Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Eric-PMV
Agni
Level 125
God Stats
19W - 16L
1,702 SR
Queue Stats
202W - 229L
1,582 Elo+
Solo
Medusa
Medusa
Rowlam
Medusa
Level 117
God Stats
8W - 7L
1,403 SR
Queue Stats
51W - 67L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
SirPinecone
Danzaburou
Level 109
God Stats
5W - 5L
1,576 SR
Queue Stats
28W - 45L
1,493 Elo+
Party 3
Vulcan
Vulcan
cuslasher
Vulcan
Level 110
God Stats
3W - 4L
1,386 SR
Queue Stats
81W - 99L
1,498 Elo+
Party 3
Team Averages
Level 98
1,513 SR
1,516 Elo+

VS

Team Averages
Level 94
1,650 SR
1,390 Elo+
Neith
Neith
Esraom
Neith
Level 149
God Stats
11W - 2L
1,912 SR
Queue Stats
184W - 160L
1,625 Elo+
Party 1
Agni
Agni
KanisterKlaus
Agni
Level 85
God Stats
18W - 12L
1,532 SR
Queue Stats
33W - 29L
1,515 Elo+
Party 1
Gilgamesh
Gilgamesh
LadyBonkas
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,230 Elo+
Party 2
Atlas
Atlas
TheSilencedWolf
Atlas
Level 120
God Stats
1W - 1L
1,574 SR
Queue Stats
14W - 12L
1,148 Elo+
Party 2
Kukulkan
Kukulkan
shirtlessguy845
Kukulkan
Level 108
God Stats
4W - 4L
1,733 SR
Queue Stats
10W - 16L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 7 / 6
8,973
690
2,490
14,291
14,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
18
7 / 6 / 2
10,936
841
14,093
11,394
4,740
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Rowlam
Medusa
15
4 / 6 / 1
9,314
716
6,634
12,681
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SirPinecone
Danzaburou
15
2 / 7 / 3
8,925
687
3,496
14,745
5,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
cuslasher
Vulcan
16
0 / 4 / 3
8,796
677
9,171
7,853
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Esraom
Neith
20
13 / 1 / 12
11,852
912
21,510
8,739
3,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 9
10,647
819
13,429
8,366
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LadyBonkas
Gilgamesh
17
2 / 6 / 10
10,025
771
6,284
13,847
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 1 / 13
9,758
751
7,264
12,590
12,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
19
4 / 2 / 4
11,188
861
5,975
7,204
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
13
Kills
30
30
Deaths
13
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
7
6
0.43
L
Agni
7
6
2
1.33
W
Neith
Esraom
Neith
13
1
12
19
W
8
3
9
4.17
W
Gilgamesh
LadyBonkas
Gilgamesh
2
6
10
1.17
L
Medusa
Rowlam
Medusa
4
6
1
0.75
L
Danzaburou
SirPinecone
Danzaburou
2
7
3
0.5
W
3
1
13
9.5
L
Vulcan
cuslasher
Vulcan
0
4
3
0.38
W
Kukulkan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
54,462
60,964
Taken
50,746
31,740
Mitigated
29,401
6,816
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,490
276
155
1,811
14,291
14,186
0
5,857
8,017
12,125
0
L
Agni
14,093
572
0
2,136
11,394
4,740
0
4,735
6,333
40,803
0
W
Neith
Esraom
Neith
21,510
7,177
0
2,186
8,739
3,425
598
4,214
4,525
0
47,682
W
13,429
689
0
18
8,366
2,592
128
4,984
3,382
33,599
0
W
Gilgamesh
LadyBonkas
Gilgamesh
6,284
1,190
0
849
13,847
8,483
769
6,929
6,918
729
23,948
L
Medusa
Rowlam
Medusa
6,634
2,518
0
774
12,681
4,596
0
7,609
4,862
0
23,839
L
Danzaburou
SirPinecone
Danzaburou
3,496
1,171
0
857
14,745
5,273
0
4,240
10,191
0
26,136
W
7,264
2,001
172
1,987
12,590
12,222
974
5,870
6,720
15,779
0
L
Vulcan
cuslasher
Vulcan
9,171
2,549
0
1,083
7,853
2,945
0
3,435
4,164
39,349
0
W
Kukulkan
5,975
322
0
1,746
7,204
2,679
973
3,757
3,447
64,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
53,470
249
Minions Killed
307
0
Camps Cleared
0
1,250,451
Distance Traveled
1,379,004
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,973
690
2
0
0
242,917
1
L
Agni
10,936
841
87
7
0
235,108
0
W
Neith
11,852
912
62
5
0
296,079
1
W
Agni
10,647
819
63
5
0
265,292
0
W
Gilgamesh
10,025
771
35
3
0
297,267
0
L
Medusa
9,314
716
50
4
0
254,580
0
L
Danzaburou
8,925
687
37
3
0
248,588
0
W
Atlas
9,758
751
20
2
0
269,693
1
L
Vulcan
8,796
677
73
6
0
269,258
0
W
Kukulkan
11,188
861
127
10
0
250,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role