Player Matchup

Shiva
Shiva
 
Shiva
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Abel3805
Tyr
Level 136
God Stats
1W - 2L
1,256 SR
Queue Stats
53W - 46L
1,449 Elo+
Solo
Bastet
Bastet
Qwestin
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,824 Elo+
Solo
Janus
Janus
UtopianTerrance
Janus
Level 128
God Stats
0W - 1L
1,376 SR
Queue Stats
50W - 41L
1,636 Elo+
Solo
Chaac
Chaac
yaaybob
Chaac
Level 147
God Stats
1W - 1L
1,766 SR
Queue Stats
73W - 63L
1,615 Elo+
Solo
Team Averages
Level 129
1,480 SR
1,605 Elo+

VS

Team Averages
Level 142
1,456 SR
1,491 Elo+
Ymir
Ymir
A13Xf023
Ymir
Level 112
God Stats
1W - 2L
1,187 SR
Queue Stats
227W - 240L
1,384 Elo+
Solo
Medusa
Medusa
AbyssRayda007
Medusa
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
354W - 377L
1,568 Elo+
Solo
Cupid
Cupid
TheIGHero
Cupid
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Vamana
Vamana
WarDevilNiku
Vamana
Level 145
God Stats
7W - 5L
1,341 SR
Queue Stats
644W - 670L
1,501 Elo+
Solo
Merlin
Merlin
iLLestXo
Merlin
Level 160
God Stats
1W - 0L
1,750 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
4 / 3 / 7
8,427
702
9,351
14,119
13,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 2 / 5
8,732
728
9,263
13,122
16,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Qwestin
Bastet
13
0 / 5 / 10
7,744
645
6,439
12,089
4,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 3 / 6
9,068
756
12,769
7,698
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
yaaybob
Chaac
15
3 / 4 / 9
8,970
748
10,690
18,560
21,278
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 14
8,786
732
5,453
16,259
21,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 13
10,244
854
13,306
9,601
4,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cupid
TheIGHero
Cupid
13
1 / 3 / 11
8,687
724
8,185
8,276
3,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
15
5 / 4 / 11
9,544
795
11,228
15,088
19,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
iLLestXo
Merlin
20
7 / 1 / 9
11,321
943
21,340
8,040
4,452
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
13
Kills
17
17
Deaths
14
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
7
2.5
W
Ymir
0
5
14
1.4
L
4
2
5
3.25
W
4
1
13
10.5
L
Bastet
Qwestin
Bastet
0
5
10
1
W
Cupid
TheIGHero
Cupid
1
3
11
2.17
L
2
3
6
1.67
W
Vamana
5
4
11
2.63
W
Merlin
iLLestXo
Merlin
7
1
9
11.5
L
Chaac
yaaybob
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,512
Damage
59,512
65,588
Taken
57,264
56,893
Mitigated
53,982
21,872
Healing
17,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
9,351
616
4,810
2,616
14,119
13,048
0
5,151
8,567
0
16,764
W
Ymir
5,453
729
528
633
16,259
21,802
348
3,158
13,101
11,101
0
L
9,263
689
1,952
2,206
13,122
16,086
0
4,004
8,816
0
12,645
W
13,306
4,473
1,904
2,983
9,601
4,840
2,284
1,754
7,847
0
26,247
L
Bastet
Qwestin
Bastet
6,439
1,681
1,768
1,411
12,089
4,092
0
5,359
6,388
0
11,463
W
Cupid
TheIGHero
Cupid
8,185
4,005
3,247
1,479
8,276
3,410
562
3,206
5,070
0
11,861
L
12,769
657
483
326
7,698
2,389
0
3,353
4,117
42,756
0
W
Vamana
11,228
6,788
832
2,681
15,088
19,478
885
2,790
12,298
0
17,258
W
Merlin
iLLestXo
Merlin
21,340
807
1,440
1,393
8,040
4,452
1,023
1,861
6,179
56,227
0
L
Chaac
yaaybob
Chaac
10,690
653
2,203
4,097
18,560
21,278
32
7,286
10,907
0
16,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,941
Gold Earned
48,582
116
Minions Killed
151
0
Camps Cleared
0
1,242,925
Distance Traveled
1,196,271
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,427
702
9
1
0
250,107
1
W
Ymir
8,786
732
10
1
0
213,558
0
L
Tyr
8,732
728
8
1
0
261,874
5
W
Medusa
10,244
854
36
3
0
266,491
0
L
Bastet
7,744
645
11
1
0
253,498
3
W
Cupid
8,687
724
18
2
0
227,115
2
L
Janus
9,068
756
72
6
0
220,992
0
W
Vamana
9,544
795
9
1
0
245,610
0
W
Merlin
11,321
943
78
7
0
243,497
3
L
Chaac
8,970
748
16
1
0
256,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role