Player Matchup

Cupid
Cupid
ApoloRising
Cupid
Level 105
God Stats
5W - 6L
1,359 SR
Queue Stats
81W - 91L
1,442 Elo+
Solo
Fenrir
Fenrir
BrandonDays
Fenrir
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
345W - 312L
1,449 Elo+
Solo
Merlin
Merlin
KevyKev5657
Merlin
Level 76
God Stats
22W - 27L
1,489 SR
Queue Stats
150W - 153L
1,500 Elo+
Solo
Ares
Ares
XxGIANTmeanxX
Ares
Level 102
God Stats
1W - 3L
1,222 SR
Queue Stats
38W - 30L
1,476 Elo+
Solo
Osiris
Osiris
aml19
Osiris
Level 108
God Stats
2W - 2L
1,386 SR
Queue Stats
93W - 96L
1,539 Elo+
Solo
Team Averages
Level 91
1,391 SR
1,481 Elo+

VS

Team Averages
Level 109
1,461 SR
1,466 Elo+
Agni
Agni
BigPapaHippo
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,448 Elo+
Solo
Persephone
Persephone
SnakeHead_VN
Persephone
Level 101
God Stats
1W - 5L
1,262 SR
Queue Stats
123W - 128L
1,453 Elo+
Solo
Hou Yi
Hou Yi
V christian xVx
Hou Yi
Level 105
God Stats
2W - 2L
1,793 SR
Queue Stats
183W - 194L
1,438 Elo+
Solo
King Arthur
King Arthur
archerman 0
King Arthur
Level 128
God Stats
1W - 1L
1,597 SR
Queue Stats
18W - 21L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
o DESTINED o
Gilgamesh
Level 145
God Stats
7W - 9L
1,155 SR
Queue Stats
456W - 472L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 4
10,999
550
3,657
8,684
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
4 / 4 / 9
9,757
488
9,509
16,252
12,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
18
7 / 4 / 3
11,156
558
11,576
8,905
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 3 / 11
10,204
510
6,261
11,466
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
aml19
Osiris
18
7 / 2 / 5
11,001
550
13,158
18,974
20,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,398
520
9,315
12,027
3,690
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
SnakeHead_VN
Persephone
15
2 / 4 / 2
9,833
492
7,270
7,735
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 5 / 5
8,951
448
5,975
11,431
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
archerman 0
King Arthur
13
2 / 4 / 0
8,452
423
8,643
14,412
15,999
Gilgamesh
o DESTINED o
Gilgamesh
15
2 / 5 / 2
9,318
466
10,237
20,257
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
13
13
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
4
3
6
2.33
W
Fenrir
4
4
9
2.13
W
Merlin
7
4
3
2.13
L
Persephone
SnakeHead_VN
Persephone
2
4
2
0.75
L
3
5
5
1.1
W
2
3
11
2.5
W
Osiris
aml19
Osiris
7
2
5
4.75
L
King Arthur
archerman 0
King Arthur
2
4
0
0.5
L
Gilgamesh
o DESTINED o
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,161
Damage
41,440
64,281
Taken
65,862
49,567
Mitigated
33,236
21,026
Healing
17,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,657
1,829
373
5,054
8,684
3,289
2,183
2,823
5,823
0
100,599
L
9,315
602
102
4,277
12,027
3,690
911
5,938
6,089
62,695
0
W
Fenrir
9,509
4,038
0
4,156
16,252
12,270
856
2,790
13,274
0
57,615
W
Merlin
11,576
570
0
2,524
8,905
3,513
0
3,583
5,322
77,707
0
L
Persephone
SnakeHead_VN
Persephone
7,270
1,019
0
2,063
7,735
2,072
414
2,324
5,407
52,159
0
L
5,975
2,426
0
1,919
11,431
3,488
0
3,657
7,774
0
44,980
W
6,261
224
0
2,488
11,466
9,993
0
3,974
7,454
21,547
0
W
Osiris
aml19
Osiris
13,158
6,366
0
6,431
18,974
20,502
2,583
3,415
14,865
0
58,172
L
King Arthur
archerman 0
King Arthur
8,643
1,429
0
4,559
14,412
15,999
173
2,308
12,104
0
41,005
L
Gilgamesh
o DESTINED o
Gilgamesh
10,237
4,070
139
4,582
20,257
7,987
0
3,609
16,648
0
78,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,117
Gold Earned
46,952
545
Minions Killed
483
0
Camps Cleared
0
1,899,288
Distance Traveled
1,678,347
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,999
550
190
10
0
367,885
5
L
Agni
10,398
520
125
6
0
347,677
10
W
Fenrir
9,757
488
82
4
0
400,832
3
W
Merlin
11,156
558
151
8
0
374,362
8
L
Persephone
9,833
492
95
5
0
378,653
3
L
Hou Yi
8,951
448
85
4
0
283,876
3
W
Ares
10,204
510
23
1
0
400,649
4
W
Osiris
11,001
550
99
5
0
355,560
3
L
King Arthur
8,452
423
64
3
0
316,972
3
L
Gilgamesh
9,318
466
114
6
0
351,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role