Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Ginamari
Fafnir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 63L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
LoHaLePeHa
Ao Kuang
Level 37
God Stats
15W - 34L
1,164 SR
Queue Stats
77W - 154L
1,228 Elo+
Party 1
Sun Wukong
Sun Wukong
erorbig
Sun Wukong
Level 17
God Stats
20W - 75L
1,094 SR
Queue Stats
24W - 89L
1,191 Elo+
Party 1
Izanami
Izanami
reeBuN
Izanami
Level 15
God Stats
4W - 16L
1,237 SR
Queue Stats
20W - 59L
1,152 Elo+
Party 1
Team Averages
Level 31
1,299 SR
1,311 Elo+

VS

Team Averages
Level 69
1,415 SR
1,376 Elo+
Raijin
Raijin
 
Raijin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
ClasiccBuhga
Bastet
Level 65
God Stats
5W - 3L
1,183 SR
Queue Stats
295W - 296L
1,323 Elo+
Party 2
Bellona
Bellona
RodaK9
Bellona
Level 102
God Stats
12W - 8L
1,648 SR
Queue Stats
140W - 146L
1,366 Elo+
Solo
Yemoja
Yemoja
o0joti0o
Yemoja
Level 7
God Stats
1W - 1L
1,244 SR
Queue Stats
5W - 20L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 5 / 1
8,335
439
6,867
9,407
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
Ginamari
Fafnir
8
2 / 5 / 2
6,844
360
3,690
13,804
9,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
LoHaLePeHa
Ao Kuang
12
3 / 5 / 0
7,735
407
6,487
16,189
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
erorbig
Sun Wukong
6
0 / 4 / 0
5,847
308
2,061
6,900
2,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
reeBuN
Izanami
14
2 / 4 / 3
8,855
466
12,300
11,984
3,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 2 / 1
9,989
526
5,161
8,027
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
 
Apollo
15
5 / 3 / 5
9,629
507
9,579
12,114
2,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
15
7 / 0 / 6
9,844
518
9,951
11,579
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RodaK9
Bellona
18
8 / 0 / 4
11,886
626
12,400
11,439
11,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
o0joti0o
Yemoja
13
1 / 2 / 7
9,188
484
3,574
9,001
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
23
23
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Raijin
 
Raijin
2
2
1
1.25
W
Apollo
 
Apollo
5
3
5
2.5
W
Bastet
7
0
6
10
L
Fafnir
Ginamari
Fafnir
2
5
2
0.6
L
Ao Kuang
LoHaLePeHa
Ao Kuang
3
5
0
0.6
W
Bellona
RodaK9
Bellona
8
0
4
10
L
Sun Wukong
erorbig
Sun Wukong
0
4
0
0
W
Yemoja
o0joti0o
Yemoja
1
2
7
2.25
L
Izanami
reeBuN
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,405
Damage
40,665
58,284
Taken
52,160
23,111
Mitigated
27,105
9,275
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,867
110
167
1,170
9,407
2,783
241
2,821
6,586
61,143
0
W
Raijin
 
Raijin
5,161
155
0
1,700
8,027
2,827
644
5,138
2,889
62,961
0
W
Apollo
 
Apollo
9,579
6,588
0
4,646
12,114
2,966
3,055
2,971
9,143
0
53,782
W
Bastet
9,951
2,914
0
4,967
11,579
3,188
898
2,786
8,793
0
43,395
L
Fafnir
Ginamari
Fafnir
3,690
1,032
0
776
13,804
9,892
0
3,230
10,574
9,952
0
L
Ao Kuang
LoHaLePeHa
Ao Kuang
6,487
2,428
165
5,384
16,189
4,747
179
1,592
14,597
41,098
0
W
Bellona
RodaK9
Bellona
12,400
4,115
0
1,606
11,439
11,099
7,310
4,331
7,108
0
78,730
L
Sun Wukong
erorbig
Sun Wukong
2,061
582
0
1,071
6,900
2,624
0
0
6,900
0
12,405
W
Yemoja
o0joti0o
Yemoja
3,574
1,272
1,978
1,884
9,001
7,025
916
1,818
7,183
29,208
0
L
Izanami
reeBuN
Izanami
12,300
7,139
0
542
11,984
3,065
396
1,092
10,892
0
60,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
50,536
339
Minions Killed
481
0
Camps Cleared
0
1,417,811
Distance Traveled
1,771,392
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,335
439
123
6
0
324,705
2
W
Raijin
9,989
526
125
7
0
348,406
4
W
Apollo
9,629
507
82
4
0
325,495
5
W
Bastet
9,844
518
61
3
0
423,198
1
L
Fafnir
6,844
360
14
1
0
287,022
0
L
Ao Kuang
7,735
407
63
3
0
321,725
1
W
Bellona
11,886
626
166
9
0
379,284
9
L
Sun Wukong
5,847
308
29
2
0
159,644
0
W
Yemoja
9,188
484
47
2
0
295,009
4
L
Izanami
8,855
466
110
6
0
324,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role