Player Matchup

Cerberus
Cerberus
Andre_Lima27
Cerberus
Level 123
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 2
Cliodhna
Cliodhna
CoronaWRLD
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,800 Elo+
Party 1
Nu Wa
Nu Wa
Lenda-Fire99
Nu Wa
Level 48
God Stats
9W - 4L
1,696 SR
Queue Stats
19W - 21L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
R4NDY1111
Baron Samedi
Level 47
God Stats
0W - 1L
1,247 SR
Queue Stats
8W - 6L
1,636 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tuukka-ranch
Ah Muzen Cab
Level 102
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 1
Team Averages
Level 65
1,492 SR
1,541 Elo+

VS

Team Averages
Level 44
1,602 SR
1,547 Elo+
Hachiman
Hachiman
LikeABradLowery
Hachiman
Level 37
God Stats
30W - 15L
1,763 SR
Queue Stats
134W - 98L
1,662 Elo+
Solo
Terra
Terra
Mextrix
Terra
Level 102
God Stats
2W - 3L
1,701 SR
Queue Stats
18W - 19L
1,561 Elo+
Party 3
Discordia
Discordia
Zeuzki
Discordia
Level 29
God Stats
12W - 7L
1,562 SR
Queue Stats
20W - 13L
1,628 Elo+
Party 3
Sol
Sol
doug2225
Sol
Level 25
God Stats
31W - 26L
1,462 SR
Queue Stats
42W - 38L
1,411 Elo+
Party 4
Mulan
Mulan
gavenisgreasy
Mulan
Level 29
God Stats
7W - 4L
1,524 SR
Queue Stats
42W - 35L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andre_Lima27
Cerberus
9
0 / 4 / 1
4,781
797
2,555
7,865
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
CoronaWRLD
Cliodhna
10
2 / 2 / 0
5,189
865
5,570
5,933
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
4,641
774
3,830
4,314
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
R4NDY1111
Baron Samedi
10
0 / 3 / 0
4,890
815
1,890
3,479
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
tuukka-ranch
Ah Muzen Cab
10
0 / 2 / 0
4,750
792
2,699
4,831
1,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
6 / 0 / 6
6,379
1,063
6,509
4,701
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Mextrix
Terra
11
1 / 1 / 7
5,922
987
4,007
6,343
3,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Zeuzki
Discordia
10
1 / 0 / 7
5,279
880
2,539
2,635
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 4
6,109
1,018
3,206
4,292
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 5
5,775
963
4,664
4,804
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
14
14
Deaths
2
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andre_Lima27
Cerberus
0
4
1
0.13
L
Cliodhna
CoronaWRLD
Cliodhna
2
2
0
1
L
0
3
0
0
W
Hachiman
6
0
6
9
W
Terra
Mextrix
Terra
1
1
7
4.5
L
Baron Samedi
R4NDY1111
Baron Samedi
0
3
0
0
W
Discordia
Zeuzki
Discordia
1
0
7
4.5
W
3
0
4
5
W
3
1
5
5.5
L
Ah Muzen Cab
tuukka-ranch
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
20,925
26,422
Taken
22,775
8,660
Mitigated
9,995
5,750
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andre_Lima27
Cerberus
2,555
340
0
2,054
7,865
2,829
0
3,551
4,314
11,561
0
L
Cliodhna
CoronaWRLD
Cliodhna
5,570
578
80
921
5,933
1,919
0
2,010
3,923
0
10,438
L
3,830
773
103
276
4,314
1,189
0
1,749
2,565
12,823
0
W
Hachiman
6,509
3,716
0
1,748
4,701
1,469
1,863
1,775
2,926
0
21,430
W
Terra
Mextrix
Terra
4,007
690
527
2,070
6,343
3,956
238
1,812
4,531
12,917
0
L
Baron Samedi
R4NDY1111
Baron Samedi
1,890
166
188
524
3,479
1,166
0
640
2,839
12,506
0
W
Discordia
Zeuzki
Discordia
2,539
270
0
210
2,635
660
409
1,243
1,392
5,728
0
W
3,206
1,422
0
2,143
4,292
1,175
2,369
1,504
2,788
19,669
0
W
4,664
371
0
1,542
4,804
2,735
221
1,941
2,863
0
11,724
L
Ah Muzen Cab
tuukka-ranch
Ah Muzen Cab
2,699
638
0
1,604
4,831
1,557
0
1,802
3,029
0
10,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
29,464
104
Minions Killed
144
0
Camps Cleared
0
597,312
Distance Traveled
708,195
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,781
797
37
6
0
109,840
0
L
Cliodhna
5,189
865
13
2
0
137,842
0
L
Nu Wa
4,641
774
18
3
0
121,151
2
W
Hachiman
6,379
1,063
43
7
0
145,493
0
W
Terra
5,922
987
24
4
0
136,899
1
L
Baron Samedi
4,890
815
19
3
0
84,614
1
W
Discordia
5,279
880
8
1
0
141,881
0
W
Sol
6,109
1,018
50
8
0
127,175
4
W
Mulan
5,775
963
19
3
0
156,747
0
L
Ah Muzen Cab
4,750
792
17
3
0
143,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role