Player Matchup

Olorun
Olorun
Silver III
Electropath
Olorun
Silver III
Level 88
God Stats
1W - 2L
1,301 SR
Queue Stats
78W - 92L
1,437 MMR
Solo
Horus
Horus
Gold V
MissyVixen
Horus
Gold V
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 156L
1,466 MMR
Solo
Sol
Sol
Gold II
MrFlobbles
Sol
Gold II
Level 160
God Stats
22W - 18L
1,641 SR
Queue Stats
330W - 334L
1,438 MMR
Solo
King Arthur
King Arthur
Gold IV
SAMAVD
King Arthur
Gold IV
Level 86
God Stats
103W - 107L
1,522 SR
Queue Stats
469W - 481L
1,449 MMR
Solo
Arachne
Arachne
Gold II
sks19972
Arachne
Gold II
Level 147
God Stats
13W - 9L
1,652 SR
Queue Stats
210W - 205L
1,439 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,523 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,544 SR
1,446 MMR
Kukulkan
Kukulkan
Gold III
HodorGaimer
Kukulkan
Gold III
Level 158
God Stats
3W - 11L
1,362 SR
Queue Stats
87W - 88L
1,462 MMR
Solo
Bastet
Bastet
Gold IV
IcеS
Bastet
Gold IV
Level 160
God Stats
5W - 1L
1,841 SR
Queue Stats
263W - 262L
1,429 MMR
Solo
Fafnir
Fafnir
Bronze III
KissenTQ
Fafnir
Bronze III
Level 68
God Stats
1W - 2L
1,612 SR
Queue Stats
3W - 6L
1,466 MMR
Solo
Izanami
Izanami
Silver III
TheEsctaticOne
Izanami
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 67L
1,439 MMR
Solo
Osiris
Osiris
Gold IV
mecatec
Osiris
Gold IV
Level 82
God Stats
7W - 9L
1,404 SR
Queue Stats
76W - 76L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
2 / 5 / 2
10,202
444
8,495
13,811
5,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
15
1 / 3 / 5
10,367
451
3,896
18,970
24,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 4 / 3
11,851
515
12,980
19,495
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SAMAVD
King Arthur
17
0 / 6 / 0
10,426
453
9,370
20,571
16,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
sks19972
Arachne
19
7 / 5 / 4
12,195
530
12,797
18,765
9,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAthenaMorgan Le FayGeb

VS

Bans
ShivaMedusaCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HodorGaimer
Kukulkan
20
1 / 5 / 9
13,729
597
15,345
10,023
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
IcеS
Bastet
20
9 / 3 / 5
15,266
664
19,187
22,559
9,449
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
KissenTQ
Fafnir
15
1 / 2 / 10
11,129
484
4,150
14,432
18,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 8
13,583
591
15,420
14,801
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
mecatec
Osiris
20
7 / 0 / 7
14,523
631
15,254
24,123
39,164
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
14
Kills
23
23
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
5
2
0.6
W
Kukulkan
HodorGaimer
Kukulkan
1
5
9
1.1
W
Bastet
IcеS
Bastet
9
3
5
3.83
W
Fafnir
KissenTQ
Fafnir
1
2
10
3
L
Horus
1
3
5
1.17
L
4
4
3
1.38
L
King Arthur
SAMAVD
King Arthur
0
6
0
0
W
5
4
8
2.25
W
Osiris
mecatec
Osiris
7
0
7
10.5
L
Arachne
sks19972
Arachne
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,538
Damage
69,356
91,612
Taken
85,938
63,129
Mitigated
77,364
35,463
Healing
43,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,495
4,533
257
5,335
13,811
5,260
12
3,066
10,745
60,496
0
W
Kukulkan
HodorGaimer
Kukulkan
15,345
681
0
3,386
10,023
4,462
4,437
2,460
7,563
116,947
0
W
Bastet
IcеS
Bastet
19,187
4,138
0
12,814
22,559
9,449
1,895
6,691
15,868
0
130,504
W
Fafnir
KissenTQ
Fafnir
4,150
980
317
4,427
14,432
18,205
544
3,866
10,566
13,968
0
L
Horus
3,896
1,571
3,849
4,793
18,970
24,807
0
6,659
12,311
0
15,588
L
12,980
3,908
207
8,112
19,495
6,846
300
4,090
15,405
103,949
0
L
King Arthur
SAMAVD
King Arthur
9,370
1,986
0
4,973
20,571
16,809
200
1,874
18,697
0
70,950
W
15,420
11,354
0
7,385
14,801
6,084
5,647
6,378
8,423
0
135,484
W
Osiris
mecatec
Osiris
15,254
6,221
0
14,915
24,123
39,164
1,178
2,408
21,715
0
98,821
L
Arachne
sks19972
Arachne
12,797
7,608
0
7,937
18,765
9,407
1,334
3,806
14,959
0
104,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
68,230
626
Minions Killed
728
0
Camps Cleared
0
2,163,403
Distance Traveled
2,416,139
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,202
444
123
5
0
379,591
12
W
Kukulkan
13,729
597
209
9
0
470,765
7
W
Bastet
15,266
664
154
7
0
525,948
6
W
Fafnir
11,129
484
18
1
0
471,051
7
L
Horus
10,367
451
18
1
0
435,524
10
L
Sol
11,851
515
195
8
0
435,198
6
L
King Arthur
10,426
453
125
5
0
424,534
5
W
Izanami
13,583
591
177
8
0
434,844
9
W
Osiris
14,523
631
170
7
0
513,531
3
L
Arachne
12,195
530
165
7
0
488,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role