Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Black yahir
Sobek
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thoth
Thoth
Lam3Mike
Thoth
Level 84
God Stats
3W - 5L
1,318 SR
Queue Stats
284W - 290L
1,373 Elo+
Solo
Ullr
Ullr
Terror_SniPer_24
Ullr
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 143L
1,379 Elo+
Solo
Nike
Nike
UnholyTrinity33
Nike
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 66L
1,401 Elo+
Solo
Team Averages
Level 86
1,464 SR
1,431 Elo+

VS

Team Averages
Level 69
1,417 SR
1,326 Elo+
Chaac
Chaac
Fugggettt
Chaac
Level 81
God Stats
7W - 9L
1,714 SR
Queue Stats
46W - 77L
1,325 Elo+
Solo
Janus
Janus
Pazo_21
Janus
Level 65
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 5L
1,462 Elo+
Solo
Neith
Neith
Ricardo_P1nto
Neith
Level 47
God Stats
65W - 77L
1,403 SR
Queue Stats
132W - 149L
1,348 Elo+
Party 1
Medusa
Medusa
T0x1c_Wolf-2
Medusa
Level 28
God Stats
3W - 9L
1,283 SR
Queue Stats
25W - 36L
1,158 Elo+
Party 1
Gilgamesh
Gilgamesh
Talnoy79
Gilgamesh
Level 126
God Stats
7W - 9L
1,408 SR
Queue Stats
151W - 173L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 2 / 1
6,162
474
2,530
6,710
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
5,045
388
1,501
12,227
6,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Lam3Mike
Thoth
13
1 / 0 / 0
7,220
555
768
3,197
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 0
6,920
532
3,823
11,273
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 3 / 0
6,285
483
3,351
7,573
3,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fugggettt
Chaac
12
4 / 2 / 0
7,458
574
5,762
7,639
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Pazo_21
Janus
12
2 / 1 / 0
7,250
558
2,367
2,825
691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 5
7,192
553
5,097
5,329
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
10
2 / 1 / 1
6,181
475
3,323
6,272
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Talnoy79
Gilgamesh
12
2 / 1 / 3
7,072
544
4,358
9,365
3,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
6
Kills
11
11
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
0
3
0
0
W
Chaac
Fugggettt
Chaac
4
2
0
2
L
Thoth
Lam3Mike
Thoth
1
0
0
1
W
Janus
Pazo_21
Janus
2
1
0
2
W
1
1
5
3.5
W
Medusa
2
1
1
2.5
W
Gilgamesh
Talnoy79
Gilgamesh
2
1
3
3.5
L
2
3
0
0.67
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,973
Damage
20,907
40,980
Taken
31,430
15,532
Mitigated
12,651
8,388
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,530
647
0
598
6,710
1,908
0
738
5,886
0
36,134
L
1,501
150
263
2,294
12,227
6,334
0
218
12,009
19,926
0
W
Chaac
Fugggettt
Chaac
5,762
1,048
65
3,391
7,639
5,388
0
0
7,347
0
33,435
L
Thoth
Lam3Mike
Thoth
768
0
0
610
3,197
885
0
789
2,408
46,176
0
W
Janus
Pazo_21
Janus
2,367
82
0
250
2,825
691
0
619
2,206
41,607
0
W
5,097
2,036
0
1,945
5,329
1,420
2,148
594
4,735
0
40,460
W
Medusa
3,323
1,202
0
1,003
6,272
1,637
0
344
5,928
0
28,580
W
Gilgamesh
Talnoy79
Gilgamesh
4,358
1,548
0
2,146
9,365
3,515
987
712
8,597
0
41,605
L
3,823
1,291
0
3,603
11,273
2,995
0
622
10,651
0
37,355
L
3,351
781
94
926
7,573
3,410
0
0
7,094
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
35,153
332
Minions Killed
378
0
Camps Cleared
0
1,229,696
Distance Traveled
1,215,383
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,162
474
69
5
0
301,598
2
L
Sobek
5,045
388
29
2
0
210,655
0
W
Chaac
7,458
574
70
5
0
232,344
1
L
Thoth
7,220
555
104
8
0
253,754
0
W
Janus
7,250
558
94
7
0
237,606
4
W
Neith
7,192
553
78
6
0
215,942
6
W
Medusa
6,181
475
52
4
0
241,498
1
W
Gilgamesh
7,072
544
84
6
0
287,993
3
L
Ullr
6,920
532
80
6
0
231,036
1
L
Nike
6,285
483
50
4
0
232,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role