991
799
39
4
2
202,046
1
W
Neith
8,381
838
66
7
5
192,499
1
W
Bacchus
8,196
820
20
2
0
218,111
2
L
Nox
6,619
662
48
5
2
178,113
3
L
Xing Tian
6,782
678
13
1
0
202,120
1
L
Ullr
6,283
628
30
3
1
165,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role