Player Matchup

Nox
Nox
HeissenbergS
Nox
Level 157
God Stats
10W - 4L
1,621 SR
Queue Stats
255W - 167L
1,603 Elo+
Party 1
Bacchus
Bacchus
chabu02
Bacchus
Level 81
God Stats
41W - 24L
1,729 SR
Queue Stats
109W - 81L
1,510 Elo+
Party 1
Izanami
Izanami
xstygianwolfx
Izanami
Level 73
God Stats
1W - 0L
1,474 SR
Queue Stats
15W - 26L
1,301 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,472 Elo+

VS

Team Averages
Level 104
1,528 SR
1,449 Elo+
Sylvanus
Sylvanus
Antonietta
Sylvanus
Level 160
God Stats
2W - 3L
1,599 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Artemis
Artemis
Evasioned
Artemis
Level 43
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 6L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Terfrider
Kukulkan
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 14L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
8,466
770
5,362
8,503
5,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
chabu02
Bacchus
12
0 / 0 / 7
8,478
771
8,059
9,326
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
4 / 3 / 3
8,536
776
6,288
6,655
2,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Antonietta
Sylvanus
11
2 / 0 / 1
8,007
728
2,856
6,432
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Evasioned
Artemis
11
0 / 5 / 3
6,998
636
7,398
9,910
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Terfrider
Kukulkan
11
1 / 3 / 1
7,414
674
8,346
6,417
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Antonietta
Sylvanus
2
0
1
2.5
L
Artemis
Evasioned
Artemis
0
5
3
0.3
W
4
0
4
6
L
Kukulkan
Terfrider
Kukulkan
1
3
1
0.5
W
Bacchus
chabu02
Bacchus
0
0
7
3.5
W
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,709
Damage
18,600
24,484
Taken
22,759
17,340
Mitigated
9,955
4,957
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Antonietta
Sylvanus
2,856
705
2,002
3,256
6,432
3,780
0
4,232
2,200
6,168
0
L
Artemis
Evasioned
Artemis
7,398
3,674
0
1,364
9,910
3,835
0
6,334
3,576
0
18,131
W
5,362
433
0
1,641
8,503
5,331
654
4,473
4,030
27,679
0
L
Kukulkan
Terfrider
Kukulkan
8,346
963
0
5
6,417
2,340
0
3,156
3,261
36,798
0
W
Bacchus
chabu02
Bacchus
8,059
330
0
1,944
9,326
9,686
87
3,128
6,198
14,659
0
W
Izanami
6,288
2,663
415
957
6,655
2,323
1,774
3,828
2,827
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
22,419
153
Minions Killed
116
6
Camps Cleared
3
644,275
Distance Traveled
548,255
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,007
728
13
1
1
181,503
6
L
Artemis
6,998
636
31
3
1
167,920
1
W
Nox
8,466
770
59
5
2
205,610
4
L
Kukulkan
7,414
674
72
7
1
198,832
3
W
Bacchus
8,478
771
10
1
0
233,926
4
W
Izanami
8,536
776
84
8
4
204,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role