Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fernan85
Gilgamesh
Level 117
God Stats
2W - 2L
1,326 SR
Queue Stats
160W - 127L
1,496 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,499 Elo+

VS

Team Averages
Level 107
1,500 SR
1,514 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Signatus
Erlang Shen
Level 109
God Stats
4W - 7L
1,645 SR
Queue Stats
133W - 167L
1,542 Elo+
Solo
Danzaburou
Danzaburou
theyshisizj
Danzaburou
Level 86
God Stats
0W - 1L
1,355 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 7
7,451
745
5,571
9,402
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
 
Merlin
12
3 / 0 / 3
7,401
740
8,149
2,237
726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Fernan85
Gilgamesh
11
4 / 0 / 1
7,249
725
5,744
8,007
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 0
6,092
609
5,364
4,431
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Signatus
Erlang Shen
10
0 / 3 / 0
6,277
628
4,483
10,273
6,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
theyshisizj
Danzaburou
9
0 / 1 / 0
5,957
596
4,276
6,700
2,270
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
7
Kills
0
0
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
7
3.5
W
Merlin
 
Merlin
3
0
3
4.5
L
Janus
 
Janus
0
3
0
0
W
Gilgamesh
Fernan85
Gilgamesh
4
0
1
4.5
L
Erlang Shen
Signatus
Erlang Shen
0
3
0
0
L
Danzaburou
theyshisizj
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,464
Damage
14,123
19,646
Taken
21,404
15,108
Mitigated
9,824
4,586
Healing
3,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,571
452
0
1,481
9,402
6,949
202
2,645
6,455
21,917
0
W
Merlin
 
Merlin
8,149
275
0
29
2,237
726
700
374
1,783
28,298
0
L
Janus
 
Janus
5,364
82
0
175
4,431
1,223
0
3,536
831
19,214
0
W
Gilgamesh
Fernan85
Gilgamesh
5,744
1,768
0
3,076
8,007
7,433
793
2,221
5,538
0
12,229
L
Erlang Shen
Signatus
Erlang Shen
4,483
2,088
208
2,681
10,273
6,331
0
6,638
3,377
0
17,051
L
Danzaburou
theyshisizj
Danzaburou
4,276
2,245
0
415
6,700
2,270
0
3,893
2,688
0
14,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,101
Gold Earned
18,326
108
Minions Killed
96
4
Camps Cleared
5
605,211
Distance Traveled
544,783
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,451
745
10
1
0
207,115
4
W
Merlin
7,401
740
72
7
4
192,176
1
L
Janus
6,092
609
37
4
2
164,833
1
W
Gilgamesh
7,249
725
26
3
0
205,920
4
L
Erlang Shen
6,277
628
36
4
2
192,969
4
L
Danzaburou
5,957
596
23
2
1
186,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role