Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
humble_pride19
Guan Yu
Level 93
God Stats
28W - 22L
1,532 SR
Queue Stats
607W - 538L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
paulofla2674
Kuzenbo
Level 120
God Stats
1W - 4L
1,035 SR
Queue Stats
50W - 59L
1,432 Elo+
Solo
Team Averages
Level 120
1,356 SR
1,493 Elo+

VS

Team Averages
Level 109
1,581 SR
1,496 Elo+
Bastet
Bastet
HowWee6 wP
Bastet
Level 116
God Stats
13W - 7L
1,815 SR
Queue Stats
160W - 130L
1,611 Elo+
Party 1
Olorun
Olorun
KinqSamoanwP
Olorun
Level 93
God Stats
13W - 7L
1,569 SR
Queue Stats
34W - 20L
1,530 Elo+
Party 1
Chaac
Chaac
MACUAL wP
Chaac
Level 118
God Stats
5W - 6L
1,359 SR
Queue Stats
12W - 21L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 4 / 0
5,713
571
3,054
6,375
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,862
586
3,058
8,118
7,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
paulofla2674
Kuzenbo
10
0 / 1 / 0
6,510
651
3,807
8,839
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HowWee6 wP
Bastet
11
2 / 0 / 5
7,031
703
6,622
6,791
2,311
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
11
1 / 0 / 4
6,835
684
5,860
4,328
1,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
MACUAL wP
Chaac
11
4 / 0 / 3
7,430
743
5,714
6,445
5,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
W
Bastet
HowWee6 wP
Bastet
2
0
5
4.5
W
Olorun
1
0
4
3
W
Chaac
MACUAL wP
Chaac
4
0
3
5.5
L
0
2
0
0
L
Kuzenbo
paulofla2674
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,919
Damage
18,196
23,332
Taken
17,564
19,625
Mitigated
9,752
7,401
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,054
114
0
1,599
6,375
1,615
0
1,182
5,193
11,530
0
W
Bastet
HowWee6 wP
Bastet
6,622
1,294
0
1,201
6,791
2,311
908
2,894
3,897
0
17,363
W
Olorun
5,860
2,844
653
2,383
4,328
1,533
738
2,136
2,192
25,839
0
W
Chaac
MACUAL wP
Chaac
5,714
1,566
0
2,304
6,445
5,908
0
2,228
4,217
0
19,668
L
3,058
534
952
2,593
8,118
7,329
0
2,440
5,678
0
13,163
L
Kuzenbo
paulofla2674
Kuzenbo
3,807
1,672
0
2,257
8,839
10,681
0
2,622
6,217
17,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,085
Gold Earned
21,296
80
Minions Killed
96
2
Camps Cleared
6
530,465
Distance Traveled
544,577
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,713
571
24
2
1
162,485
5
W
Bastet
7,031
703
22
2
1
193,678
0
W
Olorun
6,835
684
45
5
3
170,209
1
W
Chaac
7,430
743
29
3
2
180,690
0
L
Guan Yu
5,862
586
29
3
1
182,443
1
L
Kuzenbo
6,510
651
27
3
0
185,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role