Player Matchup

Pele
Pele
Oossooss11
Pele
Level 45
God Stats
7W - 14L
1,150 SR
Queue Stats
249W - 297L
1,425 Elo+
Party 2
Nike
Nike
Sienra10
Nike
Level 26
God Stats
1W - 0L
1,739 SR
Queue Stats
140W - 107L
1,596 Elo+
Party 3
Nu Wa
Nu Wa
TwIsTeR126
Nu Wa
Level 109
God Stats
76W - 55L
1,509 SR
Queue Stats
392W - 454L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
danialias4
Danzaburou
Level 119
God Stats
8W - 1L
1,832 SR
Queue Stats
110W - 81L
1,699 Elo+
Party 3
Ymir
Ymir
nacho447
Ymir
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 53L
1,705 Elo+
Party 3
Team Averages
Level 80
1,546 SR
1,574 Elo+

VS

Team Averages
Level 68
1,564 SR
1,411 Elo+
Chaac
Chaac
AAC-Play
Chaac
Level 44
God Stats
1W - 1L
1,822 SR
Queue Stats
4W - 11L
1,339 Elo+
Solo
Freya
Freya
Nano_619_
Freya
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 235L
1,435 Elo+
Party 1
Atlas
Atlas
TB-RubenXiri
Atlas
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
301W - 313L
1,395 Elo+
Party 1
Charybdis
Charybdis
TheRealSlimWally
Charybdis
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
291W - 327L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
synthetikhuman
Cliodhna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 271L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 8
9,645
536
8,917
13,232
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
18
8 / 2 / 3
11,345
630
11,385
15,419
25,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
17
11 / 0 / 10
11,201
622
17,711
7,611
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
danialias4
Danzaburou
18
13 / 1 / 5
11,968
665
20,840
14,431
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
3 / 1 / 13
10,055
559
6,385
14,871
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AAC-Play
Chaac
15
2 / 8 / 0
8,927
496
7,798
17,740
14,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
Nano_619_
Freya
12
0 / 8 / 0
7,047
392
3,826
13,518
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 1
8,286
460
7,993
20,823
16,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
12
1 / 9 / 1
7,291
405
4,123
14,055
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
0 / 8 / 0
7,102
395
5,758
18,069
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
38
Kills
5
5
Deaths
38
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
AAC-Play
Chaac
2
8
0
0.25
L
Freya
Nano_619_
Freya
0
8
0
0
W
3
1
8
7
W
Nike
8
2
3
4.75
L
2
5
1
0.5
L
Charybdis
1
9
1
0.17
W
Nu Wa
11
0
10
16
W
Danzaburou
danialias4
Danzaburou
13
1
5
15.5
W
Ymir
3
1
13
9.5
L
Cliodhna
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,238
Damage
29,498
65,564
Taken
84,205
59,466
Mitigated
39,924
20,038
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AAC-Play
Chaac
7,798
2,849
0
4,305
17,740
14,053
0
1,384
15,347
0
42,898
L
Freya
Nano_619_
Freya
3,826
933
0
2,177
13,518
3,562
0
7,346
6,172
34,890
0
W
8,917
2,494
0
3,772
13,232
5,814
0
1,550
11,682
0
68,480
W
Nike
11,385
2,401
0
1,674
15,419
25,115
98
0
15,419
0
64,434
L
7,993
2,064
408
3,884
20,823
16,330
0
6,427
14,396
31,917
0
L
Charybdis
4,123
1,850
0
1,516
14,055
1,921
0
4,198
9,857
0
29,525
W
Nu Wa
17,711
2,955
0
2,472
7,611
2,971
2,832
2,522
5,089
80,511
0
W
Danzaburou
danialias4
Danzaburou
20,840
12,318
0
9,314
14,431
6,194
1,966
4,369
10,062
0
97,432
W
Ymir
6,385
1,009
0
2,806
14,871
19,372
186
3,378
11,493
31,335
0
L
Cliodhna
5,758
452
0
3,693
18,069
4,058
0
4,741
13,225
0
47,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
38,653
530
Minions Killed
351
0
Camps Cleared
0
1,818,064
Distance Traveled
1,546,890
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,927
496
99
6
0
303,041
4
L
Freya
7,047
392
59
3
0
295,507
0
W
Pele
9,645
536
92
5
0
420,096
1
W
Nike
11,345
630
136
8
0
325,245
1
L
Atlas
8,286
460
40
2
0
317,108
0
L
Charybdis
7,291
405
71
4
0
314,478
0
W
Nu Wa
11,201
622
119
7
0
365,848
8
W
Danzaburou
11,968
665
145
8
0
349,542
4
W
Ymir
10,055
559
38
2
0
357,333
0
L
Cliodhna
7,102
395
82
5
0
316,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role