Player Matchup

Zhong Kui
Zhong Kui
MouthToiIet
Zhong Kui
Level 115
God Stats
4W - 1L
1,810 SR
Queue Stats
195W - 148L
1,635 Elo+
Party 1
Aphrodite
Aphrodite
Mozqv
Aphrodite
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 38L
1,661 Elo+
Party 1
Hera
Hera
Santaslaying
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,387 Elo+
Solo
Sun Wukong
Sun Wukong
swxsh
Sun Wukong
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
103W - 74L
1,704 Elo+
Party 1
Geb
Geb
vbillzv
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 35L
1,676 Elo+
Party 1
Team Averages
Level 69
1,522 SR
1,612 Elo+

VS

Team Averages
Level 58
1,566 SR
1,493 Elo+
Camazotz
Camazotz
 
Camazotz
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Gemini_thetwin27
Neith
Level 122
God Stats
6W - 4L
1,830 SR
Queue Stats
226W - 237L
1,465 Elo+
Party 3
Serqet
Serqet
N0TaGoose
Serqet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
TwentyCoyote64
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MouthToiIet
Zhong Kui
20
7 / 5 / 10
12,964
720
51,143
31,147
22,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Mozqv
Aphrodite
20
5 / 2 / 14
12,637
702
17,920
19,553
21,917
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 4
9,038
502
495
4,756
1,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
swxsh
Sun Wukong
20
10 / 5 / 10
13,410
745
34,297
24,181
28,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
20
4 / 3 / 15
12,931
718
27,549
29,031
31,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
2 / 6 / 11
11,555
642
11,123
28,884
25,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
20
0 / 2 / 13
11,543
641
16,808
25,352
15,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 4 / 12
12,583
699
32,983
32,751
17,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
N0TaGoose
Serqet
20
10 / 8 / 4
14,047
780
19,251
26,300
22,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 6 / 10
12,690
705
11,531
33,487
47,781
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
68
26
Kills
18
18
Deaths
26
53
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
6
11
1.25
W
Hel
 
Hel
0
2
13
3.25
W
3
4
12
2.25
L
Zhong Kui
MouthToiIet
Zhong Kui
7
5
10
2.4
L
Aphrodite
Mozqv
Aphrodite
5
2
14
6
W
Serqet
N0TaGoose
Serqet
10
8
4
1.5
L
0
3
4
0.67
W
3
6
10
1.33
L
Sun Wukong
swxsh
Sun Wukong
10
5
10
3
L
Geb
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,404
Damage
91,696
108,668
Taken
146,774
105,172
Mitigated
128,556
63,215
Healing
83,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,123
2,686
1,437
8,733
28,884
25,568
873
18,027
10,405
0
26,858
W
Hel
 
Hel
16,808
2,495
32,736
17,893
25,352
15,615
786
18,537
6,547
37,013
0
W
32,983
15,762
1,715
9,634
32,751
17,503
2,572
21,486
10,746
0
73,532
L
Zhong Kui
MouthToiIet
Zhong Kui
51,143
4,410
2,357
16,580
31,147
22,131
849
7,531
20,982
73,554
0
L
Aphrodite
Mozqv
Aphrodite
17,920
3,881
13,418
12,044
19,553
21,917
138
5,786
12,561
41,662
0
W
Serqet
N0TaGoose
Serqet
19,251
2,705
615
5,315
26,300
22,089
940
16,544
9,552
0
18,697
L
495
495
8
212
4,756
1,020
0
442
4,114
1,975
0
W
11,531
547
1,979
3,882
33,487
47,781
432
22,513
10,579
21,538
0
L
Sun Wukong
swxsh
Sun Wukong
34,297
7,853
1,379
4,159
24,181
28,135
1,536
6,119
16,270
0
52,725
L
Geb
27,549
3,402
3,808
9,250
29,031
31,969
114
8,461
19,171
43,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,980
Gold Earned
62,418
178
Minions Killed
173
0
Camps Cleared
0
1,497,842
Distance Traveled
1,654,357
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,555
642
24
1
0
337,615
0
W
Hel
11,543
641
45
3
0
349,624
7
W
Neith
12,583
699
64
4
0
313,461
1
L
Zhong Kui
12,964
720
57
3
0
319,673
1
L
Aphrodite
12,637
702
37
2
0
351,695
0
W
Serqet
14,047
780
17
1
0
332,009
1
L
Hera
9,038
502
6
0
0
145,352
0
W
Ares
12,690
705
23
1
0
321,648
1
L
Sun Wukong
13,410
745
50
3
0
303,102
0
L
Geb
12,931
718
28
2
0
378,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role