Player Matchup

Cthulhu
Cthulhu
Ceke1010
Cthulhu
Level 152
God Stats
8W - 2L
1,710 SR
Queue Stats
397W - 220L
1,718 Elo+
Party 1
Agni
Agni
RizziA21
Agni
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
300W - 195L
1,691 Elo+
Party 1
Loki
Loki
sebastiaanvds
Loki
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
474W - 279L
1,694 Elo+
Party 1
Team Averages
Level 120
1,570 SR
1,701 Elo+

VS

Team Averages
Level 31
1,336 SR
1,087 Elo+
Chang'e
Chang'e
Ebi-F-T-Eastside
Chang'e
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 47L
975 Elo+
Party 2
Hades
Hades
Paskop1992
Hades
Level 28
God Stats
0W - 1L
1,216 SR
Queue Stats
1W - 9L
1,319 Elo+
Party 2
Loki
Loki
VATER-GHOST
Loki
Level 31
God Stats
1W - 5L
1,293 SR
Queue Stats
64W - 94L
966 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ceke1010
Cthulhu
14
4 / 0 / 11
8,326
833
5,597
5,013
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
14
9 / 0 / 7
8,668
867
8,623
3,846
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 11
8,219
822
6,765
5,635
2,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,787
579
1,774
9,323
2,326
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
9
0 / 5 / 0
5,827
583
1,545
9,176
3,430
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 5 / 0
5,845
585
3,900
7,380
1,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
16
Kills
0
0
Deaths
16
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ceke1010
Cthulhu
4
0
11
9.5
L
0
6
0
0
L
Hades
0
5
0
0
W
Agni
9
0
7
12.5
L
0
5
0
0
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
7,219
14,494
Taken
25,879
7,053
Mitigated
7,554
6,076
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ceke1010
Cthulhu
5,597
76
704
2,896
5,013
3,444
433
1,140
3,873
25,040
0
L
1,774
0
534
1,376
9,323
2,326
0
4,696
4,146
13,746
0
L
Hades
1,545
94
101
1,544
9,176
3,430
0
5,124
3,571
10,134
0
W
Agni
8,623
1,176
0
645
3,846
1,231
496
1,004
2,842
34,640
0
L
3,900
247
0
643
7,380
1,798
0
4,156
2,951
0
13,658
W
6,765
826
0
1,831
5,635
2,378
648
1,564
4,071
0
29,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
17,459
136
Minions Killed
73
9
Camps Cleared
0
623,709
Distance Traveled
469,474
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,326
833
37
4
2
207,616
3
L
Chang'e
5,787
579
26
3
0
159,984
0
L
Hades
5,827
583
27
3
0
137,476
0
W
Agni
8,668
867
52
5
2
184,824
2
L
Loki
5,845
585
20
2
0
172,014
4
W
Loki
8,219
822
47
5
5
231,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role