Player Matchup

Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BruhMcFrick
Ares
Level 135
God Stats
3W - 2L
1,541 SR
Queue Stats
149W - 115L
1,716 Elo+
Solo
Charybdis
Charybdis
FrostbiteRelic
Charybdis
Level 106
God Stats
3W - 4L
1,315 SR
Queue Stats
292W - 275L
1,418 Elo+
Solo
Ganesha
Ganesha
Kreiina
Ganesha
Level 144
God Stats
10W - 11L
1,422 SR
Queue Stats
720W - 787L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
milane64
Kumbhakarna
Level 87
God Stats
1W - 4L
1,266 SR
Queue Stats
326W - 351L
1,412 Elo+
Solo
Team Averages
Level 119
1,409 SR
1,487 Elo+

VS

Team Averages
Level 82
1,456 SR
1,363 Elo+
Agni
Agni
AnComfyRain
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,376 Elo+
Solo
Zeus
Zeus
LORDDAM_
Zeus
Level 159
God Stats
2W - 2L
1,290 SR
Queue Stats
542W - 537L
1,488 Elo+
Solo
Apollo
Apollo
Megatron0000
Apollo
Level 113
God Stats
1W - 3L
1,500 SR
Queue Stats
322W - 326L
1,444 Elo+
Solo
Serqet
Serqet
YummyPeppermint
Serqet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,088 Elo+
Solo
Merlin
Merlin
bongjaex
Merlin
Level 65
God Stats
3W - 5L
1,489 SR
Queue Stats
241W - 252L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
9 / 3 / 19
11,591
828
13,218
20,024
25,103
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

20
14 / 4 / 20
13,237
946
18,747
19,207
30,850
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
FrostbiteRelic
Charybdis
18
8 / 4 / 16
11,826
845
16,073
11,095
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kreiina
Ganesha
18
1 / 2 / 28
11,181
799
7,327
14,191
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
milane64
Kumbhakarna
19
7 / 1 / 24
11,745
839
7,368
14,048
17,654
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 8
9,049
646
8,728
11,484
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
16
1 / 9 / 11
9,665
690
16,064
15,765
11,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
3 / 8 / 8
10,110
722
11,720
14,487
5,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 7 / 4
10,100
721
6,307
13,765
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
bongjaex
Merlin
19
2 / 6 / 8
10,578
756
10,967
12,029
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
52
39
Kills
13
14
Deaths
39
107
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
3
19
6.17
L
2
9
8
0.67
W
14
4
20
6
W
Charybdis
FrostbiteRelic
Charybdis
8
4
16
4
W
Ganesha
Kreiina
Ganesha
1
2
28
7.5
L
Zeus
1
9
11
0.72
L
Apollo
3
8
8
0.88
L
5
7
4
1
L
Merlin
bongjaex
Merlin
2
6
8
1
W
Kumbhakarna
milane64
Kumbhakarna
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,733
Damage
53,786
78,565
Taken
67,530
97,089
Mitigated
32,491
30,416
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,218
3,266
6,102
6,409
20,024
25,103
2,078
9,202
10,223
0
25,822
L
8,728
31
0
0
11,484
4,045
0
6,240
5,244
12,816
0
W
18,747
1,020
345
1,682
19,207
30,850
621
7,996
10,749
34,651
0
W
Charybdis
FrostbiteRelic
Charybdis
16,073
7,592
2,170
2,683
11,095
5,790
1,093
6,845
3,769
0
42,200
W
Ganesha
Kreiina
Ganesha
7,327
351
2,104
5,880
14,191
17,692
613
6,991
6,973
15,669
0
L
Zeus
16,064
2,075
448
942
15,765
11,132
0
6,815
8,950
33,152
0
L
Apollo
11,720
6,038
254
2,611
14,487
5,259
0
7,020
7,467
0
17,497
L
6,307
1,494
317
2,264
13,765
8,052
0
7,658
6,107
0
9,906
L
Merlin
bongjaex
Merlin
10,967
1,209
2,071
3,092
12,029
4,003
0
5,709
6,320
33,385
0
W
Kumbhakarna
milane64
Kumbhakarna
7,368
483
1,584
1,457
14,048
17,654
980
4,725
9,265
13,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,580
Gold Earned
49,502
132
Minions Killed
115
0
Camps Cleared
0
1,396,773
Distance Traveled
1,018,602
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,591
828
22
2
0
307,370
0
L
Agni
9,049
646
9
1
0
188,692
0
W
Ares
13,237
946
31
2
0
272,833
0
W
Charybdis
11,826
845
56
4
0
249,861
0
W
Ganesha
11,181
799
0
0
0
257,651
2
L
Zeus
9,665
690
37
3
0
186,201
4
L
Apollo
10,110
722
19
1
0
210,320
1
L
Serqet
10,100
721
10
1
0
225,920
0
L
Merlin
10,578
756
40
3
0
207,469
0
W
Kumbhakarna
11,745
839
23
2
0
309,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role