Player Matchup

Ravana
Ravana
DivineVoice
Ravana
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
284W - 229L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
Emisys
Kukulkan
Level 160
God Stats
30W - 32L
1,496 SR
Queue Stats
313W - 323L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
Jorgoboy
Jing Wei
Level 146
God Stats
3W - 2L
1,130 SR
Queue Stats
72W - 63L
1,605 Elo+
Party 1
Ymir
Ymir
KamerVanKetamine
Ymir
Level 123
God Stats
1W - 2L
1,308 SR
Queue Stats
292W - 253L
1,618 Elo+
Party 1
Erlang Shen
Erlang Shen
Sapje
Erlang Shen
Level 157
God Stats
2W - 3L
1,409 SR
Queue Stats
226W - 204L
1,621 Elo+
Party 1
Team Averages
Level 149
1,369 SR
1,619 Elo+

VS

Team Averages
Level 144
1,355 SR
1,523 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Avicion
King Arthur
Level 160
God Stats
13W - 15L
1,214 SR
Queue Stats
272W - 303L
1,646 Elo+
Solo
Shiva
Shiva
RaveHero69
Shiva
Level 154
God Stats
8W - 11L
1,291 SR
Queue Stats
132W - 134L
1,577 Elo+
Solo
Eset
Eset
VioletRosë
Eset
Level 158
God Stats
1W - 0L
1,272 SR
Queue Stats
9W - 7L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 1 / 2
5,492
499
3,218
5,704
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Emisys
Kukulkan
11
3 / 5 / 1
6,626
602
2,552
5,724
1,628
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Jorgoboy
Jing Wei
10
1 / 3 / 0
5,714
519
2,557
7,974
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 1
5,442
495
1,653
8,947
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Sapje
Erlang Shen
11
0 / 1 / 0
5,754
523
3,505
10,244
9,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 2
7,104
646
3,499
5,938
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
 
Xbalanque
12
2 / 1 / 2
6,698
609
7,174
6,046
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Avicion
King Arthur
13
0 / 0 / 1
7,124
648
6,425
8,418
6,760
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
12
7 / 3 / 3
7,441
676
7,968
7,394
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 1 / 1
6,220
565
2,505
6,318
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
12
12
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
W
Xbalanque
 
Xbalanque
2
1
2
3
W
King Arthur
Avicion
King Arthur
0
0
1
0.5
L
Ravana
0
1
2
1
L
Kukulkan
Emisys
Kukulkan
3
5
1
0.7
L
Jing Wei
Jorgoboy
Jing Wei
1
3
0
0.33
L
1
2
1
0.75
W
Shiva
7
3
3
2.83
L
Erlang Shen
Sapje
Erlang Shen
0
1
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,485
Damage
27,571
38,593
Taken
34,114
19,105
Mitigated
17,199
13,327
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,499
98
0
1,461
5,938
1,420
43
570
5,368
52,413
0
W
Xbalanque
 
Xbalanque
7,174
3,038
0
2,914
6,046
1,936
362
581
5,465
0
47,961
W
King Arthur
Avicion
King Arthur
6,425
1,040
0
2,068
8,418
6,760
0
0
8,418
0
49,158
L
Ravana
3,218
945
0
2,635
5,704
1,854
0
1,458
4,172
0
32,268
L
Kukulkan
Emisys
Kukulkan
2,552
188
0
716
5,724
1,628
0
1,278
4,360
32,281
0
L
Jing Wei
Jorgoboy
Jing Wei
2,557
1,490
0
2,283
7,974
1,744
0
1,460
6,504
0
33,146
L
1,653
366
0
2,542
8,947
4,572
0
1,378
7,544
11,663
0
W
Shiva
7,968
3,088
0
1,170
7,394
3,917
0
1,849
5,545
0
41,857
L
Erlang Shen
Sapje
Erlang Shen
3,505
1,270
0
5,151
10,244
9,307
0
0
10,244
0
36,186
W
2,505
557
0
1,946
6,318
3,166
77
1,205
4,552
18,250
2,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
34,587
278
Minions Killed
430
0
Camps Cleared
0
1,107,158
Distance Traveled
1,131,523
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,104
646
111
10
0
257,051
3
W
Xbalanque
6,698
609
107
10
0
199,309
5
W
King Arthur
7,124
648
102
9
0
228,397
5
L
Ravana
5,492
499
61
6
0
239,097
4
L
Kukulkan
6,626
602
62
6
0
221,261
5
L
Jing Wei
5,714
519
66
6
0
220,062
2
L
Ymir
5,442
495
17
2
0
205,310
2
W
Shiva
7,441
676
82
7
0
242,840
2
L
Erlang Shen
5,754
523
72
7
0
221,428
4
W
Eset
6,220
565
28
3
0
203,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role