Player Matchup

Neith
Neith
Hammer_1312
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 128L
1,523 Elo+
Solo
Olorun
Olorun
Jstocks69
Olorun
Level 60
God Stats
18W - 25L
1,476 SR
Queue Stats
403W - 435L
1,496 Elo+
Solo
Geb
Geb
PutchenQeen
Geb
Level 115
God Stats
139W - 98L
1,585 SR
Queue Stats
1,043W - 1,055L
1,555 Elo+
Solo
Merlin
Merlin
inazumajesse
Merlin
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
93W - 82L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
okotomii
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 65
1,512 SR
1,515 Elo+

VS

Team Averages
Level 83
1,649 SR
1,621 Elo+
Mulan
Mulan
Man Liike B
Mulan
Level 107
God Stats
2W - 0L
1,484 SR
Queue Stats
11W - 12L
1,466 Elo+
Solo
Artemis
Artemis
PANTHEON XV8916
Artemis
Level 23
God Stats
64W - 36L
1,710 SR
Queue Stats
153W - 83L
1,641 Elo+
Party 1
Thoth
Thoth
Thurgill I 26 I
Thoth
Level 136
God Stats
1W - 0L
1,732 SR
Queue Stats
30W - 22L
1,801 Elo+
Solo
Ymir
Ymir
Tryki92
Ymir
Level 65
God Stats
62W - 43L
1,628 SR
Queue Stats
98W - 77L
1,544 Elo+
Solo
Scylla
Scylla
ZaaToxxa
Scylla
Level 84
God Stats
19W - 17L
1,689 SR
Queue Stats
185W - 108L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,972
1,097
9,372
14,733
5,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Jstocks69
Olorun
16
1 / 8 / 5
10,270
1,027
8,113
17,330
6,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 5 / 5
11,400
1,140
7,143
14,106
15,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
16
4 / 13 / 5
11,288
1,129
19,668
22,739
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
okotomii
Kukulkan
16
0 / 9 / 6
10,069
1,007
5,954
16,527
6,647
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

49

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 24
13,703
1,370
17,523
17,859
20,345
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
11 / 2 / 16
12,540
1,254
14,341
8,157
3,265
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 1 / 18
12,530
1,253
15,046
6,369
2,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Tryki92
Ymir
19
4 / 2 / 22
12,628
1,263
8,397
14,882
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ZaaToxxa
Scylla
19
8 / 1 / 23
12,679
1,268
25,438
9,959
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
145
11
Kills
42
42
Deaths
11
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Olorun
Jstocks69
Olorun
1
8
5
0.44
W
13
5
24
5
W
11
2
16
9.5
L
3
5
5
1.1
W
6
1
18
15
W
Ymir
Tryki92
Ymir
4
2
22
7.5
W
Scylla
ZaaToxxa
Scylla
8
1
23
19.5
L
Merlin
4
13
5
0.5
L
Kukulkan
okotomii
Kukulkan
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,250
Damage
80,745
85,435
Taken
57,226
41,873
Mitigated
47,314
7,411
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,372
2,125
0
1,017
14,733
5,637
0
8,349
6,384
0
32,947
L
Olorun
Jstocks69
Olorun
8,113
4,630
436
2,928
17,330
6,776
0
10,611
6,719
33,927
0
W
17,523
3,171
418
3,570
17,859
20,345
0
11,894
5,965
0
27,079
W
14,341
9,347
0
2,148
8,157
3,265
0
5,927
2,230
0
22,155
L
7,143
700
0
2,477
14,106
15,029
0
5,903
8,203
16,934
0
W
15,046
549
198
1,415
6,369
2,276
0
4,474
1,895
39,538
0
W
Ymir
Tryki92
Ymir
8,397
711
0
1,211
14,882
18,318
0
10,060
4,822
25,190
0
W
Scylla
ZaaToxxa
Scylla
25,438
2,550
699
3,718
9,959
3,110
0
8,523
1,436
53,072
0
L
Merlin
19,668
1,025
104
449
22,739
7,784
0
12,173
10,566
32,017
0
L
Kukulkan
okotomii
Kukulkan
5,954
1,410
0
0
16,527
6,647
0
11,845
4,682
18,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
64,080
172
Minions Killed
204
3
Camps Cleared
8
800,844
Distance Traveled
935,147
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,972
1,097
35
4
0
188,323
0
L
Olorun
10,270
1,027
60
6
1
169,738
1
W
Mulan
13,703
1,370
18
2
0
178,194
0
W
Artemis
12,540
1,254
11
1
0
159,690
0
L
Geb
11,400
1,140
21
2
0
153,170
3
W
Thoth
12,530
1,253
56
6
0
196,727
0
W
Ymir
12,628
1,263
36
4
2
199,650
0
W
Scylla
12,679
1,268
83
8
6
200,886
0
L
Merlin
11,288
1,129
29
3
2
156,368
0
L
Kukulkan
10,069
1,007
27
3
0
133,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role