Player Matchup

Mulan
Mulan
Ghostface1393
Mulan
Level 67
God Stats
15W - 21L
1,328 SR
Queue Stats
169W - 221L
1,446 Elo+
Party 2
Merlin
Merlin
Jptoday321
Merlin
Level 86
God Stats
2W - 4L
1,330 SR
Queue Stats
94W - 118L
1,383 Elo+
Party 2
Shiva
Shiva
KND_Chacall-YT
Shiva
Level 82
God Stats
44W - 51L
1,542 SR
Queue Stats
385W - 423L
1,407 Elo+
Party 1
Freya
Freya
Kill_LeleBR
Freya
Level 125
God Stats
1W - 3L
1,283 SR
Queue Stats
765W - 873L
1,482 Elo+
Party 2
Nemesis
Nemesis
XxNoToRiUs_Boy_
Nemesis
Level 74
God Stats
29W - 42L
1,428 SR
Queue Stats
563W - 576L
1,411 Elo+
Party 1
Team Averages
Level 87
1,382 SR
1,426 Elo+

VS

Team Averages
Level 112
1,544 SR
1,509 Elo+
Poseidon
Poseidon
Kaeguii
Poseidon
Level 126
God Stats
17W - 6L
1,787 SR
Queue Stats
480W - 470L
1,490 Elo+
Party 4
Chaac
Chaac
MarechaI
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,481 Elo+
Party 3
Raijin
Raijin
RzL Ricarte
Raijin
Level 87
God Stats
1W - 0L
1,753 SR
Queue Stats
383W - 369L
1,540 Elo+
Solo
Khepri
Khepri
têzo
Khepri
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,563 Elo+
Party 3
Ullr
Ullr
xEieNx4027
Ullr
Level 126
God Stats
1W - 1L
1,181 SR
Queue Stats
458W - 442L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 4
8,557
407
4,247
21,134
16,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Jptoday321
Merlin
19
4 / 1 / 0
12,285
585
13,218
10,029
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 4
10,735
511
18,642
22,402
19,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
4 / 4 / 2
11,004
524
9,222
13,847
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 3 / 3
9,562
455
8,110
19,179
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kaeguii
Poseidon
20
8 / 1 / 6
11,560
550
26,838
21,661
8,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MarechaI
Chaac
18
5 / 2 / 2
11,244
535
10,309
22,237
12,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
19
4 / 2 / 2
11,073
527
10,903
9,733
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
têzo
Khepri
14
0 / 2 / 6
8,749
417
5,242
9,730
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
3 / 3 / 2
10,809
515
6,246
11,638
4,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
20
20
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
L
Merlin
Jptoday321
Merlin
4
1
0
4
L
1
5
4
0.6
W
Poseidon
Kaeguii
Poseidon
8
1
6
11
L
4
4
2
1.25
W
Chaac
MarechaI
Chaac
5
2
2
3
W
Raijin
4
2
2
2.5
L
0
3
3
0.5
W
Khepri
têzo
Khepri
0
2
6
1.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,439
Damage
59,538
86,591
Taken
74,999
48,115
Mitigated
38,559
30,497
Healing
21,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,247
643
319
5,645
21,134
16,308
23
12,496
8,329
0
30,112
L
Merlin
Jptoday321
Merlin
13,218
215
125
1,530
10,029
3,179
1,354
6,504
3,525
92,311
0
L
18,642
3,868
65
11,150
22,402
19,097
1,050
8,142
14,260
0
71,089
W
Poseidon
Kaeguii
Poseidon
26,838
6,894
0
8,811
21,661
8,018
0
5,006
16,655
125,971
0
L
9,222
3,346
0
6,584
13,847
4,555
651
3,722
10,125
77,764
0
W
Chaac
MarechaI
Chaac
10,309
2,916
0
5,730
22,237
12,916
862
4,023
18,214
0
72,941
W
Raijin
10,903
918
0
3,654
9,733
3,960
535
4,024
5,709
86,363
0
L
8,110
2,445
0
5,079
19,179
4,976
228
12,119
7,060
0
82,528
W
Khepri
têzo
Khepri
5,242
558
0
2,132
9,730
9,037
491
3,106
6,624
23,547
0
W
6,246
1,163
0
1,196
11,638
4,628
0
6,281
5,357
0
88,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
53,435
622
Minions Killed
681
0
Camps Cleared
0
1,989,775
Distance Traveled
2,045,388
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,557
407
37
2
0
383,173
1
L
Merlin
12,285
585
175
8
0
409,638
5
L
Shiva
10,735
511
128
6
0
393,931
1
W
Poseidon
11,560
550
156
7
0
459,236
1
L
Freya
11,004
524
144
7
0
341,194
5
W
Chaac
11,244
535
162
8
0
406,268
4
W
Raijin
11,073
527
174
8
0
384,760
9
L
Nemesis
9,562
455
138
7
0
461,839
0
W
Khepri
8,749
417
24
1
0
435,197
3
W
Ullr
10,809
515
165
8
0
359,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role