Player Matchup

Morgan Le Fay
Morgan Le Fay
Krasemula
Morgan Le Fay
Level 47
God Stats
3W - 1L
1,275 SR
Queue Stats
22W - 32L
1,295 Elo+
Solo
Danzaburou
Danzaburou
Lil_Torii
Danzaburou
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 2
Izanami
Izanami
PrincezzSelina
Izanami
Level 47
God Stats
270W - 278L
1,372 SR
Queue Stats
862W - 839L
1,320 Elo+
Solo
Ao Kuang
Ao Kuang
diablo112-pawelj
Ao Kuang
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
marmotakiller1
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 77L
1,242 Elo+
Solo
Team Averages
Level 51
1,429 SR
1,372 Elo+

VS

Team Averages
Level 74
1,448 SR
1,344 Elo+
Osiris
Osiris
CptNosgoth
Osiris
Level 103
God Stats
24W - 22L
1,430 SR
Queue Stats
357W - 394L
1,333 Elo+
Solo
Neith
Neith
Sparrow462
Neith
Level 67
God Stats
3W - 5L
1,425 SR
Queue Stats
178W - 185L
1,305 Elo+
Solo
Ganesha
Ganesha
Werner151515
Ganesha
Level 122
God Stats
83W - 87L
1,430 SR
Queue Stats
241W - 296L
1,320 Elo+
Party 1
Vulcan
Vulcan
lucian___007
Vulcan
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
185W - 220L
1,445 Elo+
Solo
Athena
Athena
timinary12357
Athena
Level 28
God Stats
3W - 11L
1,453 SR
Queue Stats
215W - 273L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Krasemula
Morgan Le Fay
16
5 / 1 / 8
9,742
513
10,389
9,778
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Lil_Torii
Danzaburou
14
3 / 4 / 6
8,616
453
6,715
7,700
2,071
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 0 / 3
9,367
493
4,550
7,609
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 4 / 11
10,419
548
12,446
16,921
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 5
12,878
678
19,309
8,510
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CptNosgoth
Osiris
15
1 / 7 / 1
9,202
484
7,129
19,331
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
12
4 / 7 / 3
7,993
421
6,781
12,665
3,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Werner151515
Ganesha
13
0 / 1 / 7
8,546
450
5,943
12,202
11,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
13
3 / 7 / 0
8,249
434
8,989
9,588
3,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 1
8,554
450
5,526
18,920
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
28
Kills
10
10
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
CptNosgoth
Osiris
1
7
1
0.21
W
Morgan Le Fay
Krasemula
Morgan Le Fay
5
1
8
9
W
Danzaburou
Lil_Torii
Danzaburou
3
4
6
1.5
W
3
0
3
4.5
L
Neith
4
7
3
0.79
L
Ganesha
Werner151515
Ganesha
0
1
7
3.5
W
7
4
11
3.13
L
Vulcan
3
7
0
0.43
W
10
1
5
12.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
34,368
50,518
Taken
72,706
17,493
Mitigated
32,938
17,103
Healing
18,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CptNosgoth
Osiris
7,129
2,683
0
5,453
19,331
8,500
198
12,516
6,346
0
63,166
W
Morgan Le Fay
Krasemula
Morgan Le Fay
10,389
896
0
1,664
9,778
3,632
499
4,830
4,624
46,477
0
W
Danzaburou
Lil_Torii
Danzaburou
6,715
3,436
0
1,733
7,700
2,071
255
3,032
4,598
0
22,876
W
4,550
2,912
0
2,788
7,609
2,525
3,093
3,142
4,405
0
66,157
L
Neith
6,781
1,926
206
2,990
12,665
3,814
1,009
5,699
6,832
0
39,499
L
Ganesha
Werner151515
Ganesha
5,943
220
84
4,685
12,202
11,458
0
4,884
7,184
32,136
0
W
12,446
3,802
0
7,930
16,921
5,943
253
6,338
10,369
50,572
0
L
Vulcan
8,989
1,810
0
208
9,588
3,106
0
8,146
1,356
42,671
0
W
19,309
5,600
0
2,988
8,510
3,322
2,222
2,388
6,064
98,861
0
L
5,526
454
134
4,692
18,920
6,060
0
9,876
8,844
32,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
42,544
503
Minions Killed
379
0
Camps Cleared
0
1,648,055
Distance Traveled
1,523,717
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,202
484
119
6
0
278,557
1
W
Morgan Le Fay
9,742
513
80
4
0
333,345
0
W
Danzaburou
8,616
453
33
2
0
288,584
0
W
Izanami
9,367
493
133
7
0
310,226
0
L
Neith
7,993
421
101
5
0
283,266
0
L
Ganesha
8,546
450
17
1
0
311,889
4
W
Ao Kuang
10,419
548
82
4
0
390,653
1
L
Vulcan
8,249
434
79
4
0
327,925
5
W
Nu Wa
12,878
678
175
9
0
325,247
3
L
Athena
8,554
450
63
3
0
322,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role