Player Matchup

Athena
Athena
Izanagi-_-XIII
Athena
Level 60
God Stats
17W - 15L
1,520 SR
Queue Stats
54W - 60L
1,298 Elo+
Party 1
Pele
Pele
KillerWarlock88
Pele
Level 126
God Stats
10W - 4L
1,731 SR
Queue Stats
66W - 65L
1,321 Elo+
Party 1
Ah Puch
Ah Puch
el_dominguek
Ah Puch
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
202W - 232L
1,288 Elo+
Solo
Bellona
Bellona
judolegend511
Bellona
Level 25
God Stats
5W - 2L
1,280 SR
Queue Stats
60W - 67L
1,291 Elo+
Party 1
Charybdis
Charybdis
mikeonwater
Charybdis
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 66L
1,269 Elo+
Solo
Team Averages
Level 65
1,506 SR
1,294 Elo+

VS

Team Averages
Level 40
1,396 SR
1,298 Elo+
Hercules
Hercules
Dr-Tieum
Hercules
Level 59
God Stats
3W - 2L
1,737 SR
Queue Stats
185W - 263L
1,317 Elo+
Solo
Ullr
Ullr
MandalorianX633
Ullr
Level 44
God Stats
7W - 13L
1,146 SR
Queue Stats
125W - 122L
1,264 Elo+
Party 2
Geb
Geb
NINJA DSR
Geb
Level 34
God Stats
3W - 1L
1,483 SR
Queue Stats
53W - 68L
1,276 Elo+
Party 2
Olorun
Olorun
The Grey Gunner
Olorun
Level 17
God Stats
0W - 3L
1,186 SR
Queue Stats
269W - 297L
1,276 Elo+
Party 2
Fenrir
Fenrir
djdante01
Fenrir
Level 47
God Stats
6W - 9L
1,428 SR
Queue Stats
73W - 104L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
6,357
578
3,455
10,367
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
7 / 0 / 4
7,104
646
8,099
9,039
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
el_dominguek
Ah Puch
12
10 / 2 / 1
7,094
645
12,691
5,244
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
12
1 / 0 / 5
6,797
618
3,947
6,238
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
mikeonwater
Charybdis
11
2 / 1 / 7
6,183
562
6,372
6,795
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dr-Tieum
Hercules
8
0 / 4 / 1
4,754
432
3,083
10,057
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 4 / 1
5,364
488
4,038
7,775
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,910
446
3,653
11,273
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
4,821
438
2,942
8,600
2,573
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
djdante01
Fenrir
9
2 / 6 / 1
5,469
497
4,684
9,825
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
22
Kills
4
5
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dr-Tieum
Hercules
0
4
1
0.13
W
2
2
10
3.5
W
7
0
4
9
L
2
4
1
0.63
L
0
3
1
0.17
L
0
6
1
0.08
L
Fenrir
djdante01
Fenrir
2
6
1
0.42
W
Ah Puch
el_dominguek
Ah Puch
10
2
1
5.25
W
Bellona
1
0
5
3.5
W
Charybdis
mikeonwater
Charybdis
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,564
Damage
18,400
37,683
Taken
47,530
19,390
Mitigated
17,497
14,350
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dr-Tieum
Hercules
3,083
1,115
0
2,565
10,057
4,735
0
993
9,064
0
15,786
W
3,455
1,153
345
2,430
10,367
6,901
141
3,314
7,024
13,139
0
W
8,099
2,927
0
4,798
9,039
4,007
0
51
8,928
0
43,793
L
4,038
2,215
0
1,171
7,775
1,969
201
4,177
3,598
0
23,355
L
3,653
965
178
2,795
11,273
5,083
75
3,641
7,632
14,964
0
L
2,942
1,993
685
1,539
8,600
2,573
0
6,710
1,890
20,564
204
L
Fenrir
djdante01
Fenrir
4,684
946
0
2,544
9,825
3,137
0
625
9,200
0
23,628
W
Ah Puch
el_dominguek
Ah Puch
12,691
503
0
1,149
5,244
1,652
748
1,742
3,502
39,898
0
W
Bellona
3,947
967
0
2,783
6,238
5,050
1,011
0
5,990
0
31,747
W
Charybdis
mikeonwater
Charybdis
6,372
4,125
0
2,845
6,795
1,780
615
1,343
5,452
0
36,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
25,318
291
Minions Killed
204
0
Camps Cleared
0
1,021,500
Distance Traveled
995,418
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,754
432
31
3
0
226,382
0
W
Athena
6,357
578
21
2
0
206,099
2
W
Pele
7,104
646
67
6
0
232,103
1
L
Ullr
5,364
488
45
4
0
176,395
5
L
Geb
4,910
446
23
2
0
206,153
4
L
Olorun
4,821
438
49
4
0
175,722
0
L
Fenrir
5,469
497
56
5
0
210,766
0
W
Ah Puch
7,094
645
64
6
0
188,486
1
W
Bellona
6,797
618
73
7
0
222,133
0
W
Charybdis
6,183
562
66
6
0
172,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role