Player Matchup

Chaac
Chaac
Granitozz_
Chaac
Level 45
God Stats
33W - 20L
1,635 SR
Queue Stats
196W - 249L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
Shw_Fenix
Ao Kuang
Level 65
God Stats
2W - 1L
1,842 SR
Queue Stats
53W - 38L
1,558 Elo+
Party 2
Charybdis
Charybdis
TW-Samuel_fdez29
Charybdis
Level 45
God Stats
1W - 1L
1,701 SR
Queue Stats
63W - 68L
1,442 Elo+
Solo
Merlin
Merlin
Xenukai
Merlin
Level 65
God Stats
3W - 1L
1,862 SR
Queue Stats
47W - 36L
1,523 Elo+
Solo
Ares
Ares
cocchione
Ares
Level 45
God Stats
0W - 3L
1,263 SR
Queue Stats
39W - 33L
1,536 Elo+
Party 2
Team Averages
Level 53
1,660 SR
1,495 Elo+

VS

Team Averages
Level 93
1,699 SR
1,638 Elo+
Chaac
Chaac
AAC-Play
Chaac
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,131 Elo+
Solo
Ne Zha
Ne Zha
AxelxLoki_TZ
Ne Zha
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 50L
1,661 Elo+
Party 1
Ra
Ra
Jimmy_RapOLD
Ra
Level 160
God Stats
1W - 1L
1,922 SR
Queue Stats
164W - 74L
1,738 Elo+
Party 1
Geb
Geb
MrReyes007
Geb
Level 77
God Stats
5W - 4L
1,732 SR
Queue Stats
33W - 15L
1,688 Elo+
Party 1
Rama
Rama
ReaperReader
Rama
Level 28
God Stats
3W - 0L
1,841 SR
Queue Stats
24W - 1L
1,974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
5 / 2 / 0
6,207
776
6,613
7,074
3,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Shw_Fenix
Ao Kuang
7
0 / 2 / 0
4,262
533
918
4,489
1,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
6
0 / 0 / 0
3,992
499
2,251
4,534
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Xenukai
Merlin
8
0 / 3 / 1
4,627
578
3,172
4,873
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
5
0 / 1 / 0
3,980
498
1,014
4,286
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AAC-Play
Chaac
7
2 / 4 / 0
4,652
582
2,964
6,472
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
10
2 / 0 / 3
5,337
667
4,049
5,753
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
5,236
655
2,042
2,099
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 2
4,475
559
1,614
5,896
2,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 1
4,763
595
3,654
4,313
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
5
Kills
8
8
Deaths
5
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
AAC-Play
Chaac
2
4
0
0.5
W
Ne Zha
2
0
3
3.5
L
Chaac
5
2
0
2.5
W
2
0
1
2.5
W
0
1
2
1
W
2
0
1
2.5
L
Ao Kuang
Shw_Fenix
Ao Kuang
0
2
0
0
L
Charybdis
0
0
0
0
L
Merlin
Xenukai
Merlin
0
3
1
0.17
L
Ares
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
14,323
25,256
Taken
24,533
8,185
Mitigated
8,835
8,869
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AAC-Play
Chaac
2,964
1,507
0
1,374
6,472
2,392
716
0
6,472
0
10,982
W
Ne Zha
4,049
1,567
0
841
5,753
1,839
0
1,907
3,846
0
35,861
L
Chaac
6,613
2,321
0
2,313
7,074
3,463
81
214
6,842
0
31,304
W
2,042
416
412
1,001
2,099
705
0
1,167
932
33,186
0
W
1,614
295
0
2,014
5,896
2,941
0
841
5,055
8,544
0
W
3,654
3,274
0
2,315
4,313
958
1,108
1,189
3,124
0
23,373
L
Ao Kuang
Shw_Fenix
Ao Kuang
918
180
0
2,100
4,489
1,166
0
754
3,683
12,770
0
L
Charybdis
2,251
890
0
1,883
4,534
845
0
803
3,731
0
16,753
L
Merlin
Xenukai
Merlin
3,172
181
0
1,215
4,873
1,120
0
943
3,866
27,343
0
L
Ares
1,014
102
0
1,358
4,286
1,591
0
762
3,478
5,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,068
Gold Earned
24,463
197
Minions Killed
218
0
Camps Cleared
0
735,964
Distance Traveled
834,059
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,652
582
20
3
0
142,361
1
W
Ne Zha
5,337
667
69
9
0
204,999
0
L
Chaac
6,207
776
69
9
0
165,121
1
W
Ra
5,236
655
73
9
0
183,200
2
W
Geb
4,475
559
10
1
0
159,356
2
W
Rama
4,763
595
46
6
0
144,143
0
L
Ao Kuang
4,262
533
37
5
0
131,028
2
L
Charybdis
3,992
499
27
3
0
158,137
0
L
Merlin
4,627
578
51
6
0
152,611
4
L
Ares
3,980
498
13
2
0
129,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role